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Fundamentals of Object-Oriented Programming

May 4, 2025

Object-Oriented Programming

Introduction

  • Importance of Object-Oriented Programming System (OOPS)
    • Modern programming languages are based on it.
    • Necessary knowledge for placement and interviews.

Class and Object

  • Class: A blueprint for solving real-world problems through coding.
  • Object: An instance of a class, with properties and methods.

Constructors

  • Special types of functions for creating objects.
  • Three types:
    1. Non-parameterized constructors
    2. Parameterized constructors
    3. Copy constructors

Destructors

  • Useful for the destruction of objects.
  • In Java, there is a garbage collector, no need for manual destruction.

Polymorphism

  • The ability to perform a task in different ways.
  • Two types:
    1. Compile-time (function overloading)
    2. Runtime (function overriding)

Inheritance

  • Utilizing the properties of one class in another class.
  • Types:
    1. Single-level
    2. Multi-level
    3. Hierarchical
    4. Hybrid

Access Modifiers

  • Control the accessibility of data:
    • Public
    • Private
    • Protected
    • Default

Encapsulation

  • Binding data and code into a single unit.
  • Helps in data hiding.

Abstraction

  • Hiding unnecessary information and providing necessary information.
  • Abstract classes and interfaces in Java are examples of this.

Interface

  • An important concept of object-oriented programming.
  • Overcomes the lack of multiple inheritances.

Static Keyword

  • Useful to denote class-level properties and methods.
  • Saves memory.

Conclusion

  • All concepts of OOPS are extremely important for interviews and practical programming.

Through these notes, we have understood the fundamental concepts of object-oriented programming, which will help solve future programming challenges.