Transcript for:
Eldritch Realms DLC Overview and Strategy

hey people in here and welcome to the Age of Wonders 4 with eldr trms DLC big thanks to Paradox for sponsoring this video and giving me some Early Access if you look Below in a pinned comment you'll see a link I'd appreciate it if you can visit that and help the channel out so what's going on with the eldrich Realms quite a lot actually we get a new leader type a whole new map player called the umbrella Abyss some new forms with new form traits new TOs new units an umbrell dwelling this happening system as well that's in there and that all comes alongside the free Mystic update which adds a whole bunch of tweaks and rebalancing and big changes to the Mystic culture which is Handy cuz we're going to be playing them today the general theme of this run is an eldrich Sovereign coming through the abyss to invade this kind of largely peaceful tranquil land and try to bring wrath and ruin and the end times we'll see how that goes maybe they'll bring wrath and ruin to my face instead I have had some test game I did do it it was like 27 turns or so a couple of weeks ago so I've got an idea of the early and mid game but I haven't seen any of the dev streams so I don't know if they showed some late game stuff some of the later new TOs or something but I'm not aware of any of them I want to go in and get confused and confounded with you guys which is how I usually roll let's do it then usually I pre-make stuff but because there's a bunch of new things maybe we'll go through it together right choose your Destin oh yeah you can do this they've added this can roll an unknown realm which sounds terrifying on high difficulty cuz you can get some nasty combos we won't be doing this because I want to make sure the umbrella Abyss is in so create a realm please advance settings we're going to go maybe we won't do continents this time so I don't have to fight 8,000 Krakens they actually buffed the Krakens and the ghost ships as well although they also I think they toned down the speed at which independent Stacks kind of level up and get stronger maybe we'll do panga cuz I do like the ocean gameplay I do like the water stuff this surrounds us in a big ocean we'll do that umbrella Abyss I put in here I think yep I don't see myself ever turning this off really yeah we have to use umbrell Gates and there's a dwelling in there I don't know if it's guaranteed the spawn the umbrell demons because I couldn't find them in my test game I hope they are guaranteed to go in there cuz I want to interact with them let's do that they also added this happening system which I think I think is in here it's like world events yeah only one so far is the toll of seasons and I think it kind of fits our theme Here mysterious Faith folk emerge from the midst to attack cities of the uny we can see this as kind of the realm itself getting angry and fighting back against my Invasion and just getting angry at everyone guaranteed to occur during the mid game so the reason I stopped my game where I did my test game on turn 27 is that this thing can be quite intense there is a separate difficulty slider for this I turned it up to maximum in my test game and they come at you like tier five Mythic units and stuff and you get a notification of who they are attacking and that kind of thing and I got a notification that they were attacking a player and then a few turns later that the player was defeated so they took one of the players out with this event that's how brutal it is I guess they attacked the throne sitting he just couldn't defend it and the leader was in there so might get some players killed might get me killed but let's throw it in shall we and we will pump the difficulty up later don't think I want to climate trait what about some inhabitants I think I did the Undead Undead One at some point didn't I oh we could do peaceful lands yeah benevolent spirits and creatures Fay plant and animal units of common good put that in there oh what's Mega forer large and ferocious animals we just do peaceful lands lots of Fay and plants and things I've never done a presence trait before what's Primal dispute oh they started War oh what about jic Alliance this R has attracted the interest of two powerful Druids seeking to guide its growth and protect it from medlers well I'm the meddler so maybe we'll go with this The Druids my rather the grow tender and Hunt Herald Kira start with powerful nature skills what does that mean does that mean they get nature stuff from the Empire tree or spells I don't know oh they started an alliance of course jic Alliance oh that sounds fun I wonder if you can break that Alliance or join it we'll throw that in there I don't think I want anything else going on here I think we're all right cuz some of this makes like massive changes to the game leave that as it is I'm going to do large relative Map size I think that's a pretty decent balance between exploration and conflict which are both very fun six players maybe classic turns is fine oh I need to name this realm so this is the peaceful realm that I'm invading how about gion sure generic peaceful land name what about the visuals we want it to look peaceful with like something weird going on maybe maybe that that's like Undead isn't it there is an umbrel abyss one there it is maybe that I think there's another one I have this one there's like a chasms opened up maybe and the sky looks a bit weird we'll go with that and all looks fine to me factions time so oh these guys are these guys are locked to hard these um two Druids maybe their powerful nature skills makes up for it we'll keep them in there cuz I get six players and this Alliance here so that's quite cool so usually I do generated rulers but I want to be the only eldrich Sovereign this time we'll turn that off not that it will make a difference here I don't think prank up the difficulty but no handicap so everyone's on very hard aside from these two and let's go journey start create our faction two new forms form both pretty awesome I think these sirons I think these were from a previous Age of Wonders title creepy elf type things and insectoids I wonder if they using assets from planet fall they probably are from the KIRO there was actually a law snippet in Planet fall about the kiro's ancestors coming from another dimension or something so maybe they are all from the umbrell abyss they have this trait ceaseless cacophony adjacent enemy NS without this trait have a fumble chance so my plan is to use a lot of magic and battle mage units and stuff so this could help protect them but I don't think I'm going to keep it there it's a Pity cuz it is quite is quite thematic isn't it I'm going to keep this I think overwhelm tactics 20% crit chance if you stand next to someone with this trait just have my Battle Mages stand next to each other what is this cold blooded let's see what we can do so I'm going to take off the ceaseless cacophony even though I like it oh there it is Arcane focus more magic damage give me that what do we want as a one pick adaptable is always great oh maybe we do sharp eyes we have big old bug eyes so Plus One Vision and sensing range what is their origin culture going to go Mystic I've never played Mystic before and now they've changed it and broken it down into these schools which is awesome I hope they can go through I'm sure it's a lot of work go through all the cultures and give like subcultures