welcome to sourcecad in this video Paul muhindi will show you the step-by-step method of generating your quantity takeoffs with civil 3D and then setting up your civil 3D project and finally you'll learn to generate detailed quantity takeoff reports so with that let's get started my name is Paul muhindi I'm a civil structural and Planning Engineer and in this video I'll be taking you through how to generate quantity takeoff using the Autodesk saal 3D and for our case we'll be using the 2023 version if you're interested on sharpening your skills as an engineer make sure to check out the course that I have linked down in the description where we have gone into great detail on how to create your designs especially Road designs if you want to know how to create your intersections how to create your alignments how to create your vertical alignments how to become that engineer that you know you deserve make sure to check out that amazing cost that we have so in this video we'll be diving deep into the world of the civil engineers and we'll be exploring on how the efficient calculation of quantities is usually done and I can emplore you to ensure that you use this technique that you'll be learning on your project as you're aware in today's competitive construction industry accurate quantity takeoff is crucial for estimating costs planning resources and ultimately delivering your project as a success so whether you're a continuous professional or you're just getting started mastering quantity takeoff techniques will greatly enhance your capabilities as a civil engineer so throughout this tutorial we will cover everything you need to know to become proficient in quantity takeoff using civo 3D from setting up your project to Genera detailed reports we will walk you through each step of the process so having say that the first thing that we actually have to do is to check our data so the way we actually do this assuming that our surveyor has sent this data to us we first have to open our data much of the time you'll find that the surveyor will send this data to you as an engineer in the Microsoft Excel worksheet so I'm going to Simply open this document up and just like this this is the way the document looks where we have our points so basically the P NZ D point points which I've actually shared this document with you so that you can be able to follow along and be able to practice so we have the P being the points the E being the easting N being the nothing The Zed being the elevation while the D being the description so if you're interested to understand what these descriptions mean I've also attached this document which you can actually go through to understand what each and every single description key means not only that it's crucial for you to always communicate with your surveyor team just to make sure that you be using the same description Keys when they go to the site they do not use something different for the road Edge maybe some of the surveyors use Rd some of them use re so just to harmonize the data so I'm going to drop this and just back in our Exel workbook so we first need to check out our data what we have and what we need so we can clearly see that we have some data some of them being in one decimal places some being in two decimal places so that is actually something that we need to harmonize and the way we're going to do this we have actually to do away with this specific row so it was good that the surveyor gave us this row just to give us a breakdown of what we have down here but if you try actually to let's say add the decimal points as we have this row will'll be given an error and no points can be added so we first need to do away with this row select it right click navigate to delete then we're going to select these three rows which is actually the easting the nor and the elevation and we want to add them to the third decimal place just like that so all of them are in three decimal places so we have a hashtag error here because they're not fitting just select it double click here the center and just like that all the data is now looking good after doing that we're going to Simply export this data that we have here as a different file format so we're going to Simply navigate to file we're going to go to save as you're going to specify the folder that you want to save that file in so this one we have let's say refined so it depends on what you want to save and then we're going to change the type to actually comma D limited so this is a file format that civil 3D can be able to open I'm going to click on Save ones and just like that now we have it saved so we're going to get this warning here that might lose some some data or some features not an issue just click on yes I'm going to Simply click on close then click on Save click on yes again and that's it make sure to close from that specific file that you have saved after that I'm going to Simply drop down and I'm going to navigate now to our civil 3D so the next thing that we going to do we're going to create a new project so in this case we'll be using a certain template that I have already created and I will share it with you so that you can actually use it because I have the description key is already defined so if you're interested on how we create all these description keys I have linked down in the description a complete course free course that you can actually use to learn on how to become a proficient civil 3D user so click on this once and just like that our auto desk civil 3D software will create our new drawing so right now we have drawing through created so this is just a default numbering that all out of to desk software use and after that we can now specify some of our settings so navigate to settings tabs click on this ones then right click on drawing navigate to edit drawing settings and this popup window will be shown so from here we have our units and zone so you can specify your units if you're using metric you can use meters if you're using Imperial you can use feet so for our case you're using meters and then you can change your angular units if you want you can actually change the zone that you're working on this so for our case we working in Africa the zone is around uh AR 190 UTM Zone 3537 so you can actually change this in accordance to where you're working let's say for example if you're working in the USA Administration you can click on this and then you can specify your coordinate system from here so let's say something like this so for case this project is actually found in Africa specifically Kenya and we're going to use the AR 1960 Zone 37s so click on that once and all this data will be autop populated after that you can check the transformation you can check the object layers you can also check the abbreviations so these are basically the descriptions let's say for example if you want to know what the alignment beginning point is actually defined by BP if you want to know the cve end is actually shown by EC so that's the way civil 3D uses the data that it has you can also check the ambient settings but for now we're going to leave each and every other item as is and we're going to Simply click on okay so after we have defined our settings we're going to navigate back to the prospector Tab and if you're interested to learn all about these commands that you can see here on all these tabs that we have here I have gone through them in detail in the free course that I have attached below so we want to actually insert our points and it's very simple we're going to navigate to the points option here and if you cannot find this menu bar option so simply click on this drop down option navigate to menu bar so for your case maybe it looks something like this but you want to show it so simply just go to show menu bar and just like that now we have this option we also have the same option here but these options are usually easier to reach to let's say for example if you're in the view tab it's so easy still to get to this crucial option that we want so for this case we want to import the points so na to import points click on this once and we're