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Overview of Node War System in Vera
Aug 5, 2024
Lecture Notes: Showcase of Node War System in Vera
Introduction
Welcome and overview of the showcase
Exciting new features demonstrated
Introduction of developers involved:
Kyle, Kenan, Zach: Engineers for the multiplayer engagement and combat systems
Chris Trad: Designer working on the War system
Nathan: Producer overseeing production aspects
Setting the Scene
Location: Node of Mirth, where the mayor (Steven) leads
Overview of node interactions and conflicts with neighboring node (Winstead)
Importance of player governance and relationships in Vera
War Declaration Mechanics
Options available to the mayor when challenged
War Declaration:
Must show power and dominance to gain respect
Commission System:
Mayors initiate commissions for citizens to complete
Rewards for completing commissions affect node resources and capabilities
Type of commissions:
War preparations, resource gathering, etc.
Commissions influence node buffs and bonuses for citizens
Gameplay Mechanics
Overview of the Node UI:
Access to mayoral commissions
Tracking completion and cooldowns for commissions
War Preparation
Steps for initiating war:
Complete necessary commissions
Gain War tokens for declaring war
Different war types:
Territory control, test node war, etc.
Engaging in War
Strategies for success in node wars
Divide teams for resource acquisition
Focus on PvE objectives while managing PvP encounters
Use of mayoral abilities to support teams
War Events and Mechanics
Description of territory control events:
Objectives for both sides to gain control over points of interest (POIs)
Victory points earned through kills and objectives
Importance of strategy in managing resources and engaging the enemy
Performance and Design Considerations
Challenges in performance for high player density events
Continuous testing and profiling to optimize performance
Ensuring smooth gameplay experience for all players
Rewards and Future Developments
Types of war rewards:
Node buffs for winning teams
Potential for service denial and temporary mayorship
Exclusive content for winning nodes and players
Community Feedback
Importance of community input on new systems and mechanics
Encouragement for players to share experiences and suggestions
Closing Remarks
Acknowledgments to the development team and testers
Excitement for the upcoming Alpha 2 release and future showcases
Invitation to community to participate in testing and provide feedback
Key Takeaways
The Node War system is a significant feature aimed at enhancing player engagement and competition in Vera.
Commissions play a vital role in strategic gameplay mechanics, allowing mayors to influence their nodes.
The design team focuses on balancing PvE and PvP interactions within the game.
Continuous feedback from the community is essential for refining game mechanics.
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