that change some affinities and and gameplay stuff that would be amazing so we have a tment potential and summoning note that summoning and Attunement both give you more astral affinity and potential gives you Shadow we're going to be going potential but let's have a look at all of them shall we so Attunement gives you star blades which gives you a damage bonus on your units whenever you cast a spell based on the Affinity of that spell they use the astral echo system and they use it for Echo casting so astral Echoes are things you pick up I think here Echo pickups maybe there's a way to generate them but I'm not sure but these guys use it for Echo casting as I said where they can use Echoes instead of combat casting points to get more casting going and they can use it to rush spells on the world map so these guys are really good at lots of Rapid casting there's summoning I was very tempted to go for this because I typically like summoning archetypes seems quite strong your magic origin units get astral resonance when a friendly unit when a friendly spell is cast they get strengthened and heal note that it doesn't say once per turn so you could cast multiple spells in a turn with a wizard king or something and beef up your magic origin units they also collect astral Echo but they use them for Echo infusion where you kind of pump your Echoes into a magic origin unit and level it up which is quite fun they also have this thing astral connection your magic origin units basically like to be around your Society so they get more morale we are going to go for though potential gives us Shadow affinity and it seems quite interesting I think so we have this overcharge mechanic combat spells are always overcharged the first time you cast them overcharging a spell just makes it better depending on the type of spell it is as you can see there so we want a lot of different spells that we can cast for the first time so they're overcharged there's also this though there's a push and pull because we have this Arcane inspiration as we cast spells our society becomes inspired by them I guess and over time if they become inspired enough you can kind of lock the spell away for 10 turns it's quite a while and get a Empire wide bonus for it sometimes it's like food per turn or Mana per turn or Vision range per turn and that scales up that potential scales up with the tier of the spell and once it's over the spell comes back and gains a new potential that you need to unlock by inspiration so basically you just use spells and get inspired by them and then decide whether you want to lock them away I guess you could see it in a role playing sense as your culture like worshiping the spell or becoming obsessed with it and studying it or something like that we also get dissonance so as you attack stuff you build up dissonance up to five Stacks each stack is worth four lightning damage and when you cast an overcharged spell big boom goes off so with these guys you want to attack first and then cast an overcharge spell if you can so we're going to go for that giving us one astral and one Shadow at the moment as for society traits very tempted to go gifted casters cuz it gives you more casting points cheaper spells in terms of mana and an extra combat spell that all be amazing also also an ashel affinity would be good however there is a new trait un disciples which we're going to go for gives us evil alignment which is fine gives us the altar of marching Gloom this is a special Province Improvement cels a conduit and starts turning the terrain into Gloom Gloom is the stuff that's in the umbrell abyss and it's bad news for everyone aside from us cuz this trade also gives us umbrell flesh which is a race transformation spell that you can get I think you can get both of these things from yeah having an eldrich packed with the um dwelling but we don't have to wait for that we're just going to have it from the start so this turns Gloom into a good thing for us we have immunity to the malady which is pretty bad minus one Vision Vision range cannot regenerate health and you actually lose Health there are ways to combat this in the umbrella Abyss you can you can build sanctuaries I believe but we're actually going to get benefits we get more morale more Health per turn and when our cities have Gloom terrain they're going to get some more knowledge also ignore City stability problems from it importantly all of our heroes also have Gloom Shepherd so any unit in their army gets the immunity because we may not have we may have like magic origin summons that aren't of our culture and we don't want those guys to get sad in the Gloom so taking that and I think I'm going to take powerful evokers this makes our Battle Mages and support units better with plus one rank also gives us plus five casting points for each one in combat so if there's three or four we get like plus 15 or plus 20 casting points pretty good and we start with an extra unit which is good for clearing stuff early so powerful of O as it is this is going to give us three and one Affinity so far choose your first to of Magic first to this is the new one toome of the tentacle which sounds fun have a battlefield summon Battlefield summons are really strong early on there's a pole arm unit called a constrictor which can pull stuff in constricting Focus which would enchant our battle mage and support units with con constriction on attack well a chance for it anyway which immobilizes a unit and it makes it take damage a battlefield buff combat spell retaliating growths constrict on melee attacks unlimited retaliations hyper awareness and defense Masters pretty good and this city structure which is quite nice plus Gold Plus stability and when besieged you summon some tentacles I think though we may pick that up second but for now I want evocation was a big very tempted by this cuz you get a battle mage a summon a battlefield spell or a combat spell I should say and a unit enchantment but I'm going to go for pyromancy also gives us a battle mage gives us two combat spells a unit enchantment fiery arrows isn't going to be useful for us cuz we literally can't get physical range attack units unless we get it from a t and a summon also gives us a ritual P for potential Mana income and perhaps more importantly gives us some chaos Affinity cuz there's lots of awesome stuff in the chaos tree when you're being evil and destructive so we're going to go for pyromancy what is your ruler's origin we are of course an eldrich Sovereign kind of hard to be a good alliance eldrich Sovereign I think cuz they have this thr mechanic thrs are manipulated or incapacitated enemies gain true battle which you can use for ritual sacrifice so you get these special ritual spells where you use THS instead of Mana you get them through battles or enthralling population you start with this so you can turn one pop into three thrs not something I think I'd use on my own cities but you can use it on vassals which is probably why it's balanced the way it is it doesn't seem like a good trade one to three to me but if you can use it on vassels that's probably why you start with a couple of rituals Clairvoyance to find infestations and wonders and the population one so eldrich sovereigns will be taking five Mana per turn upkeep and they can't have leg or Mount items and they get their own powerful skills like dragons did let's do this let's make one reveal yourself look how freaking