going to navigate to the folder that we have that file saved so for my case I have saved it here so I'm going to select this item I'm going to click on open once and you have to make sure that you specify the format that you're going to be importing it remember ours is a PN z e there's also a PN z d so if you are to Interchange this it's actually going to make your project somewhat be like upside down but we don't don't want that to happen so we want the points we have the is thingss we have the nothing things we have the elevations and you also have the row description so after doing that we're going to specify a point group so for our case in this specific template we already have a point group already predefined but you can always create your new Point group if you prefer doing that if you also want to use the advanced options such as to do some adjustment and transformation adjustments you can also do this but for my case I prefer Notch to so click on okay and just like that we now have our points import so simply just double click on the center wheel Mouse button to use the zoom extend option and we can simply see our beautiful points that we have imported and you can see the description keys that we have here so after doing that we're going to create our surface so how to create the surface it's very simple under the Home tab we have the surface option which you can actually click on this drop down option and you can navigate to create surface alternatively we have the same option from surface you can create surface not only that if you are to right click on this option here you can also navigate to create surface and something really amazing about C 3D is that it's actually organized in a systematic order so if you start with points you navigate to surface then you go to either surface uh feat line or you go to alignment then to Vertical profiles then you go to corridor intersections assemblies so on and so forth so for our case we want to create our surface so right click here click on create surface once and this popup window will be shown so from here you can specify the type of surface that you want to use for our case we want to use the tin surface which is basically the Triangular irregular Network surface so click on these ones and then you can change the name of your certain layer from here or your certain surface from here so just double click and just give it the name that you prefer but as an engineer you have to label your objects in accordance to the standard that every single person will understand so for case is existing ground and you can also change the layer that you want to use but for my case I prefer using the default layers remember saal 3D usually creates layers by default that you can use for your project you can also give it a description and you can change the style that you want to use so maybe 2 m for minor and 10 for major or you can use 1 M 5 m so on and so forth for my case I am satisfied with this option so close and for the random material you can use let's say gravel grass for case we're going to use grass and click on okay so right now we have created a surface but we cannot really see it but if you check on our prospected tab we have this plus button so if you to click on plus we can find that we have the shell here the existing ground but it's not visible here so we basically need to define the point group so that it can be connected to the points that we have here so we're going to Simply navigate to the point group under definition right click click on ADD then we're going to select NYS points click on apply once then click on okay and just like that now we have our surface created so we can see that we have our surface area here moving all the way from this point all the way down up to here here and if you wanted to change any settings about the surface you're going to Simply click on it once navigate to the surface property after this contextual rebor pops up which you can actually see that it's the te surface existing ground so click on this option once and this popup window will be shown so before even changing the definition we're going to navigate to statistics now before we move any further I'd like to share with you our completely free civil 3D Essentials course with you if you are new to civil 3D and want to learn it in a stepbystep way right from scratch with a certificate of completion then here's the course for you it is linked in the pin comment and also in the description you can start right now with a simple sign up and your access to course will remain active forever so it's never going to expire so get started with civil 3D Essentials course now and I'll see you in the course area now back to the video so under statistics is where we can see the maximum 11 Elation that we have so let's say the maximum elevation that we have here and the main elevation and the minimum elevation so for our case we're going to play around with this areas we're going to set some parameters that Cil 3D will be using to create this surface boundary so we're going to use the minimum being 1,00 while the maximum being, 1400 so what do I mean we're going to navigate to defination click on build and under exclude elevations less done we're going to change from 1,000 M which is basically 1 kilm so we're going to update this to 1,00 and we're going to also create this parameter exclude elevations greater than so we actually want to use, 1400 click away and for the maximum angle this is actually important for triangulation so we're going to create a parameter for the maximum angle we're going to use 135° and for the maximum length of the triangle we're going to use something like 100 m and that being said everything is all right then click on apply we're going to be prompted either to rebuild or to Mark the surfaces out of date so simply click on rebuild so that we have the real time update so after we have that you can actually change some items that you want so let's say we click on okay and I want to change the style that we have here so that we we see the boundary so I'm going to click on this drop- down navigate to edit surface style and I want to show the boundary so turn on this visibility of the Border click on apply so that we see how our boundary of our surface looks like so if I zoom out this is the boundary that we have so the most important thing that we want we want the center line to be covered within this boundary and we can see that the center line is actually getting to around on this point while this other area we do not have the center line data so if we zoom in we can see that everything seems to be fine so after we have confirmed everything is all right now we can turn off the boundary and we can actually start to create our horizontal alignments so let me turn off my boundary my border from here click on apply then click on okay but remember you can change so many items that you prefer to change from here let's say for example we wanted to add some Contour smoothening if I click on this I can change this to true and I can be able to increase my Contour smoothening if I click on apply you can see it has become more smooth if I was to decrease it you'll see that they're more sharp so that is basically what usually happens with Contour smoothening so for now I'm not quite going in depth with all this information which is still quite important because you have already gone in in depth in the course that we have in the description below so I'm going to navigate to home then I want to create our alignment so how to create our alignment is very simple either from here so if you click on this drop- down option we have the our alignment creation tool or you can find the same option from here so click on create alignment by layout so click on this ones and this popup window will be shown so from here we can specify the name of the alignment that you want so for this case let's say we use the name source card to be the name of our alignment so we actually want to create the center line which is C so specify Center Line we have so many other options such as rail CB return so on and so forth