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Busting Myths in City Skylines 2
Aug 4, 2024
City Skylines 2 Myths Busting Lecture Notes
Introduction
Lecture focuses on myths in City Skylines 2 and attempts to bust them.
Game setup: new game with unlimited money and all features unlocked.
Myth 1: Helicopter Trapped by Walls
Attempt to trap a helicopter inside a massive wall.
Fire and Rescue Helicopter Department costs $1.2 million.
A dirt road tunnel is created to surround the helicopter.
A massive wall is constructed, but helicopters can escape via vertical takeoff.
Myth busted: Helicopters can fly through walls.
Myth 2: Solar Panels Work in Shade
Experiment with solar panels placed in the shade versus sunlight.
Shade solar panel: 69 megawatts; sunlight solar panel: initially less but later more.
Myth confirmed: Solar panels can produce energy in the shade (though less efficient).
Myth 3: Ships Cannot Get Grounded
Ships are bought and tested near a tile.
Ships cannot be grounded or prevented from passing through.
Myth confirmed: Ships are unsinkable in the game.
Myth 4: Water Cannot Flow Through Tunnels
Past experiments showed that tunnels were waterproof in City Skylines 1.
New test performed to see if water can flow through tunnels.
Myth confirmed: Water cannot flow through tunnels.
Myth 5: Can Make All Water Disappear
Attempt to use landscaping tools to remove all water in the game.
Water sources (like rivers and lakes) cannot be fully eliminated.
Myth busted: You cannot make all water disappear; some water sources remain.
Myth 6: Groundwater Can Be Dug Up to Create Surface Water
Testing if digging up groundwater creates surface water.
Groundwater remains even after digging.
Myth busted: Groundwater cannot be dug up to make surface water.
Myth 7: Covering Water with Land Creates Groundwater Deposits
Filling in surface water to see if groundwater deposits form.
Groundwater deposits do not appear after covering surface water.
Myth busted: Covering water does not create groundwater deposits.
Myth 8: Cars Ignore Turn Restrictions
Testing if cars follow road restrictions in a cul-de-sac area.
Observations show that cars ignore no left/right turn signs.
Myth confirmed: Cars do not follow road turn restrictions.
Myth 9: Trees in Forestry Can Be Replaced
Attempt to see if trees can be replanted in a depleted forestry area.
Trees can be replanted by adjusting the area boundaries.
Myth confirmed: You can keep adding trees in forestry areas, but the area must be moved first.
Myth 10: Cars Use Pedestrian Only Roads
Testing if cars will take a pedestrian-only road to avoid traffic.
Observations confirm that cars will drive on pedestrian roads when needed.
Myth confirmed: Cars will use pedestrian-only roads.
Myth 11: Water Does Not Evaporate
Created a pond and monitored water levels over time without precipitation.
Water levels did decrease, indicating evaporation occurs.
Myth busted: Water does evaporate.
Myth 12: Helicopters Cannot Fly Around Tall Buildings
Created a scenario with tall buildings to see if helicopters can navigate around them.
Helicopters were observed to fly straight through buildings.
Myth confirmed: Helicopters do not navigate around tall buildings; they fly through them.
Myth 13: Helicopters Fly at a Constant Height
Landscaped terrain to create slopes and monitored helicopter paths.
Helicopters maintain altitude but can crash if terrain is not navigated properly.
Myth busted: Helicopters do not fly at a constant height; they adjust to terrain.
Myth 14: Terraform Map Tiles You Don't Own
Attempted to terraform outside owned map tiles.
Myth confirmed: You cannot terraform map tiles you don't own.
Myth 15: Sewage Flows Faster than Water
Created two bodies of water (sewage and clean) side by side.
Observations indicate that sewage flows faster than water.
Myth confirmed: Sewage flows faster than water.
Myth 16: Underground Pipes Are Invisible
Tested underground visibility using landscaping tools.
Pipes remained invisible even when terrain was altered.
Myth confirmed: Underground pipes are invisible.
Myth 17: Wind Turbines on Higher Ground Produce More Power
Tested wind turbines at different elevations to see power output.
Wind speed is affected by terrain but not solely by height.
Myth busted: Wind turbines do not necessarily produce more power on higher ground.
Myth 18: Nuclear Power Plant Meltdowns Without Water
Observed a nuclear power plant without water connections.
The plant continued to operate without malfunction or meltdown.
Myth busted: Nuclear power plants do not melt down without water.
Myth 19: Citizens Change Outfits Upon Entering or Exiting Buildings
Observed citizens to see if they change outfits when entering/leaving buildings.
Not all citizens changed outfits; only some did.
Myth plausible but not confirmed; changes do not happen every time.
Myth 20: Sewage Can Be Discharged Off the Edge of the Map
Attempted to discharge sewage off the edge of the map.
Sewage does not flow off the map due to invisible barriers.
Myth confirmed: Sewage cannot be discharged off the edge of the map.
Myth 21: Water Cannot Flood Over a Dam
Constructed a dam and observed water flow.
Water did flow over the dam, indicating it can overflow.
Myth confirmed: Water can flood over a dam.
Myth 22: Snow Can Extinguish Fire
Created a snow event to see if it extinguished fire.
Fires were extinguished by snow accumulation.
Myth confirmed: Snow can extinguish fire.
Myth 23: Functioning All-Roundabout City Is Possible
Demonstrated a city entirely made of roundabouts functioning successfully.
Myth busted: A functioning all-roundabout city is indeed possible.
Conclusion
Various myths tested in City Skylines 2, with a mix of confirmations and busts.
A light-hearted yet informative examination of game mechanics.
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