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Kinematics Core Concepts

Sep 8, 2025

Overview

This lecture covers the core rules and examples of kinematics in mechanics, focusing on differentiation, integration, graph interpretation, and key equations of motion.

Differentiation & Integration in Kinematics

  • Differentiation is used to find velocity from displacement and acceleration from velocity.
  • Integration is used to find velocity from acceleration and displacement from velocity.
  • Use radians for trigonometry in mechanics-related problems.
  • Displacement (s) is commonly used; velocity (v) = ds/dt; acceleration (a) = dv/dt or d²s/dt².
  • Integration: v = ∫a dt, s = ∫v dt.
  • Average speed = total distance / total time.

Interpreting Kinematics Graphs

  • Displacement-time graph: gradient = velocity; straight line = constant speed; curved line = acceleration; horizontal line = stationary.
  • The maximum point on a displacement-time graph is furthest from the start.
  • Velocity-time graph: gradient = acceleration; area under the graph = displacement; maximum value = fastest speed.
  • Acceleration-time graph: area under the graph = velocity; gradient (jerk) often not required.

SUVAT Equations (Constant Acceleration)

  • SUVAT equations apply only with constant acceleration:
    • v = u + at
    • s = [(u + v)/2] × t
    • v² = u² + 2as
    • s = ut + ½at²
  • s = displacement, u = initial velocity, v = final velocity, a = acceleration, t = time.

Example Problems

  • If s = 3t² – 12, when t = 0, displacement = –12 m, so distance = 12 m (scalar).
  • To find when displacement is 0, solve 0 = 3t² – 12 → t = 2 s.
  • Velocity at t = 2: ds/dt = 6t → 6 × 2 = 12 m/s.
  • Average speed in 3 s: final displacement = 15 m, initial displacement = –12 m, total distance = 27 m; average speed = 27/3 = 9 m/s.
  • Stone projected upward from 13 m with 8 m/s: greatest height = 13 + 3.2 = 16.2 m.
  • Velocity when hitting ground: use v² = u² + 2as with downward acceleration, v = 18 m/s.

Key Terms & Definitions

  • Displacement (s) — distance moved in a specific direction.
  • Velocity (v) — rate of change of displacement.
  • Acceleration (a) — rate of change of velocity.
  • SUVAT equations — set of equations relating s, u, v, a, and t under constant acceleration.
  • Jerk — rate of change of acceleration.

Action Items / Next Steps

  • Practice more kinematics questions, especially using SUVAT equations.
  • Review trigonometry in radians for mechanics.
  • Prepare for next class on further kinematics problem-solving.