Transcript for:
Destiny 2: Vow of the Disciple Raid Guide

so if you're new to Val disciple or been playing it for a while but are stuck on some of the finer points and some of the guides out there a little outdated this guide is going to help you understand how to do the raid based on lots of Sherpa and run throughs it's going to be updated and it's going to get to the point and say exactly what you need to do to be successful with any group first off I'm not going to do the first encounter because again if you've done the mission within the witch Queen the weekly Mission you know how to do this at this point so I'm going to skip through that the first real encounter is the acquisition encounter and again many of the things you're going to learn in here you're going to need throughout the raid first off we'll go ahead and get over the thing that's going to trip a lot of people up and that's all the symbols now the good news is for this first encounter you're only going to have to learn half of the symbols that are used throughout the raid so it's a good refresher but again go ahead and make sure you know those symbols and agree with your fire team everyone's going to call them something different I'm going to put some infographics that will show names but not everyone uses those names again just make sure your fire team agrees with what the names are of the symbols and in general even if you join an lfg group and you don't know exactly what they are you can generally figure out from what most people unless they're crazy call this on how these particular symbols are and how they work when you're entering the room you're going to notice that in the center first off on the right and left are dark and light areas dark is Pyramid light is for traveler this will happen throughout the raid and each of the areas there's going to be an obelisk and a totem the totem is basically a area that looks like it has three plates that are standing upwards but it's just three individual plates that'll line up over time the Obelisk is going to have the same thing but it's going to be on three sides so it's more like a a pyramid like a a pyramid or triangle that goes up the other thing you'll notice is a scattered around the room there are a bunch of doors those doors within them on the top of them have a symbol okay and I'll show in this map that these these are areas you're going to have to enter based on symbols that you see later in between each of these are taken Knights that will show up and they also play a role in this encounter finally in the middle there's a nut that's in the middle that you can shoot to open the doors if they're closed each of those two teams you're going to have a Defender and a runner now I will tell you if you're in really good groups and you struggle with defending you can only have like one or maybe two Runners at any one time and still do this encounter so again once you get more comfortable with it there are ways to compensate for weaker teams one of the totems is going to light up with a darker light symbol what that tells you is that a take a knight is either on the light side the Traveler's side or the dark side the pyramid side the people who are running typically you can't Defenders do it too are going to look around and try to find those taken again they're in specific places that are shown on that map that I showed earlier once you kill that on one of the totems the next thing is going to show up is a symbol that symbol will show you which door you're gonna go through now again this is where you can have a runner each side you can also have a runner just to the front and back of the room because they can cover most of the room otherwise but one of the runners is going to then run into the door if the door is closed for some reason shoot the nut in the middle and that'll open it once the runner is in that room then you're going to have another symbol show up either light or dark on the totem that will show you which the glyph Keepers to shoot in the room you want to shoot the correct one because that one will have the symbol that you're eventually going to put in the Obelisk so after you do this the first time after you actually take the first take a knight and you go into the room one of the other totems is going to start the same process and again it's to do the same thing to first take out a knight to then show a simple go in the room to then show you which side glyph keep you're going to show to get the symbol you're going to do this for all for three times basically one for each defend point when you do that that's going to show you the three symbols that you're going to need to take the totem and Advance the encounter so while you're doing all that the people are defending are going to look at their totems during this process of Defending some people if you're on PC can obviously type in the chat what the symbols are or you can have one person memorize them only one totem is going to have all three of those symbols they'll have a bunch of symbols a total of nine symbols but only one will have those combination and then once you know that you basically have to shoot those three symbols very quickly in a row and that basically finishes the first phase of the encounter while you're doing this you're gonna have a bunch of ads show up so again that's primarily defender's job the other thing will show up is unstoppables you need to be prepared to deal with that so again if you struggle with ad clear if you're doing this on Master you only need so many Runners so that's one thing to keep in mind if you're trying to balance this out the other