🎨

Making YouTube Thumbnails

Jul 7, 2024

Lecture: Making YouTube Thumbnails

Introduction

  • Presenter: Lower His Bones
  • Purpose: To share the presenter's creative and technical process for making YouTube thumbnails.
  • Focus: Not a definitive guide, rather a personal method.

Key Concepts

Title and Thumbnail Relationship

  • The thumbnail and title must support one another.
  • Example: For a video about surviving 100 days in Minecraft, the thumbnail shouldn't be unrelated (e.g., a photo of breakfast).
  • Some creators plan the title and thumbnail before starting the video.

Example Project: Building a House

  • The example project: Creating a video on a Minecraft house build.
  • Uses Let's Play style videos focusing on builds or game progressions.
  • Critical: The visual style includes the Barebones resource pack for lower resolution textures.

Technical Workflow

Tools & Techniques

  • Survival Mode Challenges: Difficult to capture angles; use scaffolding or create a world duplicate in Creative Mode, or use free cam mod or Replay Mod.
  • Replay Mod: Start and stop recording, then navigate in spectator mode to get the best shots by altering FOV, angles, etc.

Framing the Shot

  • Consider distractions in the background and how thumbnails appear on YouTube with overlays (e.g., duration overlay in the bottom right corner).
  • Adjusting FOV: Lower FOV compresses the scene and reduces background clutter, higher FOV offers a wider scene.
  • Positioning the player in the shot, either during replay or post-capture.
  • Consider the player's motion and animations using techniques like Replay Mod.

Simple Approach

  • Capture dynamic gameplay moments and use screenshots as thumbnails.
  • Example: Most viewed thumbnail made using this simple method - capturing interesting gameplay moments.

Advanced Techniques

Custom Player Posing

  • Green Screen Method: Record poses in-game, use Replay Mod to capture scenes, and edit using green screen techniques.
  • Blockbench: Program for modeling and texturing. Allows for importing Minecraft skins and posing models. Easy posing using pre-set poses, then capturing screenshots for thumbnails.
  • Blender: 3D software for advanced custom posing, lighting, and rendering. Involves importing player skins, setting up cameras, and detailed lighting effects.

Lighting & Composite

  • Lighting in Blender: Set up appropriate lighting to match scene background, using sun, point lights, and environment lighting to reflect realistic conditions.
  • Photoshop Compositing: Blend the rendered player with the background, adjusting lighting, shadows, and highlights. Ensure matching of FOV and color schemes across elements.

Tips and Tricks

Photoshop Workflow

  • Check image brightness against a white background (similar to YouTube's UI) for accurate appearance evaluation.
  • Manually paint shadows and light highlights for additional realism and depth.

Final Touches

  • Avoid being too precious with exact world replication; minor edits for visual clarity are acceptable.
  • Example: Removing distracting elements (like a random tree) to clear up the image.

Summary

  • Encourages creativity; there's no single right way to make thumbnails.
  • Project files available for download and experimentation.

Closing

  • Engaging with the audience for questions and feedback.
  • Invitation to check out further resources as linked.