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Gimkit: Engaging Educational Game Show
May 20, 2025
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Gimkit: Live Learning Game Show
Introduction
Creator
: Josh F. started Gimkit as a high school project inspired by his engagement with games in school.
Purpose
: Designed to be a fun and engaging educational tool for students, mimicking a game show atmosphere.
Features of Gimkit
Answer
Individual Pace
: Students answer questions on their devices at their own pace.
Repeated Exposure
: Each question is presented multiple times to ensure mastery.
Earn
In-Game Cash
: Earned by answering questions correctly.
Penalties
: Incorrect answers result in a loss of in-game cash.
Shop
Upgrades & Powerups
: Students can purchase these using in-game cash.
Customization
: Offers millions of combinations to suit individual strengths.
Game Modes
Variety
: More than 10 unique game modes with more in development.
Continuous Innovation
: Ensures there's always a new way to play.
Homework Integration
Assignments
: Can be assigned as homework.
Automatic Grading
: Assignments are auto-graded, making it easy for teachers.
KitCollab
Student Participation
: Students contribute by creating questions for the game.
Real-Time Interaction
: Teachers accept submitted questions and use them in games.
Conclusion
Engagement
: Gimkit offers a unique and engaging way for students to learn and participate.
Get Started
: Encourages trying out the first game to see enhanced student engagement.
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View note source
https://www.gimkit.com/view/6827951cf372e894cd660a0a