thing that could help out here is if you're really struggling running like stasis like running a warlock build or several warlock builds to freeze things you can use strand again anything to clear the ads out because as the ads are shooting the Obelisk and totems they will actually speed up the encounter and give you less time to complete each of the obelisks and if they do if the Obelisk do get sped up and you don't get it in time that will wipe the fire team so once you do that once once you go through that entire process the first time then everything will reset you'll start over and you'll do a second time the great news after this is once one Obelisk is locked in even though you'll still be reading symbols off of all of them the Obelisk that's the symbol for that second phase will be one or two of the remaining and then we do for third phase it will be the only that last one so again that will allow you very quickly to know okay if it's the one close to the door you came in you know it's the two in the back then on the second time if it's one of those others then you know which one's the third and it makes it very easy to know which one you're supposed to be shooting do the Obelisk three times and at that point you finish the encounter get your chest the caretaker encounter is similar to the golgoroth encounter within King's fall with a couple twists so first off you're going to divide up into three groups of two but it's a little bit different this time there's gonna be his caretaker which is similar character to golgroth in that you're going to need to exchange his gaze to keep him busy because he's trying to get up to your fire team and wipe your fire team and trying to prevent that so have the first two people get near the caretaker and essentially what they're going to do is they're gonna shoot him grab his gaze so he concentrates and then stun him you stun them by one person having his gaze the other person's Thumb in the back this will stun him for a period of time with a good group of people doing this you can actually extend how long DPS goes on but also give your Runners we'll just talk about a minute enough time to be able to do what they need to do the next role which you probably want to do with two people again you could do more if you struggle for some reason but the next story ground is your Runners this is my favorite role this is what I like to do so for the runners they're going to on each floor they're you're going to notice first off you're gonna have one door at the beginning what they're gonna do is they're going to take turns running into a room which you open up with little nuts and looking for symbols as they're in that room looking for symbols they're going to notice that there's going to be a pervading Darkness buff that will eventually kill them so they do have a time limit they're gonna run in they're going to look for three of the symbols and you're going to want to run through them now again if you get stuck for time you can do less but this is the most efficient way to do it run in get the three symbols the reason you want to have one person on the outside is because that person is going to shoot the nut to let you back out as soon as you're coming out you can call out the symbols and then you guys can divide up which ones you're shooting right because they're going to be three symbols that are going to be on the Obelisk so time it together three two one however you want to do it and shoot it now depending on how good you are you can actually call them out ahead of time as soon as you can get out the other person can actually shoot the ball and then they can go back in So once you're out the other person is going to go back in because they're going to get the next three symbols and the reason you're doing that is because you want to stay out and get that pervading Darkness off of you because if that gets to times 10 it's going to Blind you and it's going to kill you so we're gonna have the next person go in they're gonna do the same thing their job gets a little bit more complicated because there are less symbols so they have to look a little further to get them so they get their three symbols they call them out you or they go ahead and put them in and then you have six of the nine put in at that point once you're done with that the last person if you've done three again if you're running out of time you can do less than that but keep in mind as they're doing the stuns that caretaker is working his way up the stairs so for that last person goes in it's actually pretty easy you just pick up whatever the three ones in and at that point as you exit okay just have the person shoot them because you know the last three now if you've taken less you've done two at a time or something like that that may not work right but that's again that's typically if you're running out of time if you're trying to do this encounter and maybe you're you know have too many stacks like for instance if you have more than like five stacks and go back in you're gonna be really quick if you're more of that there's no way you're gonna have time to go get three symbols now if you get all of those three symbols right if you get those three sets do all nine and do it in time that's where you'll be able to do DPS here in a second now the other two people what they're basically doing at that point is ADD clear now depending if you're playing this master not master you may have Champions you may have other things to deal with again same thing as the first encounter you can use things that are really good at add control right uh whether horde works really well