awesome they can look let's hit this a few times so you can see bloody Co they get a unique weapon type called A Relic I'm not sure if you can find more relics or or craft them cuz you can with dragon claws now so there's the relic of Mind physical damage that bypasses all defenses and you start with delirium which is a skill you can get but you start with it if you get grab this insanity and sued defenses as relic of the flesh I've already done a bunch of decaying and poison builds last two times so I didn't go for this not going to go for this I should say and you start with eldrich rituals which is pretty strong cuz these are strong rituals early on but look of the cosmos A bunch of different damage channels and he can summon wisps and what we're going to go for they have different appearances by the way the mind is a weird floating brain flesh is this like pile of petrid stuff Cosmos it's like Infinity Cube thing and relic of Havoc of flaming skull this gives us a longrange fire attack which inflicts a negative status of it it's not guaranteed I think it's 90% base chance and we start with this free teleport which is amazing because a lot of your skills and abilities as a eldrich sovereign are full actions so that's very handy to have and I'm going to put a cut in here while I make my sovereign back in a moment and here he is isn't he glorious our Elder Sovereign so are we can change our insect buddies around get his awesome Beetle mounts now the spell shield guy was he always on a mount I don't remember that maybe that's changed so let's have them with red skin maybe sure and give you some gold armor highlights and stuff the rest of it is fine I think let's go your Journey Begins you can be called an eldr Sovereign that's fine this guy is going to be the Hollow King I think I can have this plank Conor yes and these are Hollow born and that's a reference to pillars of Eternity by the way one of my favorite games ever and our Throne City can be the Gloom Spire let's see how we do all right we need to put more players in first let's throw in oh maybe yeah we'll throw in Caleb starts here cuz he's like a big swampy nature protection guy aren't you it's a pain in the ass to fight lizards but throw him in there cuz poisonous skin Gideon we'll throw Gideon in he's going to hit us isn't he going to need to have a new color Gideon let's throw skain in maybe we can make friends with him something here to try and take advantage of the madness they did buff reavers a bit as well I think a chaotic element throw you in oh oh we should put a siron in how about you ay Kayer what are you you're feudal sure get a new color one more your journey starts here what do we go for any of these how about you yeah you have Primal culture with storm Crow h that's another Reaver that's another Mystic you are a barbarian with some Orcs yeah we'll throw you in maybe we can make friends with you cuz you're quite evil aren't you yeah you have ruthless Raiders okay so we have the hollow King kaleth the unclean Gideon Dawn Shield ske the Ripper ay kasta ker ascara spine splitter and the two Druids in their Alliance and over here we're pumping up the world threat pumping up The Happening intensity which could be really bad news turn off the score Victory leave those on and this goes to never oh they also added this thing you can control the units of AI allies if they're in your fight it defaults to vassals only which is quite a big buff for vassals I think but you can make it so even other player Empires you can control their units we just leave it as it is and away we go what is this place here I don't know I should have got a drink damn it it'll be all right the game is busy measuring the Giants there for a second I do hope they add a bunch of the dwellings back in that were in Age of Wonders 3 now that now that we have the umbrell dwelling they have the uh the game systems in place to get it get it going they have most of the units already Dragon dwellings giant dwellings Fay dwellings there were Naga dwellings before they were awesome all righty oh I see a border already is that the first free City over there so here we are for those that skipped ahead the Tome of pyromancy the hollow King leading the hollowborn insects with overwhelmed tactics Arcane focus and sharp eyes we are Mystic culture with potential School umbrell disciples and powerful evokers and we oh we start with two combat spells that's good I like that okay pile of gold there cartographer's tent pile of Mana where are we on the map though oh we're actually quite Central that could be bad why is this blue over here oh just desolate terrain I do see a little bit of purple that means there's an umbrell gate I think around here oh yeah right there those tentacles is that another that's a knowledge pick up I think okay so what do we start with okay give us another Soother tier 2 support with a heal which bounces to another unit which is nice although you can't choose who it bounces to what's this oh awesome doesn't stack makes our spells cheaper there's that powerful iocus thing solid little unit we get a Arcane guard very basic pole arm guy so they changed yeah they now have just a trait called pole arm rather than Cavalry and large Target Slayer just rolled into pole arm now and here's our tier one battle mage even though it's a tier one it should be pretty good for us with the um powerful aoka thing that we have and they also changed the leveling of units I think it's I think it's a bit quicker to get to Legendary and when a unit gets to Legendary it basically gets the base stats of a unit of a higher tier which helps maintain the usefulness of tier one units which I think is I think is a good thing so if you get a legendary archinist they're going to be have the base stats of a tier 2 unit okay another thing another big change to units is that you now well ordinarily before you needed to get your town halls going to get your culture units of different tiers however units you got from TOS completely ignored that which made cultural units a bit a bit weaker cuz you had this prerequisite to even get them but now you need this to get any of the tier 2 units for example even if they come from a tone and it's the same thing for summoning to summon units you need to get your wizard tower stuff going so some big changes there we are going to get this thing this is our version of the workshop I guess gives us mana and the draft and production okay I'll take it need to boost it with a farm we're going to get straight onto arcanists as well to build our army and you what is that over there just a flower what what do you want what am I going to fight why is this stuff all clear near me nothing to fight that I can even see going I grab this Mana oh you're guarded there's a food pick up there I want that we may go into another Scout actually I can't fight something on the first turn and get a level though that kind of sucks I should go and meet this free City shouldn't I because I've got decisions to make cuz if you wait on this um world threat if you get to it's like turn eight between turn 8 and 12ish the free cities will get a new stack of units which makes can make them much more difficult to take on so we've met mytic mysticum nefarious apparently so we can use THS to sway them towards us but that's all of our thrs at the moment I'm leaning towards murdering them and just taking them over rather than the slow buildup of