Lecture Notes: Freely Falling Objects
Introduction to Free Fall
- Definition: An object is in free fall if it's only influenced by gravity.
- No other forces acting on it (e.g., air resistance, buoyancy).
- Examples: A heavy ball and feathers in a vacuum fall at the same rate.
Acceleration Due to Gravity
- Standard acceleration: 9.8 meters per second squared (m/s²) downward.
- In class, we use: 9.81 m/s².
- Acts towards the center of the Earth.
- Mass and size do not affect the rate of fall.
Examples of Free Fall
1. Dropped Objects
- Initial velocity = 0.
- Objects like an elephant and a coin fall with same acceleration (9.8 m/s²).
2. Objects with Non-Zero Initial Velocity
- Example: Cannon shooting downward.
- Initial speed: 3 m/s.
- Velocity increases as it falls (vector grows); acceleration remains constant.
3. Pop-Up (Thrown Upwards)
- Objects thrown upwards are also in free fall immediately after leaving the hand.
- Initial velocity (v₀) is positive.
- Gravity decreases upward velocity until it reaches zero (maximum height), then increases as it falls back down.
Motion Graphs for Free Fall
Position vs. Time
- Initial velocity creates a rise (upwards motion) until maximum height is reached.
- Symmetry around maximum height in the graph.
Velocity vs. Time
- Starts at initial velocity (v₀), decreases to zero at max height.
- Continues decreasing (negative) as the object falls back down.
- Symmetry in velocity at each point up/down the path.
Acceleration vs. Time
- Constant: 9.8 m/s² downwards.
Symmetry in Motion
- Velocity symmetry: At any height, object has the same speed going up as going down, but with opposite signs.
- Example: Thrown at 29.4 m/s up, comes down at -29.4 m/s.
- At each point: Speed is the same, velocity differs in direction.
These notes provide a summary of key concepts related to freely falling objects, illustrating how gravity affects motion irrespective of an object's mass or size.