here and you can even do that with the people that are potentially for stunning and even for the runners while they're sitting there waiting they can help out with some of the ads but also doing things like stasis or strand can also help out in ad control now if you've done a good job here again you're going to slowly work the gatekeeper up because that's what the people who are doing the stuns are doing right you have kept the ads clear and you'll have the people finishing up with the running now if you struggle the running you can have a third person run because it is possible so if you have three people running that since you'll have two people out there they can also help with ad clear and then you have one person that's just primarily and AD clear so again just depends what your your fire team is struggling with but the real key is having a really good set of stunners because if you if you're studying the caretaker constantly you will have a ton of time to make up get the things you need to get done at that point what's going to happen is the caretaker whichever stair he's coming up he's going to he's going to end up at a plate okay that plate is where you'll first he'll end up right near there is we're gonna do damage it'll light up once he does that start doing damage for a little bit and then at a certain point you'll see the second plate light up go to the second plate do the same thing and then he'll go to the third plate a couple tips when it comes to DPS is he is uh gated so one things we typically do is we do a lot of damage on the first plate we'll do a little damage on the on the third on the second plate on the third plate then we unload and one of the reasons you want to do this is because then you potentially can get to two phasing him right because otherwise it gets a little bit difficult because it's planned to be something that has three so you're doing all the floor once you're done with this the first time you're going to notice that you have to go up the stairs and you have to go to the second floor on the second floor you're now going to have two doors that the runners have to deal with so that means a bigger area a lot more jumping there are more open areas where you can fall in the holes so what that what that's one thing to keep in mind so when you do this invisibility helps if you're trying to go through because usually we just ignore the ads we try to go around them so again visible helps with that anything that will protect you will help out if you're on a hunter having stompies on or having a class like a Titan or more like that jumps better probably helps out here too outside of that the Mechanics Work exactly the same if you don't kill him or get him to his final stand on the second floor then you have to go to the third floor third floor gets a little more complicated there are now three doors they have to deal with and a lot of vast jumping areas have to go to get the symbols so that's where your Runners again your stutters are the key but if you don't have good Runners it can be problematic but again if you have really good stunners you could send a third person if your fire team is struggling with this again on each floor you do damage the exact same way whenever you get him to down to his smallest amount of damage you'll have a final stand now economy ammo economy can be an issue in this encounter that's why running double special is a really good idea you might have if you really struggle with this you can have outbreak at the very beginning at the very end the main reason why is at the end if you get them down to that last stand damage you're gonna see stairs that come down it doesn't matter what floor you're on first second or third whatever that's where it's gonna come down and if you don't do it at the third and he still has extra damage you still have to get to the final stand even if it's extra you're gonna have three plates you proceed on to do damage to them so keep that in mind if you have far away supers things like that try to conserve those to a little bit later on if you possibly can but again just start piling damage and again if you're struggling with economy of ammo for some reason or if you don't have the supers you need then you're going to want to make sure you have outbreak or some sort of kinetic that does decent damage and outbreak works well because if you're doing as a fire team you do more damage that will save you many times like I said the biggest challenges with caretaker are making sure you have really good stunners you know fairly decent runners and then making sure you balance your your ammo economy because ammo especially the end becomes a real problem kind of like oryx in many respects where you can run of ammo for that final stand and that can wipe your fire team so the 30 counter exhibition is probably one of the most challenging Encounters in the entire raid now each of the encounters before can be challenging the first encounter is probably challenging because you're learning the symbols and there's some coordination with that the second one is just getting the timing of stunning the gatekeeper and again symbols the third room where in other rooms you had to find jobs stay the same way the entire time this one your you may if you have a fire team that you know have the same roles you know match to match but generally people are going to do different roles which requires understanding how all the mechanics in the encounter work first off I'm going to talk about a couple of the roles and items that you can pick up in different rooms so the first item is a take a nut or laser this particular