relations so in thinking that let's just give the whispering Stone to the Gloom Spire that will give them some stability over time haunted graveyard there but I want the chaos Affinity thing that gives me a unit when I clear in for stations I think full turn Arcanist maybe we can Rush this guy and go after this place although we are going to need 200 Imperium just to take the city for our own so grab this gold head up here find some stuff to fight I think is the plan research can get a pyromancer immediately but of course we won't be able to produce the pyromancer before we have the town hall so maybe we get the summon going we'll start that and that's our first turn so we could go straight into the umbrell abys to look for the dwelling I can't quite get to that food I can get to the research though so I'm going to grab that there's a banner over there that gives levels which is good how we looking 118 to rush you don't think it's worth it used the road to get to this cartographer's tent and we found another free City up there kind of far away still haven't found anything to fight what is going on should have gone South there's a Wonder there but I don't think I can deal with it yet yeah I should have gone South and fought this okay we'll head south now aradus may be ready by the time we get there we can also summon one of these guys feels like a slow start CU typically You' be fighting stuff and getting resources you know oh a creature cage give me that a stone Spirit I'll take it that's a shield unit I like that a lot you let's try and go in the umbrell gate immediately and you head down here you can pick this food up and stuff so how long until we can get this six turns okay okay we could get some more chaos Affinity with my signature skill but I need XP for that can I Rush this darkest out I think oh maybe not we have this guy now try and get some levels on that guy how is it to rush him 34 yeah okay more XP can you make it there and start the fight you can should be very easy they do have a pyromancer let's do it manually though it is tradition it's a little Shield bro only tier one at the moment though they've got a serpent a paraman and a plant can you hit something already no often you can hit stuff on the first turn with this guy oh and here's our splitter Ling did I go over this when you have umbrell disciples trait you get the I think it's called tyrants retinue which gives you this guy little tier one fighter unit big fan of that so we want to keep everyone in a Big Blob to get overwhelmed tactics my leader also gets it even though he's not an insect don't want what is this what are you oh stinky flowers stay away from the stinky flowers new UI of course as well which is very fitting for our eldri stuff can you shoot yeah that guy can shoot the plant there okay we also start with eldri mind control which is nice but I'm going to shoot you cuz you don't like fire Su your resistance as well the splitter Ling can get in there so can you let's move you up a bit then you can get some 85% and get some dissonance good stuff um you need to get all the way to here so you now have three stacks of dissonance worth 12 damage although you have lightning resistance so it won't do 12 damage to you can you make it in there you can't I don't want you going through the stinky flowers either you can crack him still not enough damage though don't go through there split aling go I don't care if you get stinky flowered do that so you should now die to dissonance cuz you have only six hit points the soothers cuz they have a single single action attack apply two stacks of dissonance so we throw it onto you I'll grazed him you can move up Mr Arcane guard you up to here with a 50/50 shot another bloody graze and then we bomb you see this blue outline here that means it's overcharged that comes in the dissonance goes off and does the damage killed the plant guy pyromancer can't kill anything but could do a chunk of damage hopefully they just shoot the spling lots of burning splitting does die but that's okay oh you burned to death or something going to fire Spike you a i resisted my negative status effect how dare you so bring you around for a flank I think oh and he can slow on hit so we probably want to even if we don't need to use this we want to get The Inspirations for it it would also be it will trigger dissonance so it will kill him I killed him anyway all right then not enough for a level unfortunately but we did get some Mana more Mana down here you think I send you North actually just go floating over there now we want another Scout we are going to grow next turn so we can get a farm up maybe I should have gone to this food earlier don't have much Mana income eh okay Farm up where the pasture is it's going to boost the [ __ ] Abode can we rush it 14 gold I will indeed rush it into a shrine I think we need some Mana income we want to get a quarry up to boost that we can put it there on the iron deposit new music track kicking in let's start summoning you we did not get a thrw for that f either four units here should be easy enough oh they want to run oh we can use throws what does this do oh we would have got a vampire spider wait why can't I do this I have two thrs oh is it because is it because I attacked with the stone guy damn it well maybe it wouldn't wouldn't have been worth all of our thrs anyway let's murder them get the XP see if we can Auto it cleanly took a bunch of damage but that's okay to save some time we'll do that uh I can put that on I think yeah I can give me that and we leveled we want to get eldrich rituals yes we have oh this will give us a trunk for food another infestation down here what's on this stack heavily damaged archinist that's a bunch of melee units though so I think we can protect him we'll see how it goes manual this one I think going to heal up the archinist so they get their models back and therefore do more damage all those casting points coming in beautiful do some soothing please good stuff splitt Ling out in front Arcane guard there now those that soothing stuff should be on cool down right y oh I should have seen if I could shoot them from here you idiot I don't know if I could have but now we sure can where's the plant guy oh he's not in this fight who do we want to shoot giant beetles are there only tier ones you are tier twos and you do have a ranged attack of sorts so we're try and throw a negative that a graze but we did get the shattered resistance on you put you there so the shield shield wall can affect more stuff don't think I want to go forward to shoot things here do I throw a spell down without dissonance there's a chunk of damage there we'll keep it we'll save it ouch okay not cool who can we mind control anyone we want really get this guy 99% cuz I sued your resistance before do some of this good stuff and blast this guy good good good couple of crits in there I think maybe you guys last this guy which hit points do you have 12 you should you should die to the dissonance unless no you don't have any shock resistance what about you need more on you I could just I can just kill you and I can't get an attack on that guy so just move around and give some warding cuz that guy's going to die to the distance anyway boom should I take that retaliation send the spittering in that's all right can I force you to attack this with alts I can cuz you're not going to be under my control next turn some dissonance in there