Transcript for:
Modding Tutorial for Total Beginners

greetings ladies and gentlemen I'm nurse Girl  creator of the UMC mods for hearts of fire 4   and I welcome you to this modding tutorial for  total beginners this morning tutorial series   will be divided into seven videos first one  serves as an interaction and you will see on   the next slide what invites Us in this video in  the second one we will talk about focuses third   one will be about ideas or national Spirits fourth  will be about events fifth about decisions and six   about localization you can of course after seeing  video number two jump to the video number six and   learn about localization if you want to and the  seventh video will be like a sum up where we will   recap some things and also talk about Phase 2 of  the modding tutorial Series in that we can learn   some more advanced things if you are interested  now taking a look on what will be in this video   there will be some introduction I will tell you  some rules about modding what program to use for   moding we will learn how to use debug mode we  will create our new mod we will will put our   first files into our mode for that I have prepared  a starter pack which I will tell you more about in   a minute and I will explain differences between  mod files and Manila files for Hearts of Iron 4.   so who am I well as I said I'm narsgiel creator  of the vmc mods you can find them on the Steam   Workshop I'm currently preparing to release uumc  2.0 now why am I creating this tutorial because   there are definitely some tutorials already on  the YouTube but in my opinion they are not exactly   suited for the total beginners they were also  created like few years back so something might   have changed and therefore I am creating this  tutorial I am also looking for more models to join   UMC and this tutorial will help me to guide them  if they are if they want to learn how to mod and   well we have already talked about the other two  points so just if you have any question or want to   contact me or want to get that starter pack or you  should join the UMC Discord I'll put the link in   the description also the starter pack sounds like  something you would have to pay for but no no it's   free it's just on my Discord so you can go there  and get it you will see what it does in a minute   it really helps you to get on with your pudding  I myself uh am using that starter pack when I'm   creating new mods so I will tell you some rules of  modding and then I will be gone at least from the   Monitor and we will get to some actual modding so  first rule is that modding is easy really when you   first look at it it might seem like it's something  hard but that's only because you don't know where   to start you know you just have to give it like  I don't know five hours and it will seem easy to   you as well and the modeling is easy because it's  90 in 90 cases just copy and pasting because you   know you are not programming some new websites or  something you are just creating something to the   game and most of the time what you want to create  someone already created so for the beginners I   suggest that when you want to do for example some  Focus you take a look on vanilla files how Paradox   did that focused probably in some similar way and  you just copied it got from that Focus to your own   and well when we are a bit Advanced then you can  like create your own focuses but then again you   are just copy pasting some commands and modifiers  from Wiki or from other focuses third rule never   edit funnel files uh we will explain difference  between mod files and vanilla files in a minute   just know that if you edit vanilla files  oftentimes you have to reinstall the game   fourth rule is what is opened must be closed  that rule is for when we will be modding you   will be using a lot of brackets and when you are  using brackets you open something and then you   have to close it with this special bracket again  if you don't close it your code will be broken   and well it's like you know um one of the most  often cases offline coding error again it will   make more sense when we are actually coding or  modding fifth rule is that you always should use   the debug mode when we are moding because it makes  your modding life a much much easier sixth rule   is that what's behind this magical symbol doesn't  count again we'll explain more when we are modding   that will be all from my face and let's get  to work so what program to use for modding I   personally use notepad plus plus you can get it  for free and it works just fine you can however   use like any program that allows you to modify  your notes again we'll put a link for download   to the description point for the debug mode  alright so to enable debug mode you will go   to your steam pencil file 4 click properties and  then General and here put dot debug now I will   show you a few things what debug does having  debug enabled does a lot of things for example   the error lock shows you here which tells  you about all your problems in the game   you can also for example if you are on the state  with your mouse you can do Ctrl alt and see some   more information about that state which is really  helpful if you open your focus tree you will see   that it every Focus now shows Focus ID which is  again very helpful and perhaps the main thing it   does is that when you change your focus tree  through modding it will immediately put that   change in the game therefore you don't have  to do it through the