item you're going to use for taking down white shielded Knights those nights you'll notice you have a counter that counts down until you're going to die as a fire team as it gets lower and as you do other mechanics one of these nights will show up they show up in specific locations on the map your primary job is you can use that laser to kill any enemies but your primary job is when that night comes up is to kill it killing it will extend its timer one of the other roles is the Aegis from Vault of Glass for this you'll notice during the encounter you get a a pervading Darkness buff the only way to take this off is to use this similar how you do in the Vault of Glass and when people are around to take and reset that buff since as we get to further parts of this encounter because there are different rooms and they get bigger they're going to be fire teams that are splitting up into different areas this is the person that's got to have the most Mobility they're going to repeatedly have to go from one side of the map to the other helping people with this Darkness as it continues to build the final Relic that you're going to have is a relic that it's kind of like the eye of Riven again they just stole these from different raids this will allow you to take off taken blights that'll be shielding enemies you have to take down to advance the encounter so a couple tips here you will have to be mobile like the person the ages the good news is you're not reliant on where fire teams are to do this you're reliant on fixed locations on the map as the rooms get larger you're typically going to have to go from one area to the map to the other but again the difference is you're not that you're not relying on the fire team you know where you're going every time the other trick is in some of the rooms depending on how your fire team does this you may want to consider when you first come in skipping the first blight that's closest to you and going the opposite directions the blights will always spawn right left right left right left the first one in many cases you can skip that one initially and just keep going to the second one so again that's a tip that you can take the other thing about any of the relics is at when you get to the end of the counter you will need to put the relics in two areas at the end of the encounter the other thing is if you have a relic you have a timer where you can't pick up another Relic for a period of time so that's where people are going to have to balance out alternating rooms picking up relics if you happen to die with a relic or if you drop a relic that's a problem because you need the relics that you've picked up to at the end to put them in a location to actually Advance the Next Room if you happen to die or if you happen to lose a relic the only way around that is you or someone else has to go back to the beginning and pick up the Relic from the area that you picked it up to begin with the other thing that relics help with is being able to read the glyph keepers there are taken glyph Keepers and there's scorn glyph keepers The Relic holders can read the glyphs from the technical Keepers non-relik holders can read it from the scorn glove keepers that's why it's important as you're running through this encounter especially the bigger rooms to have a relic so specifically for the person with the taken and the person with the Aegis they're going to constantly alternate so that you definitely hey they're able to do their jobs on each side but B they're able to read the taking glyth Keepers so the main point of this is you're going to have a set you're going to have glyphkeepers on each side of different types right whether they're scorn or taken and what you're going to want to do is people call out the three symbols they see and then the site calls out the three symbols they see they match them up and whichever one is common that's the first the symbols they're going to use so let's pull this all together in the first room you're just going to have the nut that fires a laser in this case have your fire team split in three groups the two groups of three go either side kill their particular glyph Keepers they'll be a scorn and they'll be a taken remember that The Relic holder can read the taken one they'll read their three their three things right their symbols find the common one at the door there'll be a little place to shoot shoot the correct symbol that will open the door in between the two rooms you're going to deposit the laser when you do that then what you're going to see is that two relics show up one is a laser someone else picked that up and one is the Aegis again because that's pervading Darkness starts in that second room in this room you're going to want to again have people split up into two groups of three right and decide how you guys want to do it every fire team is a little bit different how they want to do this right but you're going to want to go through kill all your glyph keepers and just again just keep killing enemies Ridge three symbols on each side you're gonna match one that is and this one you actually need two symbols to shoot right for this one you're going to do that that first time the rumor reset resetting the room also is probably when you're going to want to kill that taken white knighted guy right you want to kill him to give yourself some additional time the first room you could have done that too it's not as necessary because again it's a really quick room do that and then again rotate people around have the Aegis guy go to the other side kill your glyph Keepers get the second symbol go up and shoot it one thing