and you can give a description if you prefer then you can change where the chain age is starting so this is basically the chain age and we can start at chage 0 plus 0 0 0 you can also specify the site so by default Civ 3D creates a size for you so for our case we can leave it even leave it as none it's not an issue then you can specify the alignment that style that you prefer remember if you want to change the alignment style or edit it you can edit the current selection or you can copy the current selection and do some changes or you can even create a totally new style so for our case I have already created this duplicate and we're going to use it for this case you can also change the labels that you want either either the major the minor the geometrical point or you can also add all of them but for case just leave them as is as well as the layer that will be used to create the alignment you can also specify the design criteria this is basically the speed at which the vehicles will be moving along this specific alignment in accordance to ashto but for case I won't be going in depth about this specific area as we have already covered it in the course below so click on K once and this alignment layout tool will be popped up and we want to create our alignment from this point all the way to the very edge so we're going to use the tan tan no cve so click on this once and the command is now active for you to select a certain point you can make sure that your node option is checked this option here or alternatively for pro users you can also use this select object option that is usually found here so if you want to use this you can also select this but for my case I just prefer using the normal way so from this point I'll create my first alignment and I'm actually eyeballing so you see those lines over these points over here I want them to be in this tangent so let's say around somewhere here as well as these are lines around here so this one is not going quite as I wanted so I'm going to just zoom in and place it there then right click just to move away from the command so I have this point of intersection here so I'm going to click on it once so that I move it and I'm going to iBall it so that it actually touches majority of the center line points that we have on this other side as well as checking at the bottom area to make sure that I do not miss them so right now we have some points moving or being touched over here by this tangent as well as this other side and you might wonder what are we doing so we actually want to create a simple curve from this point all the way to this point and we are going to create from these two entities so I'm going to navigate to the Home tab and I'm going to select the AR option which is the start and Direction so click on this once click on it to activate it and I want the carve to start from this point and end at this point here then I'm going to zoom in a bit and place it around there so once I have the AR or the proposed carve I'm going to select on it once hover my CER over this area to know the radius so we can see that the radius is around 308 so after that I'm going to Simply navigate to my alignment tool layout tool and I'm going to select the spiral C spiral so we have the spiral which is this one then a cve then a spiral that's why I'm selecting this option I'll select my first entity remember our first entity has to start from CH zero moving to the incremental area so this is the first entity the next entity being this one and the solution of the angle is less than 180 always select less than 180 then I'm going to specify the radius being 308 I'm going to hit on enter once and I'm going to give it a solution for the spiral length so much of the time we usually do radius divided by 10 so we can try 30 hit on enter once and we can see a proposed solution here and the spiral out I can also use 30 then hit on enter and just like that right click to move away from the option so we can see that our curve is not exactly at the center how to correct this is rather simple just click on this option here that we have and the paranor window will pop up if you select on this it's going to be highlighted that you can actually edit it so let's try to use 300 then click away and perfect so our radius is actually 300 and if you select on this curve that you already have here that you do not need anymore you're going to simply just click on erase but always make sure you select the cve alone so just hit on escape a couple of times then select it then click on erase just like that it's gone so we want to do the same for this alignment over here just create our alignment let's say from this point that we have the center line making sure that it's a straight line up to let's say around here something like this then I'm going to right click just to make sure that now our lines are okay so this is actually a problem that I want to show you the solution so we have have two alignments here and we have a very minor point of intersection it means that there's no point of this point of intersection this alignment can go straight without any issue so how to do away with this it's very simple so simply click on this option for delete point of intersection then select a that point and just like that it's already deleted so we actually want to create a solution for this error here and it's quite simple so if you're not satisfied you can actually undo from here just to take it back and you can create your radius so remember click on this option so we want our start Point let's say our start point being here our end point being around here and our Direction being around this point here so if you were to click on this radius I know the radius will be very large it's around 164 so let's zoom in and create this specific cve so click on this click on this first and the next one being this one less than 180 then specify being 16 18 hit on enter we're going to use five for now and we already have a solution here and the next one we're going to use something like 10 then hit on enter then right click and now we can do our way with this carve that we have here select it click on erase and just like that now we have our alignment so that's the way we actually create the alignment for all these other points but for now I'm going to simply delete them so to delete our points we have to be very careful you can see that we have our surface here that we first need to hide but how to hide it we're going to go to our surface property and we're going to select at no display option which is found here then click on okay so that we hide it then we're going to double click on escape and I'm going to select all these points that I do not want to use for now because I want to focus on how to create our quantities up to around there I'm going to zoom in just to select my spot height and after I'm done with that I'll navigate to home then I'll navigate to erase once and just like that we have our points erased so after we done with that I'm going to Simply click on close and then I'll navigate to points you'll see this error here so so click on it right click navigate to update and then you'll see this error here simply click on this right click navigate to rebuild and just like that now the error is gone so the next thing that we're going to do we're going to offset this specific alignment that we have created so click on this once navigate to the contextual Reon where you'll find the offset alignment so once you have this option activated you'll see that you can select from the list of alignments that you have for case we have only one so select it and the name of the offset will be basically the parent name which is the sour card center line with the side which is either left or right and the distance which is either 3 m or 5 depending on the design that you're working on so for case is 3.5 and the number is only one and you can change the range from here but we want to start from start all the way to the end we can also specify the style that you want so basic Al we're using offset but you can even edit and specify the one that usually