12 Rules for Life, Dr. K Style

Jul 15, 2024

12 Rules for Life, Dr. K Style

Introduction

  • Question: Where do ideas about the rules of life and effortlessness come from?
  • Context: Inspired by Jordan Peterson's 12 Rules for Life.
  • Note: Dr. K creates rules as a meme.

Rule 1: Spawning and RNG

  • Spawn points in life are random (RNG).
  • Stats: race, gender, socioeconomic status, etc., are uncontrollable.
  • Concept of karma: control how you play the hand you're dealt.

Rule 2: Life is a Sandbox Game

  • Life isn't supposed to be anything specific; it's a sandbox.
  • You're entitled to shape it how you want.
  • Let go of expectations and focus on reality.

Rule 3: Choose Your Game Mode (PvP or Co-op)

  • Decide whether to help or harm others.
  • Choose collaboration (co-op) or competition (PvP).
  • Actions and attitudes shape the game mode.

Rule 4: World Bosses and Collective Action

  • Some problems are too large to tackle alone (e.g., misogyny, climate change).
  • Collective effort is needed, even if individual contributions feel insufficient.
  • Metaphor: single snowflake vs. an avalanche.

Rule 5: No Respawn & Server Lifetime

  • One life only, no respawning.
  • Average lifespan: 72 years.
  • Importance of making the best use of time.

Rule 6: Static XP Requirement

  • Time to learn is consistent across ages.
  • Lifelong learning is possible; no content expiration.
  • Skills and knowledge can be acquired at any stage.

Rule 7: Beware of Walkthrough Sellers

  • Caution against those offering life