Cognitive Systems and Effortful Thinking

Dec 13, 2024

Lecture Notes: Thinking and Cognitive Effort

Introduction

  • Thinking is generally perceived as unpleasant and people tend to avoid it.
  • Example given: Misunderstanding of basic facts (e.g., earth's orbit around the Sun).
  • Simple problems provided to college students (e.g., bat and ball cost problem) often reveal cognitive errors due to lack of sufficient thinking effort.

Cognitive Systems: System One and System Two

  • System One (Gun):
    • Fast, automatic, and subconscious.
    • Processes information from senses.
    • Fills in gaps automatically and makes quick assumptions.
    • Relies on long-term memory.
  • System Two (Drew):
    • Slow, deliberate, and requires effort.
    • Handles complex calculations and reasoning.
    • Controls conscious thought and can catch errors.
    • Limited working memory, can hold 4-5 chunks of information.

Memory and Learning

  • Long-term memory: Supports Gun's automatic responses.
  • Working memory: Limited capacity, supports Drew's operations.
  • Chunking: Grouping information into larger units by leveraging existing knowledge.
  • Learning: Process of transferring tasks from Drew to Gun through repetitive practice.
    • Example: Tying shoelaces initially requires Drew, becomes automatic with practice.

Effortful Thinking and Practice

  • Deliberate Practice: Slow, conscious repetition leads to automation.
  • Skill Performance: Often due to Gun's automation from Drew's practice.
  • Pupil Dilation: Indicator of Drew's cognitive effort during tasks like "Add One".

Everyday Automation and Errors

  • Day-to-day Tasks: Mostly handled by Gun to conserve Drew's capacity.
  • Errors: Occur when Gun's automatic responses aren't updated (e.g., light switch behavior in different countries).
  • Cognitive Bias: Gun provides quick answers; Drew may endorse without checking.

Education and Advertisements

  • Education Shift: Moving from lectures to interactive formats to engage Drew.
    • Interactive methods make Drew work harder, aiding learning.
  • Advertising Tactics: Confusing ads force Drew to engage, making them more memorable.

Conclusion

  • Effort in Thinking: Crucial for learning and expertise development.
  • Discomfort in Thinking: Necessary for growth and improvement.
  • Encouragement to embrace cognitive discomfort for better learning outcomes.