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Introduction to Python Programming Basics

Apr 9, 2025

Python Programming Basics Course

Course Introduction

  • Course by Beau Carnes with freeCodeCamp.org.
  • Complete Python course for beginners, no prior programming experience needed.
  • Code in Python using a web browser.
  • Python is popular for task automation, web development, data analysis, and more.

Getting Started with Python

  • Use Replit.com as an online IDE to start coding immediately.
  • Set up Python on a local machine later in the course.

Course Structure

  • Begin with simple projects, such as a rock-paper-scissors game.
  • Detailed sections on core Python features.
  • Final project: a Blackjack game.

Creating a Python Program

Setting Up and Using Replit

  • Sign up or log in to Replit using a Google account.
  • Create a new Replit for Python programming.
  • Interface: code editor, console output, file management.

Writing and Running Code

  • Create variables and understand assignment operators.
  • Use strings and quotes (single and double) in Python.
  • Functions: definition, calling, indentation importance.

Building a Rock Paper Scissors Game

Variables and User Input

  • Use input function to receive data from the user.
  • Store user input in variables.
  • Create functions to organize code.

Using Libraries and Lists

  • Import libraries (e.g., random) to extend functionality.
  • Utilize lists to store multiple values.

Building Game Logic

  • Combine lists and random library for game logic.
  • Implement conditional statements (if, elif, else).
  • Use loops to iterate through options and check win conditions.

Finalizing the Game

  • Implement a function to check the winner.
  • Print results using concatenation and F-strings.

Installing Python Locally

  • Instructions to download and install Python from python.org.
  • Using interactive prompt and setting up Visual Studio Code with Python extension.

Core Python Features

Data Types and Variables

  • Strings, integers, floats, and type conversions.
  • Expressions and statements in Python.
  • Importance of indentation and comments.

Operators

  • Arithmetic, comparison, logical, and bitwise operators.
  • Identity and membership operators (is, in).

Control Structures

  • If, elif, and else statements.
  • Loops: for and while.
  • Break and continue statements.

Python Data Structures

  • Lists: creation, manipulation, and methods (e.g., append, remove).
  • Tuples: immutable sequences.
  • Dictionaries: key-value pairs and methods.
  • Sets: unique collections with set operations.

Functions and Scope

  • Function definition, parameters, and return values.
  • Global vs local variables, scope.
  • Nested functions and closures.

Object-Oriented Programming

  • Classes and objects: defining, instantiating, and methods.
  • Inheritance and method overriding.

Modules and Libraries

  • Importing custom modules and standard libraries (e.g., math, random).
  • Overview of Python's standard library.

Advanced Topics

Argument Handling

  • Using sys module to handle command-line arguments.
  • argparse for more robust argument parsing.

Functional Programming

  • Lambda functions: anonymous functions for small calculations.
  • Map, filter, reduce: applying functions across collections.

Error Handling

  • Try-except blocks to handle exceptions gracefully.
  • Raising and customizing exceptions.

Decorators and Docstrings

  • Enhancing functions with decorators.
  • Using docstrings for documentation.

Final Project: Blackjack Game

Game Structure

  • Use classes to represent main components: Card, Deck, Hand.
  • Implement game logic with object-oriented principles.

Game Mechanics

  • Shuffle and deal cards using the Deck class.
  • Handle player actions and game rules in the Hand class.
  • Implement a game loop in the Game class to manage rounds.

Final Implementation

  • Test the game for different scenarios.
  • Ensure game logic handles edge cases (e.g., busting, blackjack).

Conclusion

  • Recap of Python programming basics.
  • Encouragement to use and expand knowledge for various projects.