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Creating Apps That Go Viral

Feb 8, 2025

Lecture Notes: Creating Viral Apps

Introduction

  • Presenter: Blake Anderson
  • Known for building three successful apps: RISGPT, UMAX, CalAI
  • Goal: Share process for creating viral apps in a five-part series
  • Organization: Apex, focused on tools and content for health, success, and purpose
  • Approach: No courses for sale; future videos available

Step 1: Developing a Viral Idea

  • Importance: Sets foundation for app design, development, and distribution
  • Focus: Single player utility apps
  • Example: RISGPT had a viral idea despite poor execution

Principles for Viral App Ideas

Principle 1: Solve Big Problems

  • Big solutions attract more users
  • Relate to Maslow's hierarchy of needs
  • Examples:
    • RIS GPT: Addresses dating
    • UMAX: Enhances attractiveness
    • CalAI: Achieves fitness goals
  • Biological imperative: Help with living and reproduction

Principle 2: Simplicity is Key

  • Complexity reduces virality
  • Describe app in three words
  • Importance of simple concepts and execution
  • Examples: RIS GPT ("respond to girls"), UMAX, CalAI
  • Simplicity aids growth and content sharing

Principle 3: Remarkability

  • Create an app people naturally share
  • "Did you hear about...?" factor
  • Examples of shareable moments:
    • TikTok content, transformations, meals
  • Create moments that evoke surprise, excitement, or anger

Methods for Identifying Viral Ideas

Method 1: Social Media Scanning

  • Essential to understand collective interest
  • Use Google Trends, Reddit, comments on social media platforms
  • Create diverse accounts to break echo chambers
  • Example: Discovering looks maxing for UMAX

Method 2: App Store Research

  • Discover what works through app analysis
  • Download apps, use Sensor Tower for insights
  • Identify market gaps and inefficiencies
  • Avoid oversaturated or failure-prone spaces

Method 3: Disconnect

  • Best ideas come during moments of clarity
  • Take walks without distractions
  • Original thoughts require mental space
  • Famous examples: Ideas for RISGBT and UMAX came during walks

Conclusion

  • Importance of unique problem-solving and idea generation
  • Encourage thinking differently for new opportunities
  • Future Series Topic: How to Design a Viral App
  • Call to Action: Subscribe and comment for questions

These notes are a summary of key points from Blake Anderson's lecture on creating viral apps. They cover principles and methods for ideation, emphasizing the importance of simplicity, solving big problems, and creating share-worthy moments. Methods to identify ideas include social media analysis, app store research, and finding clarity through disconnection.