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Mastering 3D Design with Shapr3D

Oct 17, 2024

Shapr3D Tutorial: Basics of Creating 3D Shapes

Introduction

  • Sponsored by Shapr3D
  • This is the second video in the Shapr3D tutorial series
  • Previous video covered workspace navigation
  • Free program with a 10% discount for pro version using code: BELVISHCREATIONS10

2D Sketches: Foundation of 3D Modeling

  • Use sketch tool to create 2D profiles
  • Utilize 3D tools to generate 3D bodies

Starting with the Sketch Tool

  • Click on the sketch tool to begin
  • Choose one of three basic planes (Front Plane or Bottom Plane recommended for furniture design)
  • View changes to normal for selected plane

Sketch Toolbar

  • Left toolbar displays sketch tools
  • Right toolbar for constraining sketches
  • Main tools: Line tool, Rectangle tool (shortcut: press R)

Snapping and Grid Size

  • Snapping functions can be turned on/off
  • Default grid size locked at 1mm

Drawing a Rectangle

  • Start at the origin and click to place first point
  • Move cursor to opposite corner and click again
  • iPad method: Use Apple Pencil to draw rectangle

Dimensioning

  • Dimensions appear on sides of the rectangle
  • Adjust dimensions (e.g., 600mm wide, 20mm tall)
  • Ensure sketch is fully closed for extrusion

Creating a 3D Body

  • Exit sketch mode to view 3D space
  • In the Items Manager, sketches can be hidden/unhidden
  • Click surface to activate Extrude tool
  • Pull or push profile to create 3D body

Controlling Extrusion

  • Set extrusion depth (e.g., 300mm)
  • Use draft angle if needed (not common in furniture design)
  • Confirm by clicking in design space

Cutting into 3D Bodies

  • Sketch on surface to cut into 3D body
  • Choose appropriate face for new sketch
  • Use rectangle tool to create cutouts (dados)
  • Set dimensions for cutouts

Positioning Cutouts

  • Use dimensioning to position dados accurately
  • Utilize midpoint snapping for accuracy
  • Use construction lines as reference without affecting geometry

Finalizing Cutouts

  • Select both profiles and activate Extrude tool
  • Options for extrusion: subtract, union, new body, intersect
  • Confirm subtraction operation for cutouts

Modifying Geometry

  • Use chamfer/fillet tool for creating miter joints
  • Adjust angles of edges without additional sketches
  • Round over edges by pulling away from the body

Conclusion

  • Summary of creating 3D bodies in Shapr3D
  • Importance of mastering sketching and extrusion
  • Encourage feedback and subscriptions

Key Takeaways

  • Start with 2D sketches to create 3D bodies
  • Use extrusion and modification tools effectively
  • Understanding dimensioning and constraints is crucial for accuracy in modeling.