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Mastering 3D Design with Shapr3D
Oct 17, 2024
Shapr3D Tutorial: Basics of Creating 3D Shapes
Introduction
Sponsored by Shapr3D
This is the second video in the Shapr3D tutorial series
Previous video covered workspace navigation
Free program with a 10% discount for pro version using code: BELVISHCREATIONS10
2D Sketches: Foundation of 3D Modeling
Use sketch tool to create 2D profiles
Utilize 3D tools to generate 3D bodies
Starting with the Sketch Tool
Click on the sketch tool to begin
Choose one of three basic planes (Front Plane or Bottom Plane recommended for furniture design)
View changes to normal for selected plane
Sketch Toolbar
Left toolbar displays sketch tools
Right toolbar for constraining sketches
Main tools: Line tool, Rectangle tool (shortcut: press R)
Snapping and Grid Size
Snapping functions can be turned on/off
Default grid size locked at 1mm
Drawing a Rectangle
Start at the origin and click to place first point
Move cursor to opposite corner and click again
iPad method: Use Apple Pencil to draw rectangle
Dimensioning
Dimensions appear on sides of the rectangle
Adjust dimensions (e.g., 600mm wide, 20mm tall)
Ensure sketch is fully closed for extrusion
Creating a 3D Body
Exit sketch mode to view 3D space
In the Items Manager, sketches can be hidden/unhidden
Click surface to activate Extrude tool
Pull or push profile to create 3D body
Controlling Extrusion
Set extrusion depth (e.g., 300mm)
Use draft angle if needed (not common in furniture design)
Confirm by clicking in design space
Cutting into 3D Bodies
Sketch on surface to cut into 3D body
Choose appropriate face for new sketch
Use rectangle tool to create cutouts (dados)
Set dimensions for cutouts
Positioning Cutouts
Use dimensioning to position dados accurately
Utilize midpoint snapping for accuracy
Use construction lines as reference without affecting geometry
Finalizing Cutouts
Select both profiles and activate Extrude tool
Options for extrusion: subtract, union, new body, intersect
Confirm subtraction operation for cutouts
Modifying Geometry
Use chamfer/fillet tool for creating miter joints
Adjust angles of edges without additional sketches
Round over edges by pulling away from the body
Conclusion
Summary of creating 3D bodies in Shapr3D
Importance of mastering sketching and extrusion
Encourage feedback and subscriptions
Key Takeaways
Start with 2D sketches to create 3D bodies
Use extrusion and modification tools effectively
Understanding dimensioning and constraints is crucial for accuracy in modeling.
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