to keep in mind starting here when you go into the next room you're gonna scream are going to be there in the area where you put your your relics in watch out for them they can mess up your run have everyone put their relics in at this point and then you at that point for this third room you're actually going to get the taken the basically the eye of Riven from Last Wish again this shows a reminder this is what you use to take off the blight who are blocking the enemies you need to kill to continue to advance for this room again same deal alternate everyone's gonna come I'm not gonna go into strategy on which way to go because every fire team has a different way of doing it I will say in this room a lot of people will take basically when you show up if as you come out the door if the taken blight is right there on the right then then that group with that Relic will go to the left and deal with that first one first and if it's on the left they go to the right so again every fire team's kind of a different way you'll kind of find out through trial and error with your team how you want to do that so again and some of the things that are tricky with this is sometimes it is a little buggy depending on the enemies you've killed on how long it takes for the enemies on that secondary to kind of show up so keep that in mind one important trick I'm going to tell you right here that's really important is that as you're advancing at the very beginning it gets tricky with trying to get the aegis's across get the relics across right the timing so one trick you can do on the left side there's a door if you stand up against that door I'll show it in this infographic you actually will get the pervading buff to stay off of you so that is really tricky especially if you're trying challenges or master or try or try and do some low man or something like that that will help you out quite a bit so again some of the same Concepts as before right everyone's gonna go the Aegis is going to go back and forth typically in this room what you're going to do is once you start killing your initial ads you will probably at that point you've helped your fire team the person that ages is going to go all the way to the other side of the map you can use the pillars in the middle to help you jump across if you're struggling same thing goes with a person with the taken eye of Riven they're going to want to alternate and go to the other area because there's probably a blight that's blocking them from advancing as well around this time where that switch happens the White Knight is also going to show up he's going to show up on one of the pillars near the exit door watch out for him this is probably the trickiest part of this because killing that first night is very critical because sometimes he comes up late depending on getting the glyph Keepers down if you don't do that in a timely fashion he won't show up and then you'll wipe as a fire team so the person with it with that particular Relic needs to stay within visual contact of being able to do that no matter what else is going on once you finish that that first time again continue to alternate with the relics continue to get your glyph Keepers down I in this area I would because again there's no boss in this in any of this encounter I would go ahead if you have to use your supers this to me is probably the most difficult room just be because there's some tricky jumps you can't see the entire room the fourth room once you get to the end you know again you've done this twice very two symbols shoot them on the wall watch out for the scribes come in deposit your relics now with deposit your relics one of the big things too is make sure everyone is ready before you deposit your relics because once you start doing that it starts a timer so I would just kind of wait until everyone's there don't try to get ahead of yourself the final room is very large but I don't find it terribly difficult again same sort of concept I love on this one to use a hunter with stompies it helps with the jumping I tend to just use the middle platforms here to kind of get from one side of the room the other but again two groups one group with the ages goes one side one group with the taken I've Riven goes the other side the person with a laser can go anywhere they want but just be ready to be able to read symbols if you need to so again do that you'll have to then find the the taken guy with the shield he'll be again on this infographic I'll show you where he's at he's gonna be in the middle there's me a ton of snipers you have to watch out for that you also need to make sure that again you're very cognizant of where especially I would say in this room the most important thing is the person that has the I've ribbon because this room is huge and the timing is very tight so it's very important to be constantly moving I would say once you take a blight out unless for some reason you're stuck and have to read for someone go ahead and immediately head over to the side because it's such a big room you have to be constantly on the room even more than the person with the ages continue to do that you know kill that guy uh the taken that's has a shield get your second set of symbols shoot the symbols in the door you're done again watch for the screen put your relics in you're done again very complex encounter requires everyone to do a job you can't just sit back and clear ads so this is where a lot of people get stuck so if you made it this far you've made it to the boss encounter for the valve disciple raid now there is a lot going on with this particular encounter I will say now that it's