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Overview of Video Game History

May 19, 2025

Video Game History Lecture Notes

Introduction

  • Second topic in the series on history.
  • Focus on video game history from its inception in 1962 to current trends.
  • Difficult to definitively name the first video game, but MIT's Spacewar! (1962) is a contender.

Early Development

  • MIT Spacewar! (1962): Early video games were inaccessible to the general public.
  • Home Consoles:
    • 1968: Magnavox Odyssey introduced home gaming.
    • Led to the Golden Age of arcades (1970s).

The Golden Age of Arcades

  • 1972: Introduction of standalone arcade games.
  • Pong by Atari: A tennis-like game, representative of early arcade games.
  • 1977: Atari 2600 home system; notable for interchangeable cartridges.
  • Arcade Classics:
    • Space Invaders (1978): Popular arcade game.
    • Pac-Man (1980): Cultural phenomenon.

Video Game Crash and Recovery

  • 1983 Crash: Due to poor quality games flooding the market.
  • 1985: Nintendo's NES revitalizes the market with classics like Super Mario Bros., Legend of Zelda.
  • 1989: Game Boy introduced, notable for portable gaming and games like Tetris and Pokémon.

Console Wars and Evolution

  • 1990s: Rise of competing home consoles, SNES vs. Sega Genesis.
    • SNES declared the winner.
  • Mid-1990s: Introduction of N64, Sega Saturn, and Sony's PlayStation.
  • 2000s: Shift to more advanced consoles:
    • PlayStation 2 vs. Xbox vs. GameCube.
    • Sega exits market due to Dreamcast's failure.

Modern Console Developments

  • 2005-2013: PS3, Xbox 360, and Wii introduced.
    • Wii noted for motion capture technology.
  • 2013-present: PS4, Xbox One, Wii U, and new generation with PS5, Xbox Series X, and Nintendo Switch.

PC Gaming and Blizzard's Influence

  • Blizzard Entertainment: Notable games include
    • Warcraft (1994)
    • Diablo series
    • Starcraft (1998)
    • World of Warcraft (2004): Popular MMORPG.
  • League of Legends (2009): World's most popular game by Riot Games.

Notable Game Genres and Innovations

  • Simulation Games: SimCity, The Sims.
  • 4X Games: Civilization.
  • First-Person Shooters: Wolfenstein 3D, Doom.
  • Puzzle Games: Myst.
  • Sandbox Games: Minecraft.

Digital Distribution

  • 2003: Introduction of Steam by Valve, revolutionizing game purchase and distribution.

Future of Gaming

  • Graphics Improvements anticipated.
  • Virtual Reality: Oculus Rift exploring immersive experiences.

Conclusion

  • Video game history is vast and complex, evolving rapidly with technology.
  • Invitation to explore games and share insights with the lecturer.