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The A Button Challenge in Super Mario 64
Apr 27, 2025
Lecture Notes: The Evolution of the A Button Challenge in Super Mario 64
Introduction
Super Mario 64
: A pivotal game in transitioning Mario into 3D.
The A Button Challenge
: A challenge to complete the game using as few presses of the A button as possible.
Origins
Initial Challenge
: Created by Alex Pennev in 2000, aiming to get stars in Bob-omb Battlefield with minimal A presses.
Early Community
: Originated on IRC channels and early websites like Waltendell's.
Key Developments
1. The Early Years (2000-2010)
Alex Pennev
: Set foundational strategies and challenges.
Chris Holdfield (Human Tree)
: Created a webpage dedicated to the challenge.
Curtis Bright
: Compiled community contributions and improved the challenge.
2. The Renaissance (2013-2015)
Pan & Koek 2012
: Revolutionized the challenge with new techniques.
Key Discoveries
:
Cloning
: Holding and transporting objects via glitches.
Star Dance Clip
: Using the 100 Coin Star to clip to higher platforms.
Vertical Speed Conservation (VSC)
: Preserving vertical motion across frames.
Parallel Universes (PU)
: Leveraging Mario's position glitches to travel across level boundaries.
3. Modern Era (2016-Present)
Community Growth
: Expansion of contributors and techniques.
Key Contributors
:
Tyler Kinney
: Found several major breakthroughs.
Marbler
: Innovated on high complexity strategies.
Technological Advancements
:
Stroop
: A tool for observing and manipulating game memory.
Notable Techniques and Strategies
Goomba Cloning
: Used for creating bridges and platforms.
Spawning Displacement
: Using rotational displacement on spawning to manipulate Mario's position.
Squish Cancel
: Using ceiling and floor interactions to reset Mario's state and preserve speed.
Current State of the Challenge
14 A Presses Remain
: Including the infamous pole in Bowser in the Fire Sea.
Real-Time Runs
: Attempts to complete the game with minimal A presses in real-time are ongoing.
Community and Innovation
: Continues to explore new strategies and potential improvements.
Cultural Impact
Inspiration for Other Games
: Led to similar challenges in other Mario games and beyond.
Internet Memes
: Became a cultural phenomenon, particularly the half A press explanation.
Conclusion
The challenge embodies a unique blend of creativity, technical skill, and community effort.
Despite the high complexity, the community remains committed to pushing the boundaries of what's possible in Super Mario 64.
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