Object-Oriented Programming
Introduction
- Importance of Object-Oriented Programming System (OOPS)
- Modern programming languages are based on it.
- Necessary knowledge for placement and interviews.
Class and Object
- Class: A blueprint for solving real-world problems through coding.
- Object: An instance of a class, with properties and methods.
Constructors
- Special types of functions for creating objects.
- Three types:
- Non-parameterized constructors
- Parameterized constructors
- Copy constructors
Destructors
- Useful for the destruction of objects.
- In Java, there is a garbage collector, no need for manual destruction.
Polymorphism
- The ability to perform a task in different ways.
- Two types:
- Compile-time (function overloading)
- Runtime (function overriding)
Inheritance
- Utilizing the properties of one class in another class.
- Types:
- Single-level
- Multi-level
- Hierarchical
- Hybrid
Access Modifiers
- Control the accessibility of data:
- Public
- Private
- Protected
- Default
Encapsulation
- Binding data and code into a single unit.
- Helps in data hiding.
Abstraction
- Hiding unnecessary information and providing necessary information.
- Abstract classes and interfaces in Java are examples of this.
Interface
- An important concept of object-oriented programming.
- Overcomes the lack of multiple inheritances.
Static Keyword
- Useful to denote class-level properties and methods.
- Saves memory.
Conclusion
- All concepts of OOPS are extremely important for interviews and practical programming.
Through these notes, we have understood the fundamental concepts of object-oriented programming, which will help solve future programming challenges.