Dean of Doom - Speed of Doom Lecture Notes
Introduction
- Host: MountPain27
- Show: Dean of Doom - Grades for classic and contemporary Doom wads
- Episode: Speed of Doom (2010 MegaWad)
- Authors: Josh Sealy and Darkwave
- Odd-numbered maps by Joshy
- Even-numbered maps by Darkwave
- Music by Stuart Rinn and Jimmy Paddock
- Inspired by classics like Alien Vendetta, Scythe 1 & 2, Hell Revealed, and Plutonia
- Planned to be semi-speed mapping (one map per week)
Review Format
- Each map gets two grades: Quality (A to F) and Difficulty (X to E)
- Host's perspective: Personal, not a "Doom god"
- Rules for playing: Ultra Violence, Pistol Start, ZDoom with strict settings
Map Reviews
Episode 1 Highlights
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Map 1: First Blood
- Introduction to green sky theme
- Grade: B-, Difficulty: D-
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Map 2: Mysterious Cove
- Darkwave's debut, features pop-up ambushes
- Grade: A-, Difficulty: C-
-
Map 3: Constrained Base
- Short map, limited impression
- Grade: C+, Difficulty: D+
-
Map 4: Sedgemeyer
- Beautiful natural landscapes
- Grade: A, Difficulty: B-
-
Map 5: Cliffside Siege
- High difficulty, strategic monster placement
- Grade: B+, Difficulty: B
-
Map 6: Dreamscape
- Lush details, explosive fights
- Grade: A+, Difficulty: B+
-
Map 7: Simple Prison Yard
- Features teleporting spiders
- Grade: B, Difficulty: B+
-
Map 8: Frenetic
- Fortified storage facility, secrets-rich
- Grade: A, Difficulty: B
-
Map 9: Depredation
- Confined setting, brisk fun
- Grade: A-, Difficulty: B+
-
Map 10: Vile Pain
- Archviles and pain elementals prominent
- Grade: A, Difficulty: B+
-
Map 11: Transcension
- Open space, arch-vile at the start
- Grade: C+, Difficulty: B+
Episode 2 & 3 Highlights
- Map 12: The Meat Grinder: Bloody castle theme, Grade B+, Difficulty B
- Map 13: Lucifer's Tears: Atmospheric, Grade B, Difficulty A-
- Map 14: Sledge: Large monster count, Grade A+, Difficulty A
- Map 15: Descent to the Core: Spontaneous action, Grade B+, Difficulty A-
- Map 16: The Core: Key and gun-centric, Grade A, Difficulty B
- Map 17: The Shrine: Plutonia-like, Grade A-, Difficulty B
Notable Maps
- Map 23: Poison Ivy 2: Disliked, Grade D, Difficulty X
- Map 24: Hell's Honeycomb: Arch-vile infestations, Grade A, Difficulty B+
- Map 28: Twilight Massacre: Slaughterfest, Grade A-, Difficulty A
- Map 29: The Ruins of Kalamek: Heavily resistant, Grade B-, Difficulty X
- Map 30: Darkness Without End: Closer map, Grade B+, Difficulty B+
Overall Thoughts
- Speed of Doom is polarizing but innovative
- Mix of classic and modern Doom influences
- Final Grade: A
- Difficulty Grade: A+
Special Mentions
- Valedictorian: Map 31 - 666 in Binary
- Salutatorian: Map 14 - Sledge
- Class President & Dunce Cap: Map 23 - Poison Ivy 2
Additional Notes
- Acknowledgment of patrons and contributions
- Midi music provided by DCG Retrowave
- Appreciation for audience interaction
This summarization captures the key points discussed in the lecture about the Speed of Doom mega wad, covering highlights, map reviews, overall impressions, and special acknowledgments.