resonates with you for the labels we do not want any labels for the widening criteria we're not going to be using this at this stage as well as the create profile option so once you have this selected click on okay once and just like that now we have our offset I'm going to click on excape just to move away from that option and the next thing that I want to show you how to do is to create our profile as I told you initially civil 3D is created in a sequential manner so we have from points to surfaces after sures we have done our alignments so now what is remaining before creating our Corridor is actually our profile so click on profile you can either create your profile from here or create your profile from here from surface let's say we click on this option this popup window will be shown where you can specify your alignment for our case we have this alignment and the two offsets so we want to focus on the center line alignment so click on this ones and the surface is the one that we have created here which is basically the existing ground so we actually want to create the final ground level and that's why we are creating the profile so specify the surface that we have now so it's the egl then we're going to specify where to start so we actually want to start all the way from the very beginning to the very end then click on ADD and it will be added down here then click on draw in profile view and you going specify more information such as the name which will use the SS card sent line which is a parent name and the next count either 1 2 3 so on and so forth you can also change the style that you'll be working with I usually prefer using the full grid 100 but remember you can always create a new one or you can even edit the current selection or copy the selection and edit it after that you can also show offset profiles but all these I have covered in the course below the same thing with the station range leave us automatic this one leave as automatic this one I'll show you at a later stage but just leave everything as is go to next under the band uh the data band you can select the full band set or you can specify the one that you prefer so just leave it as a full band set so this is basically the information shown at the bottom or at the top so you can change from here top you can see this blue line here bottom this blue line here so just leave everything as is or if you want to change for my case let's say I want to change something about it it's very simple I'm going to Simply click on edit the current selection let's say I do not want to show the basic style of the vertical geometry as this I'm going to click on that option and I'm going to select geometry then click on okay the same thing let's say with the horizontal cve if want to just show the geometry I'm going to click on that the same thing with all the others so for now I'll just click on okay and it will be updated as you see here and then I'll click on next so for the hunch this one comes in handy when we have the cut and fill information which I'll be showing you at a later stage so click on create profile view once then specify where you want to place it at the bottom left corner of the chart so place it here and just like that now we have our vertical profile it's very beautiful so we actually want to create the final ground level and it's rather easy so how to go about it so navigate to profile and we're going to be creating our profile from the layout so this is the layout that we already have here so click on this ones and it's going to prompt you to select a profile view to create a profile so this is the profile view so click on this once this grid option and this popup window will be shown so from here we can give it a name and for our case we actually want to name it as a final ground level after that you can give it a description if you prefer and you can also change the style that you'll be using here so for our case you'll be using the frl which is basically the final uh ground level and you can actually specify the design speed of this specific area in accordance to ashto but I won't be going in depth about this information in this video you can also specify the label set that you'll be using so you can use it as the complete label set or you can specify the one that you prefer from here after that click on okay and this popup window will be shown which is basically the profile layout tools and most specifically for the FGL level and just like we were doing for the horizontal you can do the same for the vertical so click on this option once and we can specify our start point so our start Point can be let's say from around here we can see the difference from this point to this one point is 1 M so if we were to start from around here for a final ground level remember we don't want to have a lot of cut and a lot of feel and we do not want so many cves within our drawing so we are targeting where we can have smooth transitions with less cut so let's say from around here then I'll try to eyeball the next point let's say here we have a lot of fi material but I'll show you how we actually correct that later on then from that point we're going to eyeball to the next Point let's say it's gradually moving descending up to around this point here then from that point I'm going to try to eyeball to the next point which is basically at the very edge so zoom in and place it there after we had done that right click to close away from the command so where we have this point is basically where our software tells us that we have our point of intersection so what do we do about this it's a ground break so we need to provide a simple cve and it's very easy just navigate to this option here and we're going to select this free vertical curve Parabola so click on this ones and we going to select our first entity remember from chain zero moving in incremental so this is a first entity the next entity being this one and you can specify either the C length or the K parameter or the pass through so you can see this over here so by default we need our length our section length over here or our curve length has to be greater than the design speed or equal to the design speed in accordance to the standard that you're using or has to be 2 VD has to be twice the design speed let's say for example we using a design speed of 60 at this section so the length has to be around 120 to greater than that so let's say we use 125 it on enter once and just like that we have our first smooth cve now let's select the second one so this is a first entity so zoom in slightly to select it the next entity in this one and then the same philosophy applies so 122 hit on enter Then zoom into this other section here select the first entity then the next entity then the C length let's say 150 hit on enter and just like that just right click zoom out and we can see our cares they have been made and they are quite beautiful so I want to show you how we can make even our graph more beautiful so simply click on this graph area that we have here I'm going to move this one slightly on the side then navigate to the profile view properties click on this once and under this you'll find these options so under hat we want to create the cut area which is basically the area that will be cut from this section because it's above the final ground level and the upper boundary is actually the existing surface while the lower boundary being the final ground level that's why there's a cut and and you can change the style that we have here by selecting from the list that we have here but if you're not satisfied remember you can always create a new one let's say we have solid I can call it maybe solid solid color or something like that the display we can change the display from here right now we working in the model so if you want to change the pattern you can specify the solid feeli here and you can change the color if you prefer from here or Al in the plan you can also change it from here so you can do so many things that you prefer from here after doing that you can click on okay then you can click on okay then you can add the field