Jakob Nielsen's Usability Heuristics Overview

Aug 1, 2024

Usability Heuristics by Jakob Nielsen

Overview

  • Created in 1994 by Danish usability expert Jakob Nielsen.
  • Heuristics are high-level principles applicable to various user interfaces.
  • Usability and user experience (UX) are closely related; good usability leads to good UX.

Key Concepts

  • Usability: Ease of use of a product.
  • Value: The benefit provided to users (e.g., buying tickets).
  • Interface: The means through which users interact with the product.
  • Brand: User experience can also be influenced by brand reputation.

Elements to Measure User Experience

  • Usability
  • Value provided by the product
  • Interface design
  • Brand reputation

Categories of Heuristics

  1. Familiarity
  2. Empowerment of Users
  3. Clarity
  4. Error Prevention

Detailed Usability Heuristics

Category 1: Familiarity

  1. Visibility of System Status

    • Example: iPhone home screen displaying status indicators (time, Wi-Fi, battery, etc.).
    • Important for providing real-time feedback to users.
  2. Match Between System and the Real World

    • Example: Online payment forms resemble physical credit card usage; e-commerce terms like "shopping cart" mirror real-world experiences.
  3. Recognition Rather than Recall

    • Recognizing a file in Sketch instead of recalling its location.
    • Easier for users to process information quickly.

Category 2: Empowerment of Users

  1. User Control and Freedom

    • Example: iPhone home button to exit undesirable states; Gmail's undo send feature.
  2. Flexibility and Efficiency of Use

    • Catering to both beginners and advanced users.
    • Examples: Keyboard shortcuts in various applications.
  3. Help and Documentation

    • Not all products require help documentation; simpler products are intuitive.
    • Complex products (e.g., Slack) benefit from clear documentation.

Category 3: Clarity

  1. Consistency and Standards

    • Example: Google apps using material design for uniformity across platforms.
    • Consistency aids in user comprehension.
  2. Aesthetics and Minimalist Design

    • Example: iOS control center's clean interface without unnecessary text.
    • Focus on clarity and ease of use through visual design.

Category 4: Error Prevention

  1. Error Prevention

    • Example: Password creation screens showing criteria met, preventing errors.
  2. Help Users Recognize, Diagnose, and Recover from Errors

  • Example: Google Maps providing suggestions for misspellings or errors in place names.

Conclusion

  • Usability heuristics are valuable tools for assessing and improving user interfaces.
  • Encouraged to explore experiences with usability heuristics and their applicability.