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Object-Oriented Programming (OOP) Overview
Jul 4, 2024
Object-Oriented Programming (OOP)
Overview
Definition
: OOP is a programming paradigm based on the concept of objects.
Objects contain data (attributes/properties) and actions (functions/methods).
Example: A computer monitor
Attributes: size, resolution
Actions: turn on/off, change brightness
Key Acronym
: A PIE (Abstraction, Polymorphism, Inheritance, Encapsulation)
Prerequisites
Familiarity with at least one programming language with classes (Python, C++, Java)
Four Pillars of OOP
1. Abstraction
Concept
: Show only necessary details to the user, hide complexities.
Example: User pressing a button to turn on a monitor without knowing internal workings.
Coding Example
:
Creating an
Enemy
class with methods
Users interact with methods without knowing internal implementation.
2. Inheritance
Concept
: Allows code reusability by deriving a new class from an existing class.
Derived classes: Subclass, Child Class
Base classes: Superclass, Parent Class
Coding Example
:
Vampire
class extends
Enemy
Inherit methods from
Enemy
, override if necessary
3. Polymorphism
Concept
: Allows methods to do different things based on the object calling them.
Comes from Greek words: Poly (many) and Morphism (forms)
Coding Example
:
Werewolf
class extends
Enemy
and overrides the
talk
method.
Methods determined at runtime based on object type.
4. Encapsulation
Concept
: Data hiding; restricts access to object properties.
Use of private properties and public getter/setter methods.
Coding Example
:
Health
attribute in
Enemy
class made private
Getter/Setter methods to control access
Importance and Practical Use
Highly useful in interviews and real-world applications.
Essential for software engineering and programming.
Interaction
Q&A: What is your favorite OOP language and why?
Call to Action: Like, subscribe, and engage with the content.
📄
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