area so basically where the upper is the FGL and the lower one is existing ground and then you can simply click on apply and you can see that we have this gray color because that is a color that we are using here so navigate to display and we're going to change the color just by clicking on the this maybe the cut area we want to use red so just change the colors from here it's rather easy so we're going to update for all of them as well as the profile the section as well and after we done with that click on apply and just like that we can see it has updated here because this is actually more or less like a section if you want to edit for the field as well you can always create a new layer so under this we can change it as fill solid under display we're going to start with we want to change the profile one to be specific so this one we can change to Green click on apply then okay then apply and now we can see where we have the field area we can have the green color being shown just like this so that's the way we make our presentation even better after doing that we're going to Simply click on close because now we done with the creation of the vertical profile and we'll be focusing on creation of our corridors so remember we can either access the same option from Corridor over here so if you click on this you go to Corridor you'll find this option or if you click on Corridor here you'll find the option of create corridor from here so once you click on this option once you can give it the name that you prefer let's say the yata main road or even something like depending on the design project that you're working with because we already using SS card we can use a ssard Road Corridor after that you can give it a description you can give it a corridor style that you want and you can specify the layer so I usually prefer using the default layers which you can already see here it's Corridor then you can specify the Bas line type either an alignment and profile or a feature line so for this case you're actually focusing on the alignment and feature line then you you can specify the alignment that you have if you have multiple alignments you can select from this list or if you have multiple profiles you can select from here and for our case we actually want the corridor to be on this final ground level and not be on the existing so select the final ground level and the assembly is basically the elements or the parameters let's say the carbs the drainage the ditch so on and so forth that will be used to generate the quantity takeoff so for now we have not def find any assembly but that is on purpose so that I show you that you can actually come and Define your assembly later on and still get your quantity takeoff so after doing that make sure you do not check on this option I just want to leave it as is then click on okay once so it just say that the source card Road Corridor has been successfully generated without any defined regions so just click on okay and and if you zoom in you'll not find any change this is because we do not have any assembly defined within our drawing this means that even if you have your Corridor created it can still be within the model but it's not really visible because the assemblies are not there so now let's create our assemblies so you can create your assemblies from here or if you navigate to corrid over here you can still click on create assembly so click on this ones and we want to give it a name so let's say for this case we are designing for cobs so let's say cobs typical and you can give it a description and then you can specify the type of road that you're using so I've gone in detail about this in the project course that I have already attached down in the description so for our case we're using the Crown Road which has mainly two IES which is undivided and then you're going to select the assembly style so either basic so I'm going to leave it as is as well as the style I'm going to leave it as is over here and I'm going to click on okay with the layer being the default from civil 3D so click on this once okay and then I'm going to specify the best location so around here because you know the assembly will be very small so just after clicking once this assembly will be created if you're actually interested on learning how to create this quantity takeoffs in a step-by-step manner I have already attached a complete article on how you can be able to create your quantity takeoff down in the description below so right now we already have our assembly this is basically The Source Point which connects all the sub assemblies and creates it to be something meaningful within our software so I'm going to click on this once and after clicking on it we'll have this contextual rebon where we can be able to add some sub assemblies so where the sub assemblies if you want to navigate to the Home tab you'll find this option toggle on which is basically our tool pet for your case if it's off you will not find it here so let's tle it on you can either find it here or you can find it under the view Tab and it's still found over here so if I was to hover my CA over this I will find all these options so for my case I can see all the tabs but for your case the tabs might be overlapping which you'll just click on the overlapping tabs and the Side Bar option will be shown so for this case we actually want to create carbs but before creating the carbs we need to place our lanes so navigate to Lanes click on the lane super elevation a o so click on this once and once selected we'll have our properties tab popping up and from here we can actually specify some parameters such as as the width of the road which side the road is being slope so on and so forth so remember these are very key parameters which we actually use for our quantity takeoff so pavement one being let's say the AC pavement two being the binder the base being a certain thickness the subbase being a certain thickness so by defining all these parameters is only when we can be able to get accurate quantity takeoff but do not be worried you can also place your sub assembly and you can Define your thickness of the layers after the design has ended so if I was to place my sub assembly I was just to click on this line this straight line once so click on this once and just like that the left has been added if I click on it again the right will be added if I click on Escape it will close off from that setting but if want to select on these items that we have here I can navigate to properties so click on properties once and the properties option will pop up which shows us that we have selected two sub assemblies where we can specify the width let's say we want it to be 3.5 we want to change the default slope to negative 2.5 remember it's negative because it's falling we can specify even the pavement thickness pavement one which is basically the AC so can be 0. 03 we can specify the thickness of the binder material so this is all right we can specify even the base depth which can actually be 0.12 so depending on the design standard that you're using and you can even leave the subbase being 0.3 M after you're done with that you can just simply click away then hit on Escape twice just to move away from that and you'll notice that if you to edit these parameters theyve been updated in real time also the thickness let's say for example if I use this to as 0.9 if I click away it will be updated in real time so this is 0.3 just like that so the next thing that we want to add over here a subassembly is our Cubs so I'm going to navigate to The Tool pallet then I'll navigate to the carbs so click on carbs once and we're going to use the first one which is the urban carb G General so click on this once and just the same thing you can specify the type of Dimension that you're working with the slope as well as so many items that you want so we're going to first place our Cubs and you're going to click on this first ring over here this red ring so click on this ones so that you connect the top AC level the water will flow from this point moving moving to towards the CB and then from the CB you can either have a French drain where the water will go down or you can now direct this to a certain drainage system later on downward Downstream on this other side I'll just click on the same ring so click on this on and then simply click on Escape so I'm going to select this Cub items that we have defined so you can actually edit one by one so let's say for example this one is -2.5 they have to marry one another these properties have to marry these properties for best engineering standards and we can change the subbase depth so that we have them marching so from this area we want to increase this to 0.35 then click away so this is actually there with the extension and we want to change the slope to 2.5 so one negative then click away and we want to increase the depth of the subase or 0.475 depends on what you want to use so we can actually do the same for this other side so if I was just to click on Escape once then I select on this we'll do the same for this other side so -2.5 0.475 2. 