May 4, 2024
Today's tutorial, presented by Justin Mandulo, focused on integrating the User Messaging Platform (UMP) SDK with a Unity application to manage user consent in compliance with privacy laws. The tutorial used a "Hello World" sample application to illustrate the integration process which includes fetching consent information, presenting a privacy message, initializing the Google Mobile Ads SDK, testing the integration, implementing a privacy options button, and optimizing the integration for both new and returning users.
GatherConsent
helper method to initialize a blank ConsentRequestParameters
.ConsentInformation.update
with callback and request parameters to handle nullable form errors.ConsentForm.load
and show if required within callback.CanRequestAds
helper variable from the GoogleMobileAdsController
class for verification.ConsentDebugSettings
with DebugGeography.EA
to simulate a European user (privacy-regulated region).ConsentDebugSettings
to customize settings.ConsentController
class, manage button enabling based on PrivacyOptionsRequirementStatus
.ConsentForm.showPrivacyOptionsForm
to handle user interactions with the button.The integration of the UMP SDK in a Unity app is crucial for managing user consent effectively and adhering to privacy regulations. Today's walkthrough provided a comprehensive step-by-step guide to implement this integration, alongside methods to optimize and test the setup for an ideal user and developer experience.