too oh I should have done it should have waited and got the dissonance cast on that guy go go spittering just throw some fire on you oh this guy also has this short range magic attack got a rebuke by the way couple of 90% please big gold crits 50/50 gets it and we use this spell again to get an inspiration and that's all right got some medals and a thr awesome and what is this a magical weapony thing and some food excellent excellent so you grow next turn again don't want to use Imperium so I've got a lot of things to get with my Imperium definitely want the first city up first I think or the second City up first I should say this is a tier four with a tier three that could be a dicey fight I don't want to lose things early we would get food out of that though I think so it's definitely tempting I want to see what's over here need this guy out all in good time you're going north to try and find some cool stuff stay in the mountains just in case there's things moving around we can go into this umbrell gate and I think we will summon is ready Arcane studies for 10 turns Target own City oh get one in ation randomly every turn that's probably better when you have lots of spells ah this is worded strangely cuz it says grants battle mage and support units cyphers of dissonance but then it says it affects everything we're going to get it cuz it will affect well it says it'll affect everything but if that's wrong and it gets changed at least it'll affect our magma Spirits cuz they're Battle Mages got the Abode good give me that growth I mean it is several turns before I can actually I can get this now but there's no Heroes around three turn until I can get that so I could spend some on population we're going to grab this get a quarry which boosts the shrine could Rush the shrine I'm going to rush you get another archinist going and you're going to come towards this food D you have found a gate gold Wonder there too yeah we used the gate there can be some really good pickups in the umbrell abyss it's also very dangerous though so you're going to grab this and then probably go to that gate you guys do I think I can deal with that fight without taking losses I don't know got some damage the stuff I want to go and get that standard cuz that'll be a level and summon my magma spirit I guess we don't need to now we will be paying the upkeep for it won't we I'm going to get the draft ritual though spend one of my THS speed up some Drafting and we end the turn something in the ocean there I can't get it until I get the ocean traversal though even though they're floating they can't go into the ocean I can get some nice ocean provinces though decaying defenses what's up fellas I'm not using my thrs for this I want to murder you no I'm not doing that not blocking my production oh I can mess up their fortification for 12 turns and become evil and go to war uh yes do that I think I could get there and back in 12 turns yeah they may have their second yeah they'll have their second stack by then but that's all right Food Glorious Food oh 80 that was a good roll let's uncover some of this okay we found the coast head back to this gate now there buddy then you're going to do this now everything that stands on it gets to level so I may bring these Spirits in cuz these guys evolve when they level into the gates don't see anything to pick up in we go oh have found oh one of The Druids my rather The Grove tender does not like me big surprise why how did I meet them I always forget to press the button to see how I met them is it because you're in here here yes you have a scout in here or something a little animal which is taking damage from being in here we are not I don't see any pickups I get I best that I bet that guy got the pickups can you get that Tower though and we can Annex I think I'm going to get some gold going give me that mesmerizing draft yep over there excellent queue up some arcanists let's just summon this thing now or I'm going to forget on a I'll eat another turn of less Mana oh and there's a wonder over here might be worth throwing a city down near the Wonder that's another gate yep you go off towards the gate over there please you guys are going to come in with me to get the levels can we Auto this safely let's find out safely enough I'll take that superb what's up with you buddy don't see any pickups any juicy pickups get this oh we found the dwelling awesome tenous Asuna rude mistress naides superb unmistaken unmistakably Sinister layer nevertheless pragmatic diplomacy produces am paralleled rewards I can't do this apparently I don't have the Mana for it I can I'll permanently go to war and get some good alignment not doing that I can give them gold to go to truce and become evil lose a population not doing that I could give them some THS yes I think I'd rather do that if you do nothing you go to war res you need to make a sacrifice okay let's get a truce going with these guys very pleased to meet them so quickly look they're down here excellent visit the Cartographer and found another free city as well is is that another dwelling there could be more than one I think we go straight to the Oracle Woods only one stack can go into Ancient Wonders another archinist how are we doing on okay we'll send these guys back cuz we're going to go getting a new hero in a in a few turns so you stay here and we continue to make a little army F I think including another summon probably do that ciphers of dissonance is up and I think it's time to get the pyroman already yeah we'll do that Shrine is in good we've got the vendor boosted the town hall we boosted in four turns how do we boost this Forester is it worth spending I how do we boost this two quaries this is a big deal for us cuz we're going to have pretty bad draft otherwise I think is it worth spending 60 to boost here making 40 per turn we need 100 for this 200 to take the city and we would like another 100 for this cuz there's going to be heroes in that City so I think I'm going to save it oh we do need to build something though how do you boost this two Farms let's just go vendor and our ruler leveled up oh level four now oh we got two levels of that definitely want this this is amazing Imperium and casting points and there's a second level of it does that give you another six and another 15 that would be amazing what else can we get here desperate anguish a stun six range stun that's pretty good fantasm ritual is a damage world map damage spell this is good very fast movement for two turns and it gives the sovereign evasion what's delirium again oh that's Insanity do I want stun and morale or Insanity I think I want insanity or I could grab inspiring leader to save some stuff uh I think I want to get to influence too pretty quickly so delirium it is also we have a signature skill we're going to be choosing mad cast but let's look at all of them flesh reever give us Shadow and nature Affinity possession is a buff I think isn't it yeah Empower wow 40% damage and Resurgence and flesh weave is what conjure two fleshlings what are they tier one things that explode maybe can they attack I don't know sounds fun mind breaker gives us order and Shadow eldrich truth 70% chance of being mad in if unsuccessful gives Insanity what's Madness then oh insanity and takes damage and breach ignore status resistance that's pretty good I'm going to take mad caster which gives us astral and Chaos which is awesome chaos pulse it's area area