so right here on my left hand side there is no falling with a black background if I change the blend mode of this video right here to screen what happens the black background goes away and now there is winter and summer so that is what blend modes are blend modes control the way a layer interacts with other layers and keep in mind we are talking about a layer blend mode brushes also have blend modes and that's for a separate video so here we have an image on top of that we have a beautiful gradient and texture layer right now the blend mode is normal if you change the blend mode as you hover through it it gives you a preview of what each blend mode will do and you can go through each one of them see what they do let's say we like screen we can stop at that it's creating a wonderful look and then you can decrease the opacity to your liking you see what is happening right now what is blend mode again blend modes simply control the way a layer interacts with the other layer so right here as you can see the screen blend mode is making things brighter on the other hand the multiplied blend mode makes things darker here's the before here's the after each blend mode has its own characteristics we have lots of easy and fun projects to do today so make sure to download the practice files also just wanted to let you know again this is a free course and you can access the entire playlist by going to learn photoshopfree.com or simply click the link in the description you can also go to my YouTube channel and access the playlist from there I regularly try to upload videos there in this lesson we'll dive deep into the six most important blend modes that we're gonna use in our 95 to 99 of our Photoshop life and if we are beginners these are most of the only blend modes that we're gonna use however if you are interested in other blend modes we got it covered too towards the end of the video let us start with the normal blend mode turns out it is not as normal the normal blend mode right here is usually the default blend mode and I underline the word usually but not always the normal blend mode is like keeping a picture on top of the picture that's it a picture over a picture that's the normal blend mode so right here we have a green circle on top of that we have a yellow circle and the blend mode is normal the only control you have over the interaction of both of these is decreasing the opacity that's it and now it's a Venn diagram however there are situations where the normal blend mode is not normal let us take a look at this composite this is the background by the way I blurred it here was the before here was the after to make the subject stand out on top of that we have our subject now the light is coming from behind I know it's snow there's a little bit of fill light on her face but she needs to be a little darker so right now at the top if we create a curves adjustment layer so select the subject layer click on the adjustment layer icon and then choose curves we learned the basics of it the right hand side is for the bright areas the left hand side is for the dark areas if you create a point and take it up it makes it brighter if you create a point and take it down it makes it darker so right now let's say I want to make the highlights in the subject a little darker so I create a point right about here and take it down but at the same time the Shadows are getting too dark so let's make the Shadows brighter by creating a point on the left hand side and make it brighter like this but whatever we are doing right now it is also affecting the background we don't want that to happen so here's the before here's the after we wanted this curve only on the subject now yes you can hold the ALT key or the option key click on the line between these two layers to create a clipping mask to limit it just to the subject however let's go back to how it was if we put both of them in a group so select the curves adjustment layer hold the controller command select the subject layer press Ctrl or command G to put them in a group even though the curves adjustment layer and the subject layer are inside a group the effect of the curves adjustment layer goes outside of the group into the background so if I turn it off and on it is falling in the background but have a look at the blend mode of the group it is not normal and this time whenever you create a group the default blend mode is not normal it is pass through which means the adjustments will pass through and the effect will be outside of the group as well if you change it back from pass through to normal it won't get outside of the group whatever adjustment you have so here's the before here's the after have a look the normal blend mode right here is stopping the adjustment from getting outside of the group so again the normal blend mode is the default blend mode in most cases it is just like keeping a picture on top of a picture that's it the only control you have is the opacity now there's a situation when the normal blend mode is not as normal it has some special use cases and that is when you create a group the default blend mode of a group is passed through which lets all of the adjustments inside of the group pass through to the outside however if you change the blend mode of the group from pass through to normal it will keep the adjustments limited to the elements of the group let's talk about the multiply blend mode the multiply blend mode is very easy to understand if there's one phrase you need to keep in mind to remember it it is this multiply Dawkins that's it so here we have a beautiful scenery and on top of that we have some brightness levels this is zero percent absolute black this is 25 50 which means 50 Gray This is 75 brightness this is 100 right absolute white so absolute white right here absolute black right here if we change the blend mode from normal to multiply see what happens whatever area that was 100 black stays right and whatever area which was hundred percent white hides so here's the before here's the after this area stays the same which means absolute white hides and absolute black 100 shows and the rest of the colors they only darken that's it let's solidify this concept we're gonna be using it a lot so this is the normal blend mode here's 100 white here's 100 black so now if I change the blend mode to multiply absolute white hides and the rest of the things show and the only thing this blend mode does is darkening let's take a look at some real world examples now we know we do have exposure sliders for darkening we have curves for darkening but if you want a flat out easy