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The Rise and Fall of Guitar Hero
Apr 22, 2025
Notes on "Dead Rhythm Games: Guitar Hero" Episode
Introduction
Thank audience for positive feedback on the series.
Originally planned as the last episode but more might come.
Focus on the history of the Guitar Hero franchise.
Background
Guitar Hero Partnership
: Created by Red Octane and Harmonix.
Harmonix had experience with rhythm games like Frequency, Amplitude.
Red Octane inspired by Konami's Guitar Freaks.
Gameplay Basics
: Scrolling highway representing guitar neck, five lanes for guitar controller buttons.
Hammer-ons and pull-offs (hopos).
Four difficulties: Easy, Medium, Hard, Expert.
The Original Guitar Hero
Released November 7th, 2005 for PlayStation 2.
Collaboration between Red Octane and Harmonix.
Shipped with a Gibson SG guitar controller.
Features covers of 30 licensed songs and 17 bonus songs due to licensing costs.
Career mode follows a cover band.
Popular artists included Motorhead, Ozzy Osbourne, Queen, ZZ Top, etc.
High praise for innovative controller and soundtrack.
Guitar Hero 2
Released November 7th, 2006 (PS2) and April 3rd, 2007 (Xbox 360).
New Gibson SG and X-Floor controllers.
64 songs, notable artists included Avenged Sevenfold, My Chemical Romance.
Added encore songs, multiple multiplayer modes, and a practice mode.
Further solidified the franchise’s popularity.
Guitar Hero Encore: Rocks the 80s
Released July 24th, 2007, only for PS2.
Based on GH2 engine; 30 songs from the 80s.
Criticized for being a cash-in at a high price.
Transition to Activision
Acquisitions
: Rad Octane by Activision in 2006, Harmonix by MTV Games.
Neversoft takes over development of Guitar Hero.
Guitar Hero 3: Legends of Rock
Released October 27th, 2007.
73 songs, fewer covers due to increased licensing.
New features: boss battles, online multiplayer.
Major success in sales and popularity.
Iconic "Through the Fire and Flames" by Dragonforce.
Activision's Intense Release Schedule
Guitar Hero Aerosmith
: Released June 27th, 2008. Mixed reviews; considered a cash-in.
Guitar Hero World Tour
: Released October 26th, 2008.
Added drums and vocals, custom characters, and a music studio.
Mixed sales due to saturation.
Guitar Hero on Tour (DS)
: Released June 22nd, 2008. Criticized for controller grip issues.
2009: Saturation and Struggles
Guitar Hero Metallica
: March 29th, 2009, well-received.
Guitar Hero Smash Hits
: June 16th, 2009, criticized as a cash-grab.
Guitar Hero 5
: September 1st, 2009, praised for new features but facing market saturation.
Band Hero
: November 3rd, 2009, mixed reviews, unclear target audience.
Guitar Hero Van Halen
: December 22nd, 2009, low sales, and missing features.
Decline in the Guitar Hero Franchise
2010 marked the end of Guitar Hero's era.
Guitar Hero Warriors of Rock
: September 24th, 2010, middling reviews, targeted series veterans.
Oversaturation led to decline in sales and interest.
Attempted Reboot: Guitar Hero Live
Released October 20th, 2015.
New 6-fret gameplay style, live band video backdrop.
GHTV mode featured 484 songs, later reduced due to server shutdown.
Sold poorly, leading to the end of Guitar Hero releases.
Legacy and Community Revival
Despite market decline, the Guitar Hero community thrived.
Clone Hero
: Modern successor with extensive custom song library.
ScoreSpy CH
: Online leaderboard client for Clone Hero.
Continued fan engagement with custom patches, hardware mods.
Conclusion
Guitar Hero oversaturation contributed to the fall of the genre.
Community efforts keep the spirit alive through mods and custom content.
Thank audience for support and mention of potential future episodes.
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Full transcript