Overview of Node War System in Vera

Aug 5, 2024

Lecture Notes: Showcase of Node War System in Vera

Introduction

  • Welcome and overview of the showcase
  • Exciting new features demonstrated
  • Introduction of developers involved:
    • Kyle, Kenan, Zach: Engineers for the multiplayer engagement and combat systems
    • Chris Trad: Designer working on the War system
    • Nathan: Producer overseeing production aspects

Setting the Scene

  • Location: Node of Mirth, where the mayor (Steven) leads
  • Overview of node interactions and conflicts with neighboring node (Winstead)
  • Importance of player governance and relationships in Vera

War Declaration Mechanics

  • Options available to the mayor when challenged
    • War Declaration: Must show power and dominance to gain respect
    • Commission System:
      • Mayors initiate commissions for citizens to complete
      • Rewards for completing commissions affect node resources and capabilities
  • Type of commissions:
    • War preparations, resource gathering, etc.
    • Commissions influence node buffs and bonuses for citizens

Gameplay Mechanics

  • Overview of the Node UI:
    • Access to mayoral commissions
    • Tracking completion and cooldowns for commissions

War Preparation

  • Steps for initiating war:
    • Complete necessary commissions
    • Gain War tokens for declaring war
  • Different war types:
    • Territory control, test node war, etc.

Engaging in War

  • Strategies for success in node wars
    • Divide teams for resource acquisition
    • Focus on PvE objectives while managing PvP encounters
    • Use of mayoral abilities to support teams

War Events and Mechanics

  • Description of territory control events:
    • Objectives for both sides to gain control over points of interest (POIs)
    • Victory points earned through kills and objectives
    • Importance of strategy in managing resources and engaging the enemy

Performance and Design Considerations

  • Challenges in performance for high player density events
    • Continuous testing and profiling to optimize performance
    • Ensuring smooth gameplay experience for all players

Rewards and Future Developments

  • Types of war rewards:
    • Node buffs for winning teams
    • Potential for service denial and temporary mayorship
    • Exclusive content for winning nodes and players

Community Feedback

  • Importance of community input on new systems and mechanics
  • Encouragement for players to share experiences and suggestions

Closing Remarks

  • Acknowledgments to the development team and testers
  • Excitement for the upcoming Alpha 2 release and future showcases
  • Invitation to community to participate in testing and provide feedback

Key Takeaways

  • The Node War system is a significant feature aimed at enhancing player engagement and competition in Vera.
  • Commissions play a vital role in strategic gameplay mechanics, allowing mayors to influence their nodes.
  • The design team focuses on balancing PvE and PvP interactions within the game.
  • Continuous feedback from the community is essential for refining game mechanics.