darkening where you don't have to worry about the values a lot here's the way to do it using blend modes so we know multiply darkens so you can simply make a copy of this layer press Ctrl or command J to make a duplicate make sure the background layer was selected and then you can simply change the blend mode to multiply it darkens the overall thing but it's too much on the Shadows so double click on the right hand side of the layer and take it away from the dark areas of the underlying layer or the current layer will do to its the same image will the alt carry the option key click on the slider to break it apart and take it all apart like that so that way it is darkening the bright areas here's the before here's the after not too much of a highlight now there is a major problem with this method let us go back to blend if let's return to how it was so that you can see the problem let's say we unlock the background layer we move things around we stretch it let's say we make it larger or we stretch it a little bit now there is an issue right here because the position of this one is different and this one is different every time we stretch something move something around we also so have to move this one we have to worry about the effects that we apply to it so instead of doing it this way the right way to do it is this way let us delete it let's keep it the way it was so we want to darken with the multiplied blend mode but we also want it to be non-destructive for it simply create any adjustment layer that at a default position doesn't make any change for example if you create a curves adjustment layer by default unless you do anything it doesn't do anything to the image or if you create a levels adjustment layer let's go right here unless you do anything it doesn't do anything right let's reset it you can click on this button to reset so whenever you move something here and there you can always click on this button alright now just create one of those adjustment layers it doesn't matter what by default it shouldn't do anything and then change its blend mode to multiply that way you can select this move it around if you like do anything and you don't have to worry about having the same image at the top and having discrepancies the way adjustment layers work is that they keep a virtual copy of everything that they're seeing underneath it so that is why it doesn't have an issue now of course you can apply blend if here as well double click on the right hand side of the layer and take it away from the dark areas like this and this works too so multiply darkens easy way to remember that now we also learned that multiply keeps the black and hides the white let's say you want to bring some birds into this image now we have some birds the birds are close to Black we can make it black if we wanted to but the sky is blue so how do we deal with this first of all let's bring the birds first let's choose any of the selection tools we're gonna go for the lasso tool it just is a basic tool to make a selection and make a selection of the birds right here of all the birds that you want to bring over all right now once the selection is active we can press Ctrl or command C e to copy and then get back to this image and paste it Ctrl or command V there you go now for flexibility or non-destructive abilities because we're going to be resizing it do not forget to convert this layer into a smart object by right clicking on the layer and choose convert to Smart object so that when you resize you don't lose details press Ctrl or command D for transform let's make it smaller let's place it right here looks bad but if we change the blend mode from normal to multiply the sky kind of becomes transparent but not fully transparent so what becomes transparent with the multiply blend mode white right so if we can find a way to make the sky white it would work I'm gonna change the blend mode back to normal so you can see what is happening on top of it let's create a curves adjustment layer click on the adjustment layer icon and then choose curves we're going to be using a lot of Curves in Photoshop and if you want to learn more about curves this is the video to watch but for right now we just want to Target the birds so click on this button it also creates a clipping mask so we want to make the bright areas which is the sky brighter for it take the slider on the right hand side and bring it to the left so at this point the sky becomes absolutely White now if you go back to the bird's layer let's name it that way and change the blend mode from normal to multiply have a look the sky goes away but not completely we need to go back to the curves adjustment layer click on right here to open up the properties and then let's take it even further and now it completely goes away now if you want the birds to have a little warmer color you can do this click on the adjustment layer icon and then choose Hue saturation you want to limit it just to the buds so click on this button to create a clipping mask both of them have arrows towards the bits and we want to colorize the whole thing so just check color wise and there you go this is the color we wanted of course you can change the Hue to whatever you want but this is what we wanted and it just works perfectly now you can take the birds controller command T resize it do whatever you want this just looks awesome let's talk about the screen blend mode and it's the opposite of the multiply blend mode the only thing you need to keep in mind is that screen brightens and it does exactly the opposite of what multiply does so here we have again this beautiful scenery and on top of that we have the various brightness levels zero percent fifty percent hundred percent okay if I change the blend mode from normal to screen have a look what happens white stays all right and everything that was hundred percent absolute black Heights so black Heights and all of the other colors are just brightening the image so the screen blend mode only brightens and it keeps the white right here if I change the blend mode to multiply have a look it does exactly the opposite it keeps the black hides the white and makes everything darker on the other hand the screen blend mode keeps the white hides the black and makes everything brighter now just as you can darken with multiply you can use the screen blend mode for flat out brightening now of course we can make a duplicate and change its pen and move the screen to brighten but then again it will be destructive so instead we will create a levels or a curves adjustment layer something that by default