Instruments of Destruction Showcase

Jul 11, 2024

Instruments of Destruction Showcase

Key Highlights

SEMH Neon Sentinel by A Rod

  • Description: Made of LED panels, has various controls and automatic actions.
  • Features: Orb controls, Force claws, Melt cannons, and Melt a breath.
  • Performance: Initially caused game freezes, but now updated and functional.
  • Observations: Claws move independently, and have a sense of where buildings are.

Unauthorized Project 01 by Want Candy Please

  • Description: A ball-like structure with destructive capabilities.
  • Functions: Hover ability, shock wave generator (key R and F).
  • Features: Seat falls out on activation, capable of simple but effective destruction.

Pyramid by Agent Taco

  • Description: Small pyramid, various attacks (automatic).
  • Modes: Judgment, Supreme Sandstorm, Reign of Hell and Fire.
  • Functions: Kraken spawn and control, sequential phase attacks.
  • Observations: Some controls and functions are misaligned.

Fully Posable Manig by Incognit Codex

  • Description: Detailed human-like figure, work in progress.
  • Features: Movable jaw, arms, and realistic neck motions.
  • Issues: Some functionalities are broken or not working as intended.

Repulsor Driver by Shimkin

  • Description: Traditional destruction creation with saw blades and turbines.
  • Performance: High speed and effective building destruction.
  • Observations: Dash key conflict affecting weapon controls.

Skeletron by Gator

  • Description: Skeleton with unique features like blood spurts and phase changes.
  • Modes: Head spin, arm movements, skull shooting.
  • Effects: Realistic movement and impressive design.

City Sweeper by Stefan

  • Description: Spiky ball capable of destruction with unique noise effects.
  • Functions: Sweep spikes, release spikes with sound effects.
  • Features: Invisible cables, unusual noise creation.

After Image by Undead

  • Description: Video game character-like figure with laser hat and chain hair.
  • Modes: Dash attack, Fruit Ninja, Mega strike.
  • Features: Delayed effect slice, explosive droppings, high mobility.

Apis Atomica by A Rod

  • Description: Bumblebee-like creation with functionalities mimicking bee behavior.
  • Features: Ascend/descend, sting, accumulate debris.
  • Performance: Collects debris, possibly triggers "honey overload."

Conclusion

  • Diverse range of creations showcasing the game's limitless potential.
  • Each creation has unique features and distinct destructive capabilities.
  • Observations include design complexity, functionality, and game performance.

Favorite Creation

  • Readers are encouraged to comment on their favorite creation from the showcase.

Video credits: Scrapman

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