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Socket Programming
Jun 4, 2024
Socket Programming
Overview
Sockets: API between application layer code and transport layer services in Internet architecture.
Topics Covered:
Socket abstraction
Programming UDP and TCP sockets
Example of a simple client-server application in Python using sockets
Importance of Sockets
Only API between application layer and transport layer.
Needed to access the Internet's transport layer services to send application layer messages.
Application written in user space; transport layer operates within the OS.
Interface between the application layer program and the transport layer within the OS.
Transport Layer Services
TCP (Transmission Control Protocol)
Reliable
Congestion-controlled
Flow-controlled
Byte-stream oriented
Data transfer from one process to another
UDP (User Datagram Protocol)
Datagram-oriented
Unreliable service
Possible data loss/order misordering
No connection (no handshaking)
Example: Simple Client-Server Application
UDP
Client:
Reads characters from keyboard, sends to server
Server:
Receives data, converts to uppercase, sends back
Client:
Receives modified data and displays it
Note:
No IP directory service (must know IP and port)
UDP service: IP address/port must be explicitly included
Client socket created without specifying port (OS can assign)
TCP
Connection-oriented
: Requires handshake before data flow
Server opens a "welcoming" socket for initial contact
Creates new socket for each client post-handshake
New socket uses same port as welcoming socket
Reliable in-order byte stream transfer
Programming Example
UDP Client
Include Python socket module
Specify server name and port
Create UDP socket
Get user input and use
sendto
to send it
Receive reply via
recvfrom
Print message and close socket
UDP Server
Include Python socket module
Create UDP socket
Bind socket to specific port
Enter loop to wait for client messages
Translate messages to uppercase and send back
Close connection socket post-exchange
TCP Client
Include Python socket module
Specify server name and port
Create TCP socket
Connect to server using
connect
Send input message using
send
Receive reply using
recv
Print message and close socket
TCP Server
Include Python socket module
Create TCP socket
Bind socket to port
Listening mode
Accept client connections (creates new socket)
Read, process, send reply, and close new socket
Highlights
TCP: Uses
accept
for creating a socket post-client connection
UDP: Uses
recvfrom
and
sendto
Application Layer Recap
Basic Structuring
: Client-server vs Peer-to-Peer
Application Requirements
Delay, reliable data transfer, bandwidth
Transport Services
: TCP (reliable) vs UDP (unreliable)
Application Layer Protocols
: HTTP, SMTP, DNS, BitTorrent, etc.
Video Streaming
Timing considerations, CDNs
Socket Programming Steps
Sockets API, abstraction, using UDP and TCP
Protocols Overview
Client-server interaction
Protocol message format (header + payload)
Key Themes
Centralized vs decentralized
Stateful vs stateless
Scalability, reliable data transfer
Pushing complexity to the network edge
Next Topic
Moving down to the transport layer
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