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The Evolution of Nintendo's Virtual Console
May 15, 2025
Lecture Notes: Scott's Gaming Console and Virtual Console Commentary
Introduction
Scott humorously suggests a petition to distribute unemployment checks as 3DS eShop cards.
He comments on the complexity of owning multiple video game consoles.
Emphasizes the convenience of having legacy content on new gaming systems.
Convenience of New Systems
Playing old games on new systems is convenient and reduces the hassle of using old consoles.
Re-releases of old games have been happening for decades, starting from arcade games to NES.
Evolution of Re-Releases
Early Re-Releases:
Arcade games on NES, NES games on SNES.
PlayStation Era:
Repackaging of SNES games on PS1.
Xbox Live Arcade:
Changed game re-releases with downloadable titles.
Wii Virtual Console:
Offered a large selection of downloadable classic games.
Wii's Virtual Console
Launched with games from NES, SNES, N64, and Sega Genesis.
Third-party support was significant, including TurboGrafx 16 and Neo Geo.
NES games were the most abundant, N64 had limited releases.
Some games were delisted over time.
Nintendo 3DS and Virtual Console
Introduced Game Boy and Game Boy Color games.
NES games and SNES games (new 3DS models only) were later added.
GBA games were offered only to early adopters (ambassadors).
Wii U's Virtual Console
Initially used Wii Mode for VC games.
Official VC launched in 2013 but lacked excitement due to repeated releases from Wii.
Systems available: NES, SNES, GBA, N64, DS, and eventually TurboGrafx.
NES and N64 games had poor visual quality on Wii U.
Notable releases included EarthBound and Duck Hunt.
Critique of Virtual Console Over Time
Wii had the most comprehensive VC experience.
3DS and Wii U had omissions and limitations.
Current trends focus on collections and subscription services rather than individual releases.
NES game nostalgia diminishing; demand for N64, GameCube, and Wii era games is rising.
Conclusion
Scott expresses nostalgia for the Virtual Console era, despite its decline in quality over time.
Criticizes current Nintendo's approach to re-releasing games.
Humorous end asking the general population about the lack of Yoshi's Cookie on Wii U Virtual Console.
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Full transcript