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Introduction to Mechanics

Jul 11, 2025

Overview

This lecture introduces mechanics as a major branch of physics focused on motion, forces, and conditions for stability, with an emphasis on kinematics and how to describe and interpret different types of motion.

Mechanics: The Basics

  • Mechanics studies motion, the forces causing motion, and the stability (equilibrium) of objects.
  • Main questions addressed: What moves? How fast? Why does it move? What keeps it stable?

Branches of Mechanics

  • Kinematics: Describes how objects move (distance, speed, velocity, acceleration), without referring to forces.
  • Dynamics: Explains why objects move (identifies forces and torques that cause/change motion).
  • Statics: Studies objects at rest or in equilibrium, focusing on balanced forces.

Physical Quantities: Scalars & Vectors

  • Scalars: Quantities described by magnitude and unit only (e.g., mass, time, length, volume, density).
  • Vectors: Quantities requiring both magnitude and direction (e.g., displacement, velocity, acceleration, force, momentum).

Kinematics Concepts

  • Motion: A change in position from a reference point.
  • Distance: Total path length traveled; scalar quantity.
  • Displacement: Shortest straight-line distance from start to finish; vector quantity.
  • Speed: Distance per unit time; scalar.
  • Velocity: Displacement per unit time; vector.
  • Acceleration: Change in velocity per unit time; vector.

Interpreting Motion Graphs

  • Position-time graphs: Slope shows velocity; flat = at rest, straight/linear = constant velocity, curved = acceleration.
  • Velocity-time graphs: Flat = constant velocity, sloped = acceleration, at zero = at rest.
  • Displacement is the change from starting to final position; at rest when the graph is flat; fastest when the slope is steepest.

Types of Motion

  • Translational/Rectilinear: Straight-line motion.
  • Rotational: Around an axis or circular path.
  • Free Fall: Vertical motion under gravity; acceleration due to gravity (g) = 9.8 m/sΒ².
  • Projectile Motion: Combination of horizontal and vertical motion under gravity.
  • Uniform Circular Motion: Motion in a circle at constant speed; direction constantly changes, requiring centripetal force and acceleration.

Other Key Concepts

  • Centripetal Force: Center-seeking force keeping objects in circular motion.
  • Torque: Twisting force that causes rotation; increased with greater distance (lever arm) from pivot point.

Key Terms & Definitions

  • Mechanics β€” Study of motion, forces, and stability in physics.
  • Kinematics β€” Describes how objects move.
  • Dynamics β€” Explains causes of motion (forces).
  • Statics β€” Examines objects at rest/equilibrium.
  • Scalar Quantity β€” Magnitude and unit, no direction.
  • Vector Quantity β€” Magnitude and direction.
  • Distance β€” Total length of path traveled.
  • Displacement β€” Straight-line change from start to end.
  • Speed β€” Distance divided by time.
  • Velocity β€” Displacement divided by time.
  • Acceleration β€” Change in velocity per time.
  • Free Fall β€” Motion under gravity alone.
  • Projectile Motion β€” Motion along both horizontal and vertical components under gravity.
  • Uniform Circular Motion β€” Circular path at constant speed.
  • Centripetal Force β€” Force directed toward circle center.
  • Torque β€” Measure of force causing rotation.

Action Items / Next Steps

  • Prepare questions from today’s material for the next class.
  • Review and understand differences between scalar and vector quantities.
  • Practice interpreting position-time and velocity-time graphs.
  • Anticipate deeper study of dynamics and statics in the next masterclass.