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Software Design Patterns
Jul 11, 2024
Software Design Patterns
Introduction
Junior developers' code often likened to Play-Doh snakes.
Senior developers' code compared to the Sistine Chapel.
Principal engineers revert to simple patterns for maintainability.
Lecture will cover 10 software design patterns, including pros and cons.
Patterns categorized:
Creational (object creation)
Structural (object relationships)
Behavioral (object communication)
Importance of Design Patterns
Influential text:
Design Patterns
by the Gang of Four.
Design patterns help solve recurring problems in programming.
Key to being a proficient software engineer: problem-solving, not syntax memorization.
Singleton Pattern
Only one instance of an object can be created.
JavaScript example: global object vs singleton class.
Use language features before patterns to avoid unnecessary boilerplate.
Prototype Pattern
Alternative to inheritance: clones objects instead of creating class hierarchies.
JavaScript supports prototypal inheritance natively.
Use
Object.create
to set up inheritance from a prototype object.
Builder Pattern
Construct objects step-by-step using methods instead of constructors.
Useful for managing complex object creation processes.
Method chaining allows for the accumulation of settings/options.
Factory Pattern
Uses methods to instantiate objects, avoiding the
new
keyword.
Ideal for cross-platform apps with different implementations for iOS and Android.
Facade Pattern
Simplifies complex systems by providing a simple API.
Example: Simplifying electrical and plumbing operations in a house with a single interface.
Common in many JavaScript packages (e.g., jQuery).
Proxy Pattern
Acts as a substitute for another object.
Example: Vue.js reactivity system uses proxies to intercept data changes and update the UI.
Useful for large objects to simulate the original without duplicating.
Iterator Pattern
Traverses collections of objects.
Custom iterator in JavaScript can implement a range function with
next
and
done
properties.
Supports loops like
for...of
using symbol iterator.
Observer Pattern
One-to-many relationship: multiple objects subscribe to events from a single object.
Used in reactive systems like Firebase and RxJS for real-time updates.
Subject
class in RxJS allows multiple subscriptions and broadcast changes.
Mediator Pattern
Manages complex communication between many objects.
Example: Air traffic controller managing airplane and runway interactions.
Middleware in Express.js as mediator for HTTP requests and responses.
State Pattern
Represents an object's behavior based on its state.
Avoids complex conditional logic by using state-specific classes.
Example: Different behaviors based on an object's mood/state using finite state machines.
Conclusion
Design patterns can significantly simplify complex code and make it more maintainable.
Practical real-world implementations illustrate the utility of each pattern.
Further learning recommended on additional design patterns.
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Full transcript