not in contest mode I actually find this encounter especially once you get practice with it is probably one of the easier boss encounters but it does require some practice the good news is everything you've done in the raid up until this point will dovetail perfectly in helping you understand what you need to do to complete this encounter first off you'll enter the main room and it's an incredible looking room to be honest with you some of the just the visuals and the sound that Bungie's put together for this rate are just incredible it's almost especially the Boston this looks like nothing you'd see in a destiny raid but let's get into details so first off when you get into Romeo's the boss that's sitting up there in the middle and you'll also notice that they're CR that's a crystal above him we'll get to more of that in a second there's also middle plate that you can stand on the light up one other thing you'll notice in the room is that you'll notice that there are totems on the left and right the way we enable this and you can do this the way you want to is we did L1 through three on left r one through three on right with one being closer to where you entered in the room so L1 L2 L3 then R1 R2 and R3 this will become very important because you have to interact with these later on the encounter you'll also notice there's a boss Shield that's over the encounter when you touch that that's when you start the encounter so don't do that until you're ready once you start the encounter you're going to notice that the boss is going to shoot out lasers which will become very important later on in this encounter and you'll also notice over time there's going to be a lot of ads and there'll be glyph Keepers just as it were in previous portions of these encounters now let's talk about mechanics so in the middle you'll notice a crystal you'll shoot that and that'll give one person leaching for us which gives you I think a 45 second timer on it once that timer runs out you'll die but there's a reason you're picking that up that is going to allow you when you step into in front of one of the laters to get in something called emanating force that emanating force is what's going to allow you to interact with the different totems this encounter now having only one person with either leaching animating force is obviously an issue because only that one person will be able to do that person encounter but you what you can do instead is you can get on that center plate let's say you have leaching Force what that'll do is that'll present two crystals one the right and one left the people shoot that shoot those and then with that the leaching Force goes away from the primary person the percent at first to the other other two people so that gives you more people that have leaching force that can interact with the totems now while that laser is really good for the people with leaching Force because it gives an emanating Force if you're not one of those people you don't want to have that thing hit you it will not kill you immediately it will however give you a lot of pervading darkness which if you get hit multiple times can kill you so just try to stay you try to use covers a lot of cover in this encounter try to use cover to stay away from that and you'll see him he he's very he's on the right and left he moves it takes a while before he shoots his laser so just keep that in mind keeping cover when you have the opportunity so once this is done the other mechanic is that you're going to want to take down glyph Keepers now just like with other portions of this raid you need to kill a bunch of adds to take the cloth keeper so keep that in mind taking up glove Keepers is what you're going to need to open up and look at the glitz that you need to use there'll be one on the right and one on the left once you do that the person with the buff so the people the Buffs and the people without the Buffs will be able to see different symbols for one portion of the team it'll be on the right for the other portion to be on the left you read those out and figure out which one's common on the totems there will be a total of two totems that have that on there now you can if you want to accelerate the encounter you can't have two people get emanating Force go forward dunk that in and then Advance the encounter that way but for if you want to be safe have one person who has emanating Force go in dunk everything in and then that will basically start advancing the encounter some more now let's talk about rolls rolls are pretty simple in this encounter you're gonna have probably three people who are kind of exchanging a leaching Force back and forth and getting emanating for us and then you have three people in ad clear the good news is ADD clear when your non-contest most is pretty easy in this encounter there's a lot of cover so as long as you're careful and use the right build you should be fine now let's talk about the flow of the encounter so first off obviously you've started it off you've shot the crystal you've gotten that you've gotten leaching Force at that point you're trying to get emanating Force you're going to want to kill ads those killing Those ads spawn glyph Keepers glyph Keepers reveal the symbols emanating Forest people deposit their buff stuff we've already talked about already and then obviously you're going to want to continue to have people who have the leaching buff to continue to exchange that to other people so you keep that going once you deposit I look at his deposit at the totems because it's similar what you do in the garden of Salvation are you doing Gambit and things like