of effect chaos basically any of these things can happen including healing but that say how many are there 1 2 3 4 5 6 7 8 9 so one in N chance of this happening assuming they're all the same chance good stuff in here though turning things into an animal doing damage Insanity blind morale Frost damage and Frozen infernal rebirth electrified five stacks of electrified BL L yeah give me that mad Caster awesome next turn Oracle Woods and summon this thing but we don't need to yet wish I could have two copies of it already aha we've inspired some spells so if we go over to our combat spells we see not you there we go they must have used Co Cosmic oblation in that fight and we got the third inspiration so we can lock this away to get 10 Mana per turn I don't think that's worth doing when we only have two spells we don't know what this is going to be yet oh we do plus 15 food that's really good when we get our second or third City up maybe we'll do that but at the moment I want those spells available to me war has ended oh these guys are tolerating me are they so engage with them and reveal their demands to for increasing Allegiance oh eldrich paa isn't that far away then cannot assign a whispering Stone to them you just need to yeah you just need to boost it with stuff what can we do then wealth or population I I'm going to give them some wealth makes me more evil 82 turns to reach eldrich PA really we better get going we better get going are we going to have two of them to interact with here didn't want to meet a bloody Druid this early what is this thing it's a fancy looking book oh you're part of the oh we me the other one okay do we give these guys wealth as well well I don't want to go to war with them so I guess we are expensive two of them I didn't realize that could happen um that's a mob that's just moved over there so let's travel up this way see what's going on these got there some knowledge pick that knowledge up if these fellas don't go for me what is this scrying sanctum okay some Buffs for five turns you guys are going back that is a free City over there old Hollow ah swamp lizards that means kaleth is over there so be I'd love to destroy them before kaleth can get there what is this then lot of stuff going on explore please okay and there's a um magic material this might be good to throw a city down here highrisk battle eh let's um let's give it a go oh wow they've got three mimics okay see what the auto does not great maybe we can do better do I have both of yeah have both of my soers here so at least I have some decent healing wonder if it's worth healing that guy immediately there's my splitter Ling so the mimics will most likely try and get the soothers cuz they're higher tier I imagine not sure though can you shoot something you can I can't chaos pulse you can I know just shoot this guy and Status vulnerability good you can move up you move to there we'll do that uh I just move there Shield or bonuses and stuff triple mimics eh do I heal you on the first turn there buddy you are missing 20 hit points and it will go on cool down okay we'll try it nice and healthy immediately please that way these guys can shoot next turn without feeling like need to heal okay you copied yep you copied the soo and then shot something bunch of damage on my guy there I don't like that that's a shield unit can I chaos pulse I can let's try over here electrified infernal rebirth fire and electrified good you got infernal rebirth right yes so let's kill you and we'll get a unit out of it and you have lightning weakness good let's blast you then bunch of dissonance still have 34 hit points though start doing that and getting in your face did not get the slow I don't know if I want to take that retaliation you get a 90% from here are you dead now from dissonance yes you should be dead so now we can shoot something else like you oh those guys really hate lightning 50/50 we got graze you don't need to do that can I kill you I can kill you get rid of you and dissonance kills you and we get this guy superb just go the splitter Ling can get in here this guy's got astral membrane which I don't like so just hit you do they heal when they turn into something not sure turns into the Soother turns into the Soother ouch ouch oh good thing that was a graze no oh we lose do a crit lose my uh little fire friend okay make them hurt you what can we mind control nothing we need to get closer good thing I have a Teleport good stuff you can get the kill which turns it back into the mimic which is very close to dying you guys move up get me some dissonance in there please more dissonance so you're down from the dissonance now do you have distance on you no you are electrified though so you'll die from that but you'll get a chance to oh you just melee the spitlings that's all right do this [Music] and some of that oh you might melee my shield guy and then we throw this down here boom boom okay both of those mimics are back they can't do this again right oh they can it just go goes on cool down you just went into defense mode can we cause them to go insane only 43% chance not worth it blast them you can turn him around and cancel defense mode very good and boom lost my little fire blocks which is sad got two thrs knowledge and we can take some gold take a spirit wolf a tier three that's very tempting get an orb a tier three orb thing but Celestial Slayers kind of Niche whole bunch of Mana or stability yeah I want the wolf gets me back up to a full stack do I attack the old Hollow right here right now so what would this thing give me 20 mana and that's a silver tongue fruit wh spring Stones I don't really care about but it does give us other stuff so a city around here might be good might be good what are you doing oh going for the gate that's a Pirate Cove down there you stay where you are two arcanists hanging out I do have another summon don't need to use it yet though and okay I think turn 11 you can get the uh heroes in it yeah nothing else I need to get around here I could get this and pick this thing up maybe when we get over there we'll do it ah ignite is inspired I don't want to do it yet with only one city and only two spells alignment has changed very evil okay these guys are sending stuff to me are they what do I do with the you do I throw an outpost down for a city right here I would be on the gate can you have a city on a gate location I'm assuming you can't it says I can build an outpost though H I feel like I'm going to get conned by that it's not going to let me build a city I don't know though surprised it's letting me do an outpost and what is up here can you go and see Mr Wolf oh the throne city of the Druid bloody hell that's close that's so close it's on large size as well or large relative Map size whatever do I try and take them out early how strong are they they have 54 duplication don't like that got some more fighting and some more XP to get I think okay these guys are on their way which I very much do not like going to summon my fire guy here I could Rush this hero the Third and I might have to oh they they can't get through that quickly can they I think they made it so infestation armies can seed you down but I have 50 fortification so it's all right let's start this next turn it will be boosted in fact maybe we boost it this turn for 15 do that and I need a Forester don't I to boost some stuffs yeah to boost that need a Tavern soon as well can't boost this