doesn't change the image unless we do anything let's just close the properties and change its blend mode from normal to let's say screen and there you go it brightens up the entire image but then again it makes the sky too bright so how do we take the brightness away from the bright areas simple use blendif double click on the right hand side of the layer and take it away from the bright areas of the underlying layer and this time you can also use current layer because it's the same image so take the slider of the underlying left from right to left of course to make it smoother hold the ALT key of the option key click on the slider to break it apart and I would take it all the way apart hit OK it just adds life to this image here's the before here's the after now let's take a look at some real world examples so here we have a singer we want to add some drama to her singing let's add some smoke to it so let's go to our finder here I have a smoke image with black background let's drag it and drop it over the canvas like this let's make it larger hit enter or return now which is the band mode which hides everything that is hundred percent black and only brightness screen because we are talking about it change the blend mode from normal to screen and just as we do that have a look at it this is amazing now of course we would take it a little down like this maybe make it a little larger it's up to you that looks nice and for added effect you can try this you can select the subject layer click on any of these three tools select any of these three tools at the top click on select subject and then we learned about it in the layer masks lesson which you can watch right here after this video and then you can select the smoke layer and create a negative mask we want to take this away from the subject hold the ALT key or the option key and then click on the mask button if you do that whatever area is selected that will be black and the rest of the areas would be white if you don't hold that that would be the opposite now this looks interesting on top of that we can make another copy press Ctrl or command J to make a duplicate and in this one let's turn off the mask how do we turn off masks hold the shift key and click on the mask to turn it off and then you can move it slightly probably or make it slightly larger like this and decrease the overall opacity now here's one more creative thing you can do you can select smoke press Ctrl or command d right click on it and then choose flip horizontal so that it becomes a little different and have a look at this now we have smoke behind the subject a different variation of the same smoke on top of the subject making it more realistic now of course you can make it even larger to differentiate it like this now if you really want a nitpick you can also color the smoke so let's choose the smoke behind the subject on top of it click on the adjustment layer icon and then choose Hue saturation we use the same adjustment before limited to the Smoke by clicking on this button and just colorize the entire thing and there you go you can color it whatever you want so yellow red purple you can go with this one you can go with the red one it's all up to you let's say I'm going with this one for this one and for the smoke on top you can go with a slightly different shade so let's create one more Hue saturation adjustment layer and limited to the Smoke in front by clicking this button check color wise and then you can have a slightly different shade for example the screen this blue it creates a wonderful combination and then you can control the saturation to your liking so that's how you color the smoke now just as we did with the snowflakes in the beginning you can also apply light leaks as well or any kind of overlay that has a black background using the screen blend mode you can buy a collection of these overlays all over the Internet you can look for them in envato elements or many other places we in fact used one of them in our previous lesson about layers I think now let's learn about overlay and soft light why are we talking about them together because they're very much related and do exactly the same thing however with different intensities so right here we have the same brightness levels over the scenery here we have 50 gray black white 25 brightness level 75 brightness level you get the whole gist of it now if we change the blend mode from normal to Overlay Watch What Happens all of the areas that was 50 Gray neutral gray that hides remember we talked about it when we were creating film Green in the previous lesson it is the exact same concept right here anything that is brighter than 50 Gray that area brightens so here's the before here's the after amazingly brightens anything that is darker than 50 Gray that area darkens and that's what's happening all throughout the image so here's the before here's the after brighter areas brighter than 50 crepe brightens darker areas darker than 50 Gray darkens and 50 Gray Heights or keeps the layer underneath the same but then what is soft light you might ask well this was overlay right if I change it to soft light right here have a look it is the same thing but with a lower intensity so here with soft light here is overlay overlay is a little harsher version of soft light again soft light overlay in both the cases 50 Gray hides an easy way to remember it is overlay and soft light are blend modes where overlay is of the higher intensity and soft light is of a lower intensity than overlay they increase contrast because they make the bright areas brighter dark areas darker and they hide anything that is 50 Gray let's take a look at some real world example so here we have a painting which is a little faded out similarly just as we did with screen and multiply you can create any adjustment layer that by default doesn't affect the image unless you do anything and change its blend mode to Overlay and there you have the pop right in there it increases contrast if you think it's too much you can change it to soft light I think that looks better to me again on top of all of this you of course have control over the opacity but just the way it is it just works out works great now the overlay blend mode of course can be used for overlays let's say you want to add some texture to the wall right here let's open up some texture so I'm going to go to my finder or Explorer I have a texture right here let's drag it and drop it over the canvas so that it adds as a layer and then let's rotate it by the way here's the tip if you hold the shift key and then rotate it rotates by 15 