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The Evolution of Nintendo's Virtual Console

May 15, 2025

Lecture Notes: Scott's Gaming Console and Virtual Console Commentary

Introduction

  • Scott humorously suggests a petition to distribute unemployment checks as 3DS eShop cards.
  • He comments on the complexity of owning multiple video game consoles.
  • Emphasizes the convenience of having legacy content on new gaming systems.

Convenience of New Systems

  • Playing old games on new systems is convenient and reduces the hassle of using old consoles.
  • Re-releases of old games have been happening for decades, starting from arcade games to NES.

Evolution of Re-Releases

  • Early Re-Releases: Arcade games on NES, NES games on SNES.
  • PlayStation Era: Repackaging of SNES games on PS1.
  • Xbox Live Arcade: Changed game re-releases with downloadable titles.
  • Wii Virtual Console: Offered a large selection of downloadable classic games.

Wii's Virtual Console

  • Launched with games from NES, SNES, N64, and Sega Genesis.
  • Third-party support was significant, including TurboGrafx 16 and Neo Geo.
  • NES games were the most abundant, N64 had limited releases.
  • Some games were delisted over time.

Nintendo 3DS and Virtual Console

  • Introduced Game Boy and Game Boy Color games.
  • NES games and SNES games (new 3DS models only) were later added.
  • GBA games were offered only to early adopters (ambassadors).

Wii U's Virtual Console

  • Initially used Wii Mode for VC games.
  • Official VC launched in 2013 but lacked excitement due to repeated releases from Wii.
  • Systems available: NES, SNES, GBA, N64, DS, and eventually TurboGrafx.
  • NES and N64 games had poor visual quality on Wii U.
  • Notable releases included EarthBound and Duck Hunt.

Critique of Virtual Console Over Time

  • Wii had the most comprehensive VC experience.
  • 3DS and Wii U had omissions and limitations.
  • Current trends focus on collections and subscription services rather than individual releases.
  • NES game nostalgia diminishing; demand for N64, GameCube, and Wii era games is rising.

Conclusion

  • Scott expresses nostalgia for the Virtual Console era, despite its decline in quality over time.
  • Criticizes current Nintendo's approach to re-releasing games.
  • Humorous end asking the general population about the lack of Yoshi's Cookie on Wii U Virtual Console.