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Designing an Audio Product for Meta
Jul 27, 2024
Designing an Audio Product for Meta
Speaker Introduction
Bala, Product Manager at Meta
Previous experience with Amazon and Morgan Stanley Wealth Management
Utilizes exponent mock interview videos for interview prep.
Objective
Discussion on designing an audio product for Meta.
Structure: Why build an audio product, target users, pain points, and potential solutions.
Why Build an Audio Product?
Market Trends
:
Significant growth in audio consumption (e.g., Spotify's 50% increase in paid subscribers).
Audio creates sticky habits: people return to content they enjoy.
Post-COVID Relevance
:
Audio consumption can be passive and done while multitasking (e.g., commuting, shopping).
Aligning with Meta's Mission
:
Media consumption fosters bonding and community building.
Direct connection between shared audio experiences and community building.
Target Users
Ecosystem Players
:
Listeners, Creators, Platforms (Spotify, Apple iTunes, etc.)
User Focus
:
Emphasis on listeners, as they are the main consumers driving engagement.
User Segmentation
By Demographics
:
Teens and Young Adults (12-34)
Adults (35-55+)
By Audio Type
:
Music
Spoken Word (Podcasts and audiobooks)
Live Radio
Focus Segmentation
:
Teens and Young Adults who listen to podcasts (86% engagement)
Pain Points Identified
Discovery Issues
:
Lack of contextual and proactive recommendations.
Isolation in Experience
:
Difficulty maintaining engagement during audio consumption.
Lack of Connection
:
Challenges in forming personal bonds with content creators.
Portability Issues
:
Difficulty transitioning audio across devices.
Sharing Limitations
:
Inability to share clips or favorite moments.
Prioritized Pain Points
Isolation/Boredom during listening
Difficulty in sharing snippets of audio content.
Alignment with Meta's mission to foster community.
Product Vision
Help users feel closer together through engaging audio listening experiences.
Proposed Solutions
Communal Listening
:
Similar to Watch Together on Messenger; allows multiple users to listen to audio together.
Interactive Audio
:
Features audience engagement during audio experience (e.g., polls, leaderboards).
Immersive Audio
:
Utilize AR/VR to enhance audio experiences.
Audio Sharing
:
Enable easy sharing of audio clips via Instagram or Facebook stories/reels.
Prioritization of Solutions
Communal Listening and Audio Sharing for closer alignment with community-building objectives.
User Experience Journey
Communal Listening
:
Integrated within Messenger, allows for group audio consumption like a social activity.
Audio Sharing
:
Easy method to clip and share audio content with friends and followers.
Trade-offs and Challenges
Addressing potential risks:
External partnerships and dependencies for podcasts
Building a robust audio content library.
General Interview Tips
Approach as if solving a real-world problem, not just an interview task.
Explain the thought process and reasoning behind decisions.
Focus on trade-offs and their implications during discussions.
Conclusion
Emphasized strong connection between proposed solutions and Meta's mission.
Recommended prioritizing user engagement through communal experiences.
Closing Remarks
Viewers encouraged to apply the frameworks discussed in their product management interviews.
Additional resources available at tryexponent.com to aid in preparation for similar interviews.
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Full transcript