thing I can get a ritual py yeah that's pretty good takes four bloody turns though um yeah let's Forester towards this conduit here sounds good to me probably into Storehouse next although libraries now boosted too like me some libraries low on gold though so not going to get anything right now we are going to have a full stack once the hero comes in over here where's my wolf there you are need to come back here buddy join up and this is a doable fight I think says low risk I mean they got through it we got a throt I'm just going to take it in the service of time just heal off that damage do I Outpost here well if it's letting me do it I'm going to do it here you are not going to like it myala tough luck and I do want to take this out to go over the bloody River though is it worth going over that River that's good going to give me food no let's turn back start dealing with this stuff how long how much longer do you have the no I don't know wasn't paying attention to the turns wasn't it turn five or something so we should be okay okay in here there's an infestation punch guarded stuff we all going to try pick this up and there's some Mana up there too got a vendor yep into the town hall level to five ELD influence to now is this going to give you plus six Imperium it bloody does that's amazing CU wor it was just going to give plus two superb and next I want the uh inspiring leader we're now losing Mana per turn want to get the where is it does this give you Mana no Obelisk there it is can't afford it at the moment but we'll get there there's ciphers of dissonance I don't really want to cast it at the moment cuz my mana's so low oh what would this inspireing to oh food as well I assume they stack if you throw two of them up that have food on them h ah we will get Mana from this too may turn it into a city let's see if it lets me going to have to spend 100 to get a Work Camp as well barks and bites old Hollow mocking me are they so we can block growth and get a bunch of draft or yeah just give me a bit of Imperium I don't want to block my growth give me that should I fight them while I'm here cuz they're going to send the stuff after me aren't they I want to deal with this though and they're going to have two stacks now and these guys are burning my crap down hero what do we have your beloved plus 30 stability in your city that's quite good oh you come from Cur and you're floating on tentacles what do you have C the weak chance to inflict weakened and you deal more damage and heal of weakened units you have curse eater Gloom Strider I guess this is from one of the other Toms eh you can get Gloom Strider as a race trans transformation okay you're awesome astral enchanter all magic origin units in the Army get more stats that's good Su sued def fence on your stuff ashal Adept very excited by that nature dep not so much Reckless displacing targets and lucky is that crit chance what is that yeah 20% crit chance that's pretty good you're only level one though these guys are level three but I can't afford them also we may just get the crit lady here very tempted to get the astral Adept cuz that's very nice to have ex extra astral Affinity going on well we can't afford those level three guys yet so next turn we'll get one is this thing guarded down here yeah it is pick this up though and there's some gold there I think that was guarded was it this isn't though let me go over there please you oh the mana's guarded right don't see any pickups for me another gate a gate that would go to another place in the abyss let's go around here first pyromancers I want imilate another spell definitely yes I can't get a hero yet I'm aware thank you very much I can start a pyroman are going the way how much is it oh I can't afford it wait oh I don't have the town hall yet rivalry unsurprising The Grove tender doesn't like us we need to get into this war quickly I think we need to clear this up next turn I need that hero so I can stop this nonsense I don't think the hollow King is going to get back though and hopefully get a good unit out of this graveyard it's only bronze so may we might not get a tier three sucks that the other place is a bloody Pirate Cove that would just give us a a freaking C Unit okay Hero please oh no I need 250 for a hero walls do I just get to level one H for that crit chance that sweet crit [Music] chance I think I'm going to do it chilum me the Mage to change your name so I can actually say it oh it's 150 not 100 does save us though think I'm going to do it let's go in what about [Music] lenta the Mage lamenta the Weaver spell it correctly there we go lady what about brood mother l the Weaver yeah have a creepy uh back thing what about a fancier Cape than that there's some good ones down here there we go it's on fire that one's like a necro one is it you going it on fire Cape slightly on fire lamenta I can say that name good don't have anything to oh we can give you this fiend Slayer I'll just keep that I mean we might fight we might fight a fiend just take it sure gold and item ring of protection nice put that on you stuff I may there's a gold there but I didn't see if it was that book is probably not something I can pick up let's put you on auto explore buddy same with you perhaps but first oh no these guys might be roaming yeah let's put you in Auto explore that's fine we have our Outpost do I buy a watchtower now I can found a city very close to Old Hollow I think that's just going to get me into trouble I need to get walls up need to get walls up lots of cool stuff I can get here and I will get it all I'm going to get this now before I forget and this sure we're going to have the 200 we need by the time we need it infestation sending forces again come on now an evil presence indeed there is end the turn please oh I didn't fight this I could have thought that couldn't I they're not actually going to get to pillage it and now we can oh they did Bloody pillage it so stupid need to spend 50 to repair that now Idiot wait why can I do it hostiles in the domain great okay time to murder you all can they do it cleanly they cannot I lose an archinist not good enough got a thr out of it though but no more producing units for now I need to build my gold up a bit I've got two full Stacks that I'll have to do loads of beautiful casting points you can't hit anyone from here I could teleport forward and do a big old chaos pulse I can't hit all of those though I can hit three of them let's do it infernal rebirth and some morale down okay you can move up spirit wolf is kind of hurting so we're going to heal you good you what did you have is your oh you're still level one that's right you have no don't have anything going to say do we need to Respec or anything but I don't think so so you should have insane prick charts cuz of overwhelmed tactics and lucky and hopefully that pays off over the course of the game good got distracted though who did we get the infernal thing on that was you infernal rebirth you can get flanks stuff and a bunch of dissonance as well could just murder you now yeah murder good oh it's really hard to hit you with rang attacks that sucks fire a weakness I like can we mind control one of these bozos we can 66 for that thing let's grab you and um make you take damage and that's all right as you can't hit me I need to heal my Wolfie again oh no don't heal that guy damn it I need to manipulate these positions so that I heal this guy and the