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The A Button Challenge in Super Mario 64

Apr 27, 2025

Lecture Notes: The Evolution of the A Button Challenge in Super Mario 64

Introduction

  • Super Mario 64: A pivotal game in transitioning Mario into 3D.
  • The A Button Challenge: A challenge to complete the game using as few presses of the A button as possible.

Origins

  • Initial Challenge: Created by Alex Pennev in 2000, aiming to get stars in Bob-omb Battlefield with minimal A presses.
  • Early Community: Originated on IRC channels and early websites like Waltendell's.

Key Developments

1. The Early Years (2000-2010)

  • Alex Pennev: Set foundational strategies and challenges.
  • Chris Holdfield (Human Tree): Created a webpage dedicated to the challenge.
  • Curtis Bright: Compiled community contributions and improved the challenge.

2. The Renaissance (2013-2015)

  • Pan & Koek 2012: Revolutionized the challenge with new techniques.
  • Key Discoveries:
    • Cloning: Holding and transporting objects via glitches.
    • Star Dance Clip: Using the 100 Coin Star to clip to higher platforms.
    • Vertical Speed Conservation (VSC): Preserving vertical motion across frames.
    • Parallel Universes (PU): Leveraging Mario's position glitches to travel across level boundaries.

3. Modern Era (2016-Present)

  • Community Growth: Expansion of contributors and techniques.
  • Key Contributors:
    • Tyler Kinney: Found several major breakthroughs.
    • Marbler: Innovated on high complexity strategies.
  • Technological Advancements:
    • Stroop: A tool for observing and manipulating game memory.

Notable Techniques and Strategies

  • Goomba Cloning: Used for creating bridges and platforms.
  • Spawning Displacement: Using rotational displacement on spawning to manipulate Mario's position.
  • Squish Cancel: Using ceiling and floor interactions to reset Mario's state and preserve speed.

Current State of the Challenge

  • 14 A Presses Remain: Including the infamous pole in Bowser in the Fire Sea.
  • Real-Time Runs: Attempts to complete the game with minimal A presses in real-time are ongoing.
  • Community and Innovation: Continues to explore new strategies and potential improvements.

Cultural Impact

  • Inspiration for Other Games: Led to similar challenges in other Mario games and beyond.
  • Internet Memes: Became a cultural phenomenon, particularly the half A press explanation.

Conclusion

  • The challenge embodies a unique blend of creativity, technical skill, and community effort.
  • Despite the high complexity, the community remains committed to pushing the boundaries of what's possible in Super Mario 64.