5 then we can also change the extension to 0.35 and just like that now we have the parameters set for our sub Assembly not only that we can actually create multiple sub assemblies and it's very simple we can simply just select this and we can actually copy so you can use Co on your keyboard to you activate the copy command hit on enter once click away around here to specify the base point and we can turn on our atho mode so that we have it created on an atho mode and then we're going to change the sub assembly that we have here so just zoom in slightly so for now I want to do our away with this specific sub assembly so I'll select this and simply just delete it no issue whatsoever the same thing on this other side select delete it after that I want to specify the sub assembly on this side so I'll navigate to the tool pallets and I want to use the ditch for this case so click on trench navigate to Side ditch with lid so click on this once and you can just specify the marker point so this is a point so the water will be flowing from this point down into the ditch over here and you can also specify so many other items that you prefer let's say for your case maybe you're working with daylight so daylight is basically the soil that is found on the side of the road so you can specify a basin something of the sort you can click on this or you can go through all this specific options that civil 3D offers to you as a civil engineer we can also work with retaining walls if you prefer so if you go to this option you can specify the type of retaining wall that you have or the rebar that you want or you can also specify a new rehab or you can specify a bridge if you're working with Bridge or also with rails so for this case we can specify just the daylight click on the basic one you can go through the options that are given here remember about the slope and also the thickness so click on this ring over here once and just like that we now have our daylight created on this side after that I'm going to right click click on enter then hit on escape to close from the command completely then I'm going to click on close to close from the properties option after that we want to specify this assemblies within our Corridor so simply right click over here navigate to select so click on select and we're going to go to our sub assembl property so click on this ones and this window will pop up so from the information we have already created this corridor from the parameters we want to specify their assemblies so it's very simple so under our Baseline which is our source card center line right click on it and click on ADD region once and under this we're going to specify the assembly that we want so we actually created a copy of the assembly but we did not rename it so first close from here zoom in to this specific assembly that we have so this is the assembly this Center one so we can see that the name is Cubs typical 2 so we want to rename it to our ditch typical then I'm going to click away and just like that it will be updated after that navigate back to Corridor so I'm going to zoom out so that we have a picture of our Corridor area right click click on select once we have selected we have this Conta rebor click on the corridor properties then under this right click click on ADD region so click on this ones and we're going to specify the region and the assembly that you'll be using so we're going to start with Cubs click on Okay click on this plus button and you'll see that it will be added down here but we'll have this pH in sign so this is basically important that we rebuild the corridor because we have added a new type of assembly and you can specify where this assembly starts and where the next one will start so we're going to click on endpoint so I'm going to zoom out and maybe place my endpoint around there and just like that it will be updated then I'm going to click on the Baseline right click click on ADD region then specify the ditch tipical click on okay once and just by default it will pick from the end station to the start station of the next one after that we need to rebuild our corridors so what will we do we're going to click on apply once and this option will be shown so we're going to click on rebuild the corridors and just like that you can see something has happened in the background so I'm going to click on okay and if I was to zoom in you'll actually find the significant illustration where we have one certain assembly which moves from start up to this point while the other one starts from this point moving all the way to to this other section so if I as to click on this item here you'll see that we have our Corridor which is basically your Corridor created and if I navigate back to the corridor properties we do not have any errors whatsoever you can also change the frequency that you want to create your corridors at but at 20 m is sufficient with me under codes you can specify the codes that you want for each and every single item but I won't be going in depth about this the the same with feature lines but under surface this is very important because this is the area at which our software takes this data and creates the quantities from our Corridor so we're going to first create our surface for our Corridor this is specifically for a corridor so click on this once and we have our Corridor surface created here so under it we want to create our specific data which is basically our top area and we're going to use the links to create our top area so click on top and the bottom area so under top we need it to act as a brake line and we need the overhang correction to be the top link we need also to rename this surface to make it easy for us to understand to be top we going to create a new Surface so click on this ones and we can rename it either to bottom or to the base depending on what you prefer so for case it's actually bottom then I'm going to add another data type here which is actually just the base so click on base all the data so click on data and add it down here then click on check so just to make sure everything is the same so we're going to just update this to data then I'm going to click on away I'm going to change the overand correction to the bottom links after that I'll navigate to boundaries where now we have our top boundary and the bottom and or our daytime boundary after that I'm going to click on apply then okay once so after doing that you'll see that we now have our surfaces which have been created within our Corridor so the next thing that is actually remaining it's quite simple just creating our sample lines so our sample lines are actually found under Home tab and as I told you before everything is organized in a systematical order so we are done with assembly so we want to create our sample lines so click on Sample lines once click on an alignment or press on enter to select from the list that we have so we want to create for the center line alignment click on okay and we're going to go through these options that we have here so this is basically the sample line group so the name can vary let's say for this case we can