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Mastering Texturing Techniques in Blender
Aug 22, 2024
Texturing Basics in Blender
Introduction
Learn the basics of texturing in Blender used in AAA games and Hollywood movies.
Practical example: Customized brick wall.
Requirements: Blender 4.2 installation and two free textures.
Goal: Level up your skills.
Getting Started
Open a brand new scene.
Previous knowledge from the donut tutorial recommended.
Textures are part of materials found in the material properties panel.
Use shading tab to access node layout.
Start by replacing the default cube with a plane (rotate it 90° on the x-axis).
Understanding Shaders
The shader operates like an operating system for your material.
Adjust properties like roughness to alter object appearance (mirror, chalk, metal).
Textures modify surface properties at a pixel level.
Types of Textures
Image Textures
: JPEGs, PNGs.
Procedural Textures
: Generated by Blender (e.g., noise texture).
Caution against getting misled by overly complex node setups in professional work.
Creating a Brick Wall
Use seamless PBR textures for realistic appearance.
PBR textures are usually a set of images (5-10) for different shader properties.
Use Polygon for high-quality textures (free account recommended).
Setting Up the PBR Material
Base Color
: Import and connect to base color input.
Roughness Map
: Import, set color space to non-color data, connect.
Ambient Occlusion Map
: Add to shader using a mix node with multiply blending.
Normal Map
: Connect to normal input (with proper normal map node).
Displacement Map
: Connect to displacement input (avoid using normal and displacement together).
Using the Shader
Switch to rendered view to view changes.
Adjust settings for smooth shading and material output.
Texture Manipulation
Use additional nodes to manipulate texture properties (color, roughness, etc.).
Use the Hue/Saturation node for color adjustments.
Use mix and color ramp nodes for blending effects and contrast.
Adding Detail
Add black mold and efflorescence effects using masks.
Vertex painting allows custom textures directly on the model without needing external images.
Final Adjustments
Use color burn and mixing strategies to enhance the overall appearance of the material.
Label nodes for easier navigation in complex setups.
Conclusion
Tutorial provides comprehensive techniques for texturing in Blender.
Encouragement to explore and practice with the techniques learned.
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