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The History of NES Tetris World Records
Jul 8, 2024
The History of NES Tetris World Records
Introduction
Tetris: A beloved classic game with a lasting legacy.
Popular on almost every gaming platform.
The NES version released in 1989 is the most iconic.
Tetris has extensive tournaments and a storied chase for the high score world record.
Key Concepts in NES Tetris
Scoring System
Points are accumulated by clearing lines.
Most valuable: Tetrises (using a long piece to clear four lines).
Players leave a column open to drop long bars for Tetrises.
Level System
Higher levels yield more points per line cleared.
Level 19 is the hardest with blocks descending every two frames.
After 130 lines at level 18, the game shifts to level 19, then one level every 10 lines.
Level 29 is the 'kill screen'; pieces descend too fast to manage.
Early History and Claims
Early Max Outs
Reports of maxing out (999,999 points) go back to the early '90s.
Notable players: Thor Aakland, Scott Anderson, JW Tetrisd.
Early claims lacked full video proof.
First Recorded Max Out
2001: Jonas Neubauer claims a max out.
2005: Jonas records and provides video proof.
Set a score of 999,999 points, the first known video of such a record.
Rise of Competitive NES Tetris
Early Competitions and Players
Competitions emerged between 2008-2014 with many players hitting max outs.
Two methods of competing: earliest max out and highest score possible.
Harry Hong, Matt Buco, Terry Purcell notable players.
Uncap Code
Developed by Josh Tuls in 2015; allowed scoring beyond the six-digit limit.
Harry Hong first to utilize it, reaching scores beyond 1 million.
Rise of Heavyweights
Jonas Neubauer and Competitive Era
Jonas pioneered many strategies and won numerous championships.
Achieved a max out and various high scores, then backed off from chasing the absolute high score.
Entry of Corian (Japanese Player)
Introduced hypertapping (rapid manual pressing of the controller) for high-speed play.
Raised records to new levels using hypertapping advantages.
First to consistently play at kill screen speeds.
The Age of Hypertappers
Young Prodigies and New Techniques
Younger players like Joseph Saelee adapted hypertapping, dominating tournaments.
Jonas Neubauer continued to dominate but passed the torch after heavy competition.
Rising Stars and Growing Popularity
Joseph Saelee broke into the scene, winning championships and improving records.
Use of hypertapping broadened, allowing for longer play times and higher scores.
Introduction of Rolling Technique
Discovering Rolling
Cheese introduces rolling: leveraging the back of the controller for rapid d-pad presses.
Rolling allows precision at high speeds, leading to longer durations at kill screen speeds.
Rolling Revolution
Series of records broken using rolling: Cheese performs at unprecedented levels.
Scores reach levels previously thought impossible.
Achievements and New Milestones
Epic Runs
Players like Eric ICX, Huff, and others achieve incredible levels at superhuman speeds.
Introduction of the 10 million point ambition.
Alex Thatch's Game
Achieved an official 10 million point game and continued higher.
Unveils potential of Tetris gameplay, with Alex creating new paradigms.
Glitches and Kill Screens
Glitches in High-Level Tetris
Levels beyond standard play begin showing graphical glitches.
Level 155 and higher approach unplayable conditions.
Pursuit of the Game Crash
Goal achieved by Blue Scooty and Fractal: crashing the game via surpassing level 155.
This was a groundbreaking moment in NES Tetris history.
Conclusion
NES Tetris has evolved significantly, reaching unparalleled heights.
Emphasis has shifted from just scoring to enduring and surviving extreme conditions.
The game continues to inspire and challenge players worldwide.
Future Prospects
Continuous exploration of game mechanics and furthering player capabilities.
Tension between pursuit of high scores and endurance challenges remains a significant driving force.
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