degrees at a time so that it's straight otherwise if you have a rotating freehand it wouldn't be as straight so right now we are rotating it may be a little bit tilted one degree here and there so to be sure always hold the shift key and then rotate and let's make it larger like this place it like this and then you can change the blend mode but before we do that select the subject layer select any of these three tools at the top click on select subject to make a selection and then select the texture layer if you want to hide the subject area in other words that area inside of the Mask needs to be black so hold the ALT key of the option key and then click on the mask button to create the opposite mask now let us change the blend mode from normal to Overlay this looks pretty amazing now at the bottom does it look okay yes it fits right in there wow that is pretty good now again if you think it is too much change the blend mode from overlay to soft light that is more natural again up to you you are the artist your style go for what looks good to you now let's learn the color blend mode and for Simplicity it just changes color that's it so here we have a green apple or do we if we create a new layer and take the brush take red color right here and if we start painting it is just flat out painting however if we change the blend mode from normal to color it paints it in that color but in this case I wouldn't be using the color blend mode because Hue saturation works better but that is how basically the color blend mode works it does not change the brightness levels just changes the color in this case a better solution would be this sorry for side tracking so just create a hue saturation adjustment layer and then Target the greens select the hand right here so you can click and drag it to the right to change the saturation but if you hold the control and then click and drag it changes the Hue so here we have juicy red now there are some areas not selected properly you can easily expand the range so let's expand the range to the right by the way if you want a master class on Hue saturation here's the video and now we have the juicy red now of course we didn't want it on the leaves so you can select the mask take the brush black as the foreground color press X to toggle between the foreground and the background and then take it away from the leaves and this place as well A Rod or I don't know what to call it but you get the idea there you go that's nice now let's take a look at a real world example of the color blend mode as you can notice there's a lot of Color cast on the skin there's green right here green right here how do we make them go away simply create a new layer change the blend mode from normal to color now keep in mind there are other ways of doing it just this is one of the ways change it to color now take the brush all right now we need to sample the good skin color areas for it first make sure that when you choose the eyedropper tool right here sample size should be three by three and you're sampling the current layer and the layer beneath it take back the brush the brush tool right here and then when you hold the ALT key or the option key the eyedropper tool will show up momentarily and then you can click to sample whatever color you want and that color would be in your foreground color box and then you can paint that color so let's paint to it this particular color right here now since the blend mode is color we are absolutely changing and removing that green color cast let's sample from here paint right here if the blend mode was normal this would be just simple fills change it to color right here as well there's this green cast so I'm going to sample this one and fill it up right here the green just goes away you can also sample this color from here and try painting no that's not looking nice also there are red patches on the skin so you can sample this color fill it up right here or sample a warmer color and remove these pale areas so I'm going to paint all over it we definitely need to decrease the opacity so let's decrease the opacity to about 50 percent now can you see the change look at the color cast that was here before so here's the before you see the greenish tinge there here's the after that goes away right here it was greenish too so here's the before see the green patches right here here's the after that has gone away right here next to the eyes we have greens so we can take a sample and paint right here to take that away as well similarly take a sample paint right there to take that away and then of course you can brighten the entire thing create a curves adjustment layer click on the adjustment layer icon and then choose curves and I'm going to take the right slider to the left like this and we only want the brightening on the face so select the mask press Ctrl or command I to invert the mask makes it black take the brush white as the foreground color make the brush larger and paint over the face there you go now without the color layer if I turn this color layer off let's name it if this was off you could see all kinds of green right here right there now once we turn it on all of that goes away so here's the before see the greens here hit the after so that's all the blend modes you're going to need in most of the cases however if you want to learn the science of all 27 blend modes yes there are 27 of them you can watch this video right here just as a quick recap all you need to remember is this you have the normal blend mode which is default blend mode in most cases but with groups if you change the blend mode from pass through to normal it doesn't let the adjustments get out of the group number two we have the screen blend mode screen brightens multiply darkens overlay and soft light increases contrast hides everything that is 50 Gray multiply hides everything that is hundred percent wide screen hides everything that is 100 black and finally the color blend mode changes the color so that's all for this lesson I hope you enjoyed it and if you did make sure to give us a like and also don't forget to subscribe and not just subscribe ring the bell so that you my friend don't miss any other future tips tricks or tutorials don't forget to catch all the lessons of this course by using this link right here new lessons will be added regularly I would also like to take this moment to thank all of these nice and amazing people for supporting piximperfect on patreon and making this series possible thank you for watching I'll see you in my next one till then stay tuned and make sure that you keep creating [Music]