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Saitama Battleground Guide: Fighting Tips

Jul 13, 2024

Saitama Battleground Guide: Fighting Tips

Introduction

  • Target audience: new players, Psy Thomas spammers, game pass users.
  • Goals: Basic movement, Saitama moveset, Garu moveset.
  • Importance of attention to succeed in the game.

Basic Movement

  • Shift Lock: Important feature for free cursor movement, activated by Shift.
  • Settings Adjustments:
    • Auto moves: Press move key once.
    • Reduced screen shake: Helpful against table flip spammers.

Dashing

  • Types of dashes and controls:
    • Side dash: Hold A or D + Q.
    • Front dash: Idle/forward + Q.
    • Back dash: Hold S + Q.
  • Tips: Front dash has a one-hit stun, good for combo initiation and extension.
  • Common Mistake: Thoughtless front dash; use side dash for better timing and effectiveness.
  • Opponent awareness: Vital for blocking strategies.

Punching (M1s)

  • Usage: Starting/extending/ending combos via left-clicking.
  • Combos:
    • 4 M1s: Ragdoll + half-second self-stun (avoid unless move ready).
    • 3 M1s + hold space: Mini uppercut.
    • 3 M1s + jump + 4th M1: Drop kick slam.

Movesets and Moves

  • General setup:
    • Each moveset: 4 moves, activated by 1-4 keys if auto-use enabled.
    • Ultimate move: Engage with G when red bar is full.
  • Changing movesets: Via top left of the screen settings.
  • Early Access Game Pass: Access to current developer movesets.

Saitama Moveset

  • Moves:
    • Normal punch: Small knockback/damage (far), heavy damage/knockback (close).
    • Consecutive barrage: Barrage of punches.
    • Normal shove: Knockback attack.
    • Normal uppercut: Strong uppercut with knockback.
  • Blocking: Use F, vulnerable from the back.
  • Sample Combos:
    • Basic: 3 M1s + Move 2 + Move 3 + Front dash + 3 M1s + Mini uppercut + Move 4.

Ultimate Moves

  • Activation: Press G when red bar is filled.
  • Saitama:
    • Death counter: Instant kill on any attack within 10 seconds.
    • Table flip: AoE attack, health reduction or kill, with initial shockwave pushback.

Garu Moveset (Hero Hunter)

  • Moves:
    • Flowing water: Multi-hit + knockback.
    • Lethal whirlwind stream: Drag and slam opponent.
    • Hunter's grasp: Trip, grab, and throw.
    • Praise peril: Counter move.
  • Sample Combo:
    • 3 punches + mini uppercut + Move 1 + Side dash + Move 3 + Front dash + 3 punches + mini uppercut + Move 2.

Garu Ultimate

  • Rage mode: AoE attack that takes 40% opponent health and heals self.
  • Early Access Game Pass commentary: Not inherently pay-to-win, balanced with free movesets.

Suggestions for Improvements

  • Saitama Ultimate Nerf:
    • Death counter: Similar to Praise Peril but with larger effect window.
    • Table flip: Should reduce to red health, not kill.

Tips for Player Improvement

  • Master movement, dashing, and blocking.
  • Develop personal combos combining effective movement and attacks.
  • Example combos: Refer to earlier mentioned combos as starting points.

Conclusion

  • Reminder: AI text-to-speech used for video voice-over.
  • Encouragement to practice and adapt to improve performance.

  • Fun fact: Video voice is AI-generated.
  • Farewell message to viewers.