Wolf there we go good stuff you do this you now have two stacks of dissonance you can hit from here nice you can also hit from here is that five stacks of dissonance it is what can we do with you buddy do that splitter Lings can get onto the nymph maybe do it make you have to move spirit wolf could kill that guy so could you oh just one sh can we damn it that would have given us the dissonance we need to kill him I didn't move you there okay murder you that way then bit of a waste of dissonance uh distribution there you have Spirit resist he missed you didn't actually get any dissonance bombs off cuz everything just died are you fleeing or just backing off no idea what happened that Archer died which is fine you continue with that oh you are running run it's really hard to hit you isn't it even the melee is 55% Le he can't hit me back that'll do oh you have 90% frunch sent him insane has uh three dissonance Stacks can any of these hit oh well done nope I want the XP from that nymph please if possible don't quite get close enough well C I don't know if you can make it out hopefully not okay we have a chance to murder you I guess I can throw another spell on you if I need to 35% misses do you have your teleport back you do 65% nice levels and medals and all sorts of stuff and some THS good so you have nothing learned right now right I do have magecraft fair enough I'm going to give you what's this 10 casting points I think I'm going to give you inspiring leader to save us save us some stuffs we can do this fight now yes we can very damage damage spirit wolf what are you you're a spell Weaver the new mystic tier three used to be called a spell something else okay can't lose me wolf can't lose me wolf do this fight and then probably end this episode little bit of a slow start cuz I didn't just didn't didn't have fights near me for some reason not starting to pick up the pace now he thinks um just try not to use this wolf in this fight let's put you behind this rock and hang out and teleport and Chaos pulse if only if can get a little bit closer maybe I'll just shoot something this round poison will you guys come around here that'll do going to take some damage but that's not bad oh they do have a matriarch okay I can chaos pulse these guys took some damage and oh turned those fellas into a spider I think I just took morale off these The Matriarch there you should just die from dissonance now yep and you guys get blasted I need to get everyone applying dissonance please you have four Stacks okay we need to do a little bit more damage to you like that I can't get through with the melee unit yet to do more dissonances let's do that bunch of dissonance goes off good good good now we can stab you to death fumbled I didn't die matriarch is still here okay oh he's running she's running can we catch the matriarch B thing might be difficult actually oh you're burning my magma spirit is on fire it's not a magma Spirit that's why we can hit it with Ignite and a bunch of dissonance might be enough I'm not going to put you through there for a 20% chance you can get a 30% chance nice don't think anything else is going to reach it I can just float up there that's quite fun don't know why I'm moving you all but I am dead no can you make it out you can't make it out so I want your XP we got this now surely fire spike it up more more medals good you go there so you're still in Friendly territory oh yeah we can't recover health in this crappy terrain we'll turn it all all into Gloom soon enough can we rush this I can but I don't want to spend that gold I don't think evil presence lingers yes it does let's go end turn then I'm going to have to to end this episode ah we're can have we're can to have imilate imilate which is awesome so it's probably going to be two six stacks and a one stack oh no we got caught I could try to just Escape couldn't I we'll try that really should really be a button I think to retreat I guess the I guess they can't be sure if you could actually do it but I don't know if there's a an instance where you couldn't make it out if you tried to immediately and get that 50/50 chance we made it in a few turns we respawn so there's a big umbral nest down there so we wary of that looks like we're going to be in early war with whatever her name is Mara yeah oh we should take the haunted graveyard now let's just see what unit it gives us we should be able to do this on auto oh those guys are coming into it oh they're messing up this the city look it's only eight units though let's do this right now safe battle they say yeah pretty safe our Shield bro got a bunch of damage on him I'll take it we've got a bone dragon out of it bloody hell that was a bronze spawner that was really lucky a wet bow disease and wet units okay a nightmare Mount that's quite cool superb what do I replace the Arcane guard can be uh replaced I think just get back to Gloom Spire buddy yeah freaking Bone Dragon excellent and we got some levels to do level six I already got did I get your I didn't get inspiring leader for you yet which is probably what I want quickening ritual sounds great I don't feel like I need a further teleport it could be useful what is this when you die you escape to the void instead and return at the end of combat wait what oh they come back with half the hit points I thought it was saying you come back in the battle I'm going to take inspiring lus I have so many I can I can do a bunch of stuff in combat so I may not go down the battle mage tree what is Weaver refresh all stuff overcharge oh wow okay we do want battle magic then for sage archinist and for overcharge cast so thinking of just going down the support tree so we're doing other stuff rather than doing damage but we'll mix it up a bit maybe lamenta you can start getting this stuff give me channel power first I don't feel like we need the extra casting points for right now well I can give you a nightmare Mount but that's going to be better for a melee hero maybe we'll look for a melee hero next do I have the uh go on water stuff I don't maybe I'll get that next turn you can go and get this chest of things I don't see the other stack here maybe they didn't get it yet or maybe the graveyard took it out grow next turn good Storehouse is boosted Library boosted Library 3 or instant so is that oh we got a bunch of production I guess yeah give me the library into a storehouse although we kind of need that Mana obelisque yeah I'm going to start that and make sure I get a quarry in fact no I was going to say do it now so I don't forget but I'm going to need 200 Imperium for this and 100 to pick up that so we'll leave it as it is thank you for joining me hope you're enjoying the start of this series going to be an early War I think with my rather The Grove tender hopefully they're not insane with these nature skills or whatever they have glad to have found some umbrell dwellings I didn't expect to find two of them oh wait what is this research I can pick a new bloody to you guys we go we're going to go to of corruption whatever it's called t yeah give me this get two new spells out of it and the tendril Labyrinth is great so it's constricting Focus I'm going to end this episode soon I swear be inspired by the tentacle con tentacle please can I lock this for 30 self-imposed restriction yeah lock that for 30 give me that okay for real we are going to end this episode thank you for joining me and I'll see you next time for