console commands [Music] like this so as I said always use the debug mode  when you are modding now 0.5 creating your new mod   finally let's do it to create your remote you  start the final four go to all installed mods   upload mode and create a mod now your name is  what you will people see on the Steam Workshop   when you upload it version is just something  like for you so you can put for example one   because it's first version of our mode and  the directory will create the new folder   so let's get name AFK modeling tutorial for  example and here AFK modding to to real and   the text tells you what your mode is focused  on so we will get National focuses advance   um yeah it'll be fine and create a new mod and  our mode has been created before we take a look on   where it is we will have to enable it so you have  your playsets here you can see if4 and if we take   look on places here this is my place at uh nothing  I will use this nothing for the modding tutorial   you can see that we have one new mod we will click  add to the current playset and we have it here you   can also add it to the place and manually if you  go here add more mods and select it through here   now if you have it enabled here in your playset  and you select this playset and start a game you   will have that mode active now let's go to  the 0.6 and put some files into our mode and   also find it I will explain both of these points  together because that will make the most sense   so firstly the official like vanilla herzip iron  4 is located under steam I have it here d um   where is it ah steam then steam apps come on Earth  of iron 4. these are all the files of the vanilla   artzo fan 4. now to find our mod files we will  go to the our computer again to the documents   Paradox Interactive parts of final four and here  you go to mod and here you can see all your mods   your own mods and our the modding tutorial mode  is here and as you can see it's empty currently   I will now explain how to put files into your mod  for that I have to open official Hearts of Iron 4   vanilla files on another tab so if you want to  put any files into your mod it needs to follow   the exact same organization at this at as it is  in uh the vanilla files from the vanilla files   you will be most of the time using this folder  command and then events and then localization   so if you want to for example put like Focus  tree into your mod you will go to the command   National Focus and here all of the focuses that  are current currently in the game are listed   but you can't just like put this file and put it  here no no no no no you have to create the exact   same folders as they are in the vanilla files  so you can see that it's also file for common   uh National focus and here are the focuses  so if you want to put this file into your   mod file do modify it you need to create  common the exact same folder and here National Focus as it is here and only then you  can copy certain focus into it if you want to   for example modify some national Spirits or ideas  you will go through the come on ideas and you can   select which one you want to modify but before  that again you have to have common folder animate   ideas folder and you can put your ideas here  to make your life much easier I've created this   starter pack when we take a look you will see that  it already contains all the most important folders   that will save you a lot of time creating it and  it will be also much easier to navigate through   them because you know it's easier to navigate  through four folders than through like I don't   know 20. so if you download the starter pack  you all you will have to do is just copy those   files and put them here now when we take a look  you will see that in common we have National   Focus uh National Spirits characters decisions  counter leaders and you know other things here   when we take a look on for example the national  focuses you will see that there is already one   file here when you open it you will see oh don't  get scared these are just my explanations we will   go through them in the next video but you can see  that I already prepared some things for you here   another thing I would like to point out is how the  files are working for example if we want to if you   go to the focus and let's put Czechoslovakia  into our combination Focus same as year   if this file has the exact name as the  one in the vanilla files our file will   overwrite the one in the vanilla files but  if you for example change it to I don't know   this uh this file won't override this file and it  will cause a lot of problems because there will   be duplicates duplicated IDs and so on and so on  what I oftentimes do is that I copy Czechoslovakia   the exact Focus then oops delete all of it and  then use my own like name here for example this that way the national focus of Czechoslovakia  basically this empty file will override this file   therefore the game will think that this file is  empty the Czechoslovakian focus is empty and you   can continue doing changes in your like file it's  just something I use uh to better navigate through   my focuses and files and so on and with that  we are at the end of the first video well done   you have managed to create your own mod wasn't  so hard right in the next video we will take a   look on the focuses and it will be probably more  fun now as I said you can get the starter pack on   UMC Discord and if you want to you can support  me on my patreon see you in the next video bye