use the source card SL which is basically the sample line you can specify the type that you're going to use so I'm going to leave everything in default inclusive of the layer then after that I'm going to make sure everything is sampled so make sure everything is sampled if some items are not sampled we're going to have some error in the quantities let's say for example let me uncheck these two so that you understand what I mean click on okay and the next thing do not click on anything first you need to change the type of station range or selection that we're going to be using so we're going to use by range of station click on this ones and this sample line creation by station range will pop up from here you can actually specify where the sample lines will start let's say from start true from end up to the very end true and if you want to use the left swap with you can specify from here but for now as fault and the width distance offset is 20 M 20 M and this is basically how far is the text from the center of the sample line so if you actually want more control points maybe at a specific super elevation or a critical area you can specify as true but for now we're going to leave everything else as is click on okay once and just like that you'll see that our sample lines group have been created but I do not want to click anything else after that we're going to Simply click on close so after you close once you'll see our sample line groups have been created the important thing about the sample lines is basically a region which the software uses to calculate the data or the quantities within that specific zone so for our case we want to do a very simple edit so we're going to click on one of the sample lines so if you click on it this this popup window or this contextual ribbon will be shown and I want to edit the sample line properties and you can check the information that we have about a specific item but I want us to check about the group properties so all of them in one so we're going to navigate to the sample line and under this area I want to extend the left offset I'm not going to do it one by one I'm going to Simply click on the fast one scroll down to the very last one hold down my sh shift key click on this one let go of my shift key then click again inside and I want to give this let's say 30 then I'll click away and just like that you'll see that all of them have been updated so I want to do the same for the right offset so I'm going to select the first item holding down my shift key up to the very top then let go of the shift key select this let's say 15 then click away and just like that all of them have been edited we can also change the section that we want or the section views if we want or the material list so this is the next item that I'll be showing you about but before that click on okay and just like that the edit has been created so if you zoom out all our sample lines have been created and they are beautiful so the next thing that I want to show you is about the material list so we're going to navigate to the settings and under settings we have our takeoff we have our quantity takeoff so click on this plus button once and we have our quantity takeoff criteria if you click on this button once we have these criterias that are already defined over here so if you want to add a criteria to yourself right click click on create new and you can specify the criteria that you want let's say for example we want the source card quantity take off criteria you can specify the material list that you want it to be added here so we're going to add a new material here so let's say for example this material that we working with is the aror so arworks then click on away so this is basically aror so click on aror where you can specify the cut the cut Factor so this is basically the amount of shrinkage factor that we have for that material so you can use maybe 0.9 depend on the type of material and the type of region that you coming from and the field Factor may be one and then you can specify the shape if you want from here and after that we're going to add our data type so for our case this is basically the surface and you're going to specify the top and the bottom so that the software will know which regions to cut from so let's say we want the existing surface click on ADD so this is basically the base and you can specify all also the bottom so we're going to use the data then click on ADD and this is basically the base and this is the base but this we're going to Define later on so Define the sample line group so we're going to use a sample line from sour cut click on Okay click on apply then click on okay once so after doing that it will be added to this list and I'll show you where we're going to be using it so going back to the prospector tab we want to create our our quantity takeoff so simply select on any of the sample lines that we have navigate to compute materials and under this is going to ask you to select the alignment as well as the sample line Group which we have already created so click on okay once and this popup window will be shown so remember we already created a certain criteria which is basically the source card and we have it here if you click on map objects with the same name you'll actually find that we have an error here because some of them have not been defined or have not been picked and even if you try to click on okay our civil 3D software will give you an a warning so what is a problem so it's very simple we're going to click on close and we're going to click on Sample more sources so click on this ones and you'll find out that these items that we did not add to our samples are actually what is causing the area so click click on this add add we're going to add all of them click on apply click on okay and if we go back to our compute materials so click on this once still the same option click on okay and even if you are using the cut and fi if you click on map with the name so we're going to specify the existing ground over here as well as the datum so this is the data over here and if you to click on okay just like that now there's no error and now we have some quantities so to see these quantities simply click on generate volume report so click on this ones specify the alignment the sample line group The List the material list so currently we just have one and you can specify even the sheet style that you're going to use so for our case we want only arwork so click on this one click on open then click on okay so just after a few seconds or depending on the size of the project that you're working on the report will be generated so for our case this is a report that we have here so this is basically our cut area and our cut volume and the reusable volume so for C 3D is a very efficient software which actually assumes that everything that you cut is everything that you're going to reuse but as we know as Engineers this is not always the case but the design Philosophy from civil 3D is really good and then we have the fill area remember we have some areas to F so we can see the FI area as well as the cumulative cut volume as well as the reusable volume all of them cumulative and if you scroll all the way down you have it here so after you're satisfied with this you can actually now generate more quantities so navigating still under compute material specify the alignment that you want click on okay and this time we actually want to create our list focusing on items such as our pavement so how we going to go about this we're going to just simply click on import another criteria I'm going to select the source card QT and for now I want to edit it because remember when you are defining it some elements were not sampled so under this I want to change some information so I'm going to just simply click on delete and just like that it will be deleted I want to add a new material and in this case I want to create some paving material I'll click away I'll change the type to structures so click on structures want and under the data type we're going to select the corridor shape so under this we want pave one so