Blender Tutorial for Beginners
Introduction to Blender
- Blender is open-source 3D software for animations, visual effects, game assets, etc.
- It's 100% free and will always remain free.
- This tutorial is aimed at complete beginners.
- The goal is to learn core features and complete a donut animation project.
Blender's Development
- The tutorial is the fourth version, initially created in 2016.
- Updated to keep up with Blender's development.
- Notable mention: An artist featured their work in "Everything Everywhere All At Once."
Getting Started
- Download from blender.org or use the provided link.
- Windows: Double-click to install.
- Mac: Drag to Applications folder.
- Open Blender and close the splash screen.
Blender Interface & Basic Navigation
Moving and Manipulating Objects
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Moving Objects:
- Use the "Move" tool or shortcut G for grab.
- Constrain movement using axes X, Y, Z or MMB.
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Camera Movement:
- Select camera, press N for properties, and lock camera to view.
- Use standard navigation shortcuts to position the camera.
Rendering
- Render images using F12 or "Render Image" menu.
- Always renders from the camera’s perspective.
Adding Color and Materials
- Use the properties section to add materials and change object colors.
- "Base Color" is the property for changing color.
Scaling and Rotating Objects
Additional Resources
- Cheat Sheets:
- Blender hotkeys PDF available via description link.
- Industry-compatible keymap for users switching from other software.
Next Steps
- Introduction to core features in the next video.
- Begin building a donut project.
This lecture provides a comprehensive overview and sets the foundation for learning Blender's interface, basic navigation, object manipulation, rendering, and more.