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Uniform Acceleration and Kinematic Equations

Aug 6, 2025

Overview

This lecture covers the concept of uniform (constant) acceleration, the derivation and use of kinematic equations, and the steps for translating a word problem into mathematical form to solve physics motion problems.

Uniform Acceleration Basics

  • Uniform acceleration means an object's velocity changes at a constant rate over time.
  • Race cars starting from rest exemplify constant acceleration as they increase speed steadily.
  • Kinematics is the study of motion without considering its causes (forces).

Kinematic Equations and Motion Descriptors

  • Kinematic equations describe motion using five key variables: initial velocity (vâ‚€), final velocity (v), acceleration (a), time (t), and displacement (Δx).
  • These equations only apply when acceleration is constant.
  • The variables represent vector quantities (they have magnitude and direction).

Derivation and Types of Kinematic Equations

  • Four main equations exist, each omitting one variable for use in different problem scenarios.
    1. Displacement-independent: v = v₀ + at
    2. Acceleration-independent: Δx = ½(v + v₀)t
    3. Final velocity-independent: Δx = v₀t + ½at²
    4. Time-independent: v² = v₀² + 2aΔx
  • Equations are derived using calculus (integration) under the assumption that initial time is zero.

Steps to Solve Uniform Acceleration Problems

  • Read the problem carefully to understand the situation and identify objects and quantities.
  • List all given values with correct units and assign variable symbols.
  • Clearly state what is being asked for (the unknown).
  • Select the most appropriate kinematic equation that includes the knowns and the unknown.
  • Convert units as needed for consistency (e.g., km/h to m/s).

Sample Problem Breakdown

  • Example: "A car accelerates from rest to 60 km/h in 10 seconds; find acceleration."
  • Identify: vâ‚€ = 0, v = 16.67 m/s (converted from 60 km/h), t = 10 s, a = ?
  • Use: v = vâ‚€ + at ⇒ a = (v - vâ‚€)/t
  • Solution: a = (16.67 - 0)/10 = 1.67 m/s²

Key Terms & Definitions

  • Uniform Acceleration — Acceleration that remains constant over time.
  • Kinematics — The study of motion without regard to its causes.
  • Displacement (Δx) — Change in position of an object.
  • Vector Quantity — A quantity with both magnitude and direction.
  • Instantaneous Acceleration — The rate of change of velocity at a specific instant.
  • Integration — Mathematical process to sum infinitesimal changes, used to derive equations.

Action Items / Next Steps

  • Practice using the four kinematic equations to solve uniform acceleration problems.
  • Convert all motion variables to SI units before solving.
  • Review derivations and ensure understanding of when each equation is applicable.