click on pave 1 once and this is just pavement material and we want it to be included we're going to select pave two so this is basically the binder then I'm going to click on a new material so under this is actually the base type on base the material structure make sure you update this structure yeah then select on base ones click on ADD and include so the next material that I want to create is for the sub base which is this one so I'm going to click on new material I'm going to enter a sub base and let me show you something cool even if I did not change this and I wanted to add the subbase I'll actually be given a one in on civil 3D so the Civil 3D is very smart and it's actually going to realize that there's an error happening over there so the next material that I want to create is actually for the drainage and the carb so I'm going to create a new material which is just basically first the drain it's a structure now I'm going to add the ditch as well as the lid then after that we're going to add basically our CB this is the carbs remember this is a structure to select cob add just like that and if you want to edit you're going to just do away with that and just like that you're going to Define our sample line groups so this is our sample line alignment which is our source card and the sample line group is our sscat SL so click on okay after that we're going to Simply check if everything is all right after being content click on apply click on okay then okay then everything will be loaded up here click on map to existing with the same name and we can see that the existing ground is this one so click on that one the datam is this one here click on data and the top is basically this top it's already picked and for the pave material all of them have been picked accordingly click on okay we have the Computing of materials going on over here and you can click on this plus button so that we can see what has been added and you can actually change the name from here so let's say this is for certain company let's say for this case is a ssard has been constructed to create this material list so source card material list and we have all these materials been shown here remember we can also change the cut volume and the factor that we want to use from here so these are basically the cut or the field so it depends on what you want to show and if you want to do away with any of this material let's say I want to do our way with this it's very simple select on that one and then you're going to simply just delete them because remember we want to just show for the structure in this case so just like that they're all gone after that we're going to specify the type of method that you want to use for calculation there are mainly three the first one being the average and area which is basically the one that I prefer because it usually takes the top and the bottom and then it gets the average and area for those quantities the second one being prism modal and the composite volume which I've already covered in the course that we have linked down below after doing that we're going to simply just click on apply then click on okay after after our software runs the analysis and the computation we're going to go to create volume report so click on this ones and in this case we need to specify the list being the sard material then click on okay and just like that you'll actually realize that some of our values are actually zero because we did not change the style that we were using we still use the earthwork style and for now we actually want to generate the volume for our source card list so navigate to source card material list and we're going to change the Styles shet to select material so make sure you double click on this once or if you just scroll you'll find that we have the select material option style so click on okay once and just like that now we have our report created and you can simply see that we have our station zero having our page saing information our Base information our subbase our drainage our car so on and so forth and it has actually given us all the Stations from start all the way to the very end and if you actually have this in Excel it's very easy just to use the areas that we have to find the quantities of each and every single item for example the cars and also the drainage DJs covers so on and so forth remember from chain Z Z up to chage around chage around 478 we did not have any drainage that's why we have drainage information from this area going all the way down so that is actually the power that we have with civil 3D and if you actually wanted to have more detailed reports and more professional reports you can find the same under the toolbox so navigate to toolbox under the reports manager click on this plus button under the corridor click on this plus button and we have all these reports but the one that we are most interested on is actually the volumes report so right click on this click on execute and the same thing we're going to specify the material list that we want so for our case we are going to specify the volume of the athing material remember material list three was for the athing material and we have the alignment and the sample line group selected you can also specify the start and the end station from here so click on this browse option and we're going to save our file in a certain format that we prefer let's say for example we want to save it as sour card sour card civil report I want to save it as a HTML file or a word file or a Excel document or a text document or a PDF document you can save all this that the one that you prefer so for now I want to save it as a PDF but you can also save it as a Excel doc ment which is really good so click on this click on Save once then click on create report so after a few seconds the report will be created and from here you'll find all the information about the cut area the cut volume reusable volume so on and so forth and you can actually create a tally down here and you can actually use it to compute your materials over here and also multiply it by a cost Factor so that you know how much everything will be costing you can also change the name of the client let's say for this case the client might be ssard and the client company name might be something else and the address might be something else so from here is where we Define all these parameters that we want so after you content with that you're going to simply just click on done and we will be done with our quantity takeoff congratulations so I believe now you understand and you appreciate how we generate our quantities in civo 3D so I have taken you through a step-by-step guide on how you first start your design in civil 3D where you import your points from Excel worksheets into your civil 3D software you create your surfaces then you create your horizontal alignments from there you also create your profile then you create your final ground level and after which we created our corridors then our assemblies and from our assemblies we defined our corridors with the assemblies and we are able to generate our quantities I've not only taken you through that but I've also shown you how to generate our report as a professional and how you can be able to transmit these reports in either Excel PDF word or any other format that you prefer so having said that it has been a pleasure taking you through and the last thing that we'll actually do with this specific design we are just going to save it so I'll just navigate to file under file I'll go to save as so I'll be saving my document under this as quantity takeoff civil 3D done and I'll check on update the sheets and the view thumbnails now then I'll simply click on save so just like that now we have our model saved and we can simply close from M so that was all about calculating quantity takeoff in civil 3D if you haven't yet signed up for the free civil 3D Essentials course then you can do it now using the link in the pinned comment and also in the description of this video also let me know the topic you want us to cover in the next video I'll see you in the next one [Music]