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Review of Virtual Open House Horror Game

Apr 25, 2025

Virtual Open House Game Experience

Overview

  • Game Introduction: A surprise game sent via email promising humor.
  • Initial Reactions: Confusion and skepticism about the game being a mere virtual house tour.
  • Expectation: Anticipation for humorous elements based on the email's claim.

Gameplay Experience

Initial Setup

  • Game Name: Virtual Open House.
  • Instructions: Use cursor to explore; recommended to wear headphones.
  • Initial Impressions: Uncertainty and suspicion that it could be more than a house tour.

Gameplay Progress

  • Exploration Begins: Moving through the virtual house with initial skepticism.
  • Realization: Slowly understanding it's a horror game intended to scare the player.
  • Reactions to Game Environment:
    • Perceived demonic vibes and unsettling camera angles.
    • Observations of unexplained elements like a saw with blood, a scratch on the wall.
    • Fear from ambient sounds and descriptions.

Emotional Response

  • Fear and Anxiety: Frequent breaks were taken due to nervousness.
  • Attempt to Quit: Pressing escape as a reflex to exit when scared.

Key Incidents

  • Demon Entity: A figure in the closet heightening fear.
  • Unexplainable Texts: Messages like "Don't look at it" causing apprehension.
  • Surprise Elements:
    • Discovering blood and ominous items in the house.
    • Encounter with a character described as a demon.

Climax

  • Debug Mode: Transition to a mode requiring arrow keys.
  • Increased Anxiety: Rescanning the master bedroom with growing fear.
  • Final Struggle: Navigating a dark hallway, expecting a jump scare.

Conclusion

  • Game Exit: Frustration and relief upon deciding to quit.
  • Reflection:
    • Acknowledgement of genuine fear and stress caused by the game.
    • Apprehension about horror games and their impact.
  • Closing Remarks: Encouraging viewers to subscribe and making a note to avoid similar games in the future.