that the motion is the same after a few of those dunks then The Shield's gonna move up and you're going to have an Abomination that shows up in the middle so take that out and again continue to progress this when you get a total of six of those you're going to advance the boss phase so once you get to the boss encounter obviously the whole crook I don't know how to pronounce that name but once you get to the boss encounter this is like no Boston count I've ever seen in Destiny so let's first talk about some of the basic mechanics as below the boss will shoot out lasers again as normal it'll be in a cross pattern so it's very easy as he's moving around if you pay attention to him and you're in a diagonal from them it's very easy then to not get hit by the laser so where you can try to avoid that the boss is very mobile he can kick you off the encounter and he does a lot of damage with his glaive if it gets close to you so again your head's going to be on a constant swivel this is not a boss encounter where you're going to be able to stay in one place and do DPS I mean you can but he's gonna warp around a lot so being mobile and being comfortably mobile is very important to get leeching Force just like at the bottom he has a glaive if you shoot that glaive the person who shoots it is going to get leaching Force again very important because you get leaching Force then you get shot Fizz laser get emanating force people without the buff the emanating Force are going to be able to see the symbols and where to deposit things so there's four uh Corners if you think about it you can think about it like you know like almost like your controller right you can take R1 R2 L2 L1 right you can think about it that way but it'll tell you where to dunk so basically you get your leeching Force you get your emanating Force you figure out where you're supposed to dunk it you dunk it once you dunk it a crit spot will appear on the boss one thing to keep in mind with the boss and shooting the crit spot if you happen to hit the glaive you can get leeching Force so just pay attention to your heart because you're not paying attention you get that then obviously that point you're going to have to do that roll um but that's one thing to keep in mind finish off for the crit spot so you're gonna do that four times and that's when DPS starts DPS I think was confusing for some people my team the easiest way is the music will change that's the easiest way to know that he's ready for GPS he'll also stand in one place and be mobile but as soon as you hear the music change you know he's damageable so finishing the boss encounter since the boss is very mobile Divinity will help but not standing one place will so as long as the person with divinity can be mobile and kind of feather it I think it'll be fine but we found this this actually helped out a ton because it's very hard to hit his crit spot otherwise he has a total of three total DPS phases including an arranged mechanic so you're going to be able to have to burn him down now he's not like gatekeeper where he's gated you can do as much damage you want it's just timed so keep that in mind once you complete one phase you have to go back down the stairs and do the first part again at the very end if you get his DPS down to that very last sliver right you see that little on his bar there's a little less liver like most there'll be a Last Stand at that point it'll begin putting pervading Darkness on you when it gets to 10 your entire team fire team wipe so that's where it's really good during that last phase to save any supers or any heavy weapons or things for that so you don't wipe as you put all this effort into finishing the raid as far as weapon and super recommendations you would balance ad clear at the bottom with boss DPS so Divinity is going to work really well sleepers rockets and then Heist VPS supers such as tether Nova Thunder crash are things you're going to use but again use things you're comfortable with and it's fine if a few people if if you're struggling with ad clear need a super any specific weapons for ad clear that's fine but again just keep that in mind that you're going to want to have something that's probably really good heavy and then you're going to have a backup if you run off ammo but I will say this versus a character encounter ammo consumption is fine when you said you're killing a ton of ads at the bottom you should have a ton of ability to pick up additional heavy you should be fine so again guys really fun encounter after going through this entire slog of a rate I love the raid this encounter is a lot of fun there's a lot of activity I will say compared to some of the other activities once it was out of contest mode this one is actually fairly simple because if when you're doing when you're clearing ads and things like that you're actually it's very hard to die unless you're just not paying attention right so it's very easy for even the Casual team to kind of go through this then the DPS phase as long as you're comfortable with watching the boss constantly making sure you know where he's at and moving accordingly because you can kind of predict where he's going to go if you're doing that you should be fine and the DPS to be honest with you he was less tanky than the caretaker was so again going through this entire raid and getting to this encounter it's a fun encounter but if you've done all the other Encounters this will actually be one of the easiest Encounters in the raid that's video guys if you like it feel free to like it subscribe my channel jump my Discord and I'll see you Guardians in the tower foreign