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Notes on Seijun Drop Gameplay by Brando
Jul 26, 2024
Notes on Seijun Drop Gameplay by Brando
Introduction
Game: Seijun Drop
Genre: Horror, Japanese Game
Requested by viewer on Instagram: Nyonge Shibuya
Starting with an intro and viewer roll call
Game Overview
Players take on the role of
Sugumi Yoneda
, a high school student.
Summer break is coming to an end, and there's a rumor about a haunted building.
New student introduced:
Yuiko Awashima
.
Awashima's brother, Yuta, goes missing in an old, haunted apartment building.
Game Mechanics
Aim to explore the horror-themed environment.
Witness scary
2D graphics
reminiscent of
PS2 games
.
Stamina mechanic
: Players have limited stamina for running and exploring.
Main Plot Points
Exploration of the eerie apartment building begins.
Discovering
locks
, keys, and newspapers pointing to local legends about the Yakuza (gangsters) and ghosts.
Encounter with various characters including Awashima, who has her own secrets.
Gameplay features puzzles and exploration to find items and unlock doors.
Key Characters
Sugumi Yoneda
- Protagonist.
Yuiko Awashima
- New student connected to the missing brother.
Other classmates involved in the plot.
Gameplay Highlights
Encountering elements of
horror
as characters explore through the building.
Horror elements include strange noises and ghostly figures appearing.
The narrative reveals deeper storylines involving ancient Japanese spirits like
Teke-teke
(a woman who became a ghost).
Ending Scenarios
Two major endings explored:
Bad Ending
: Killing Awashima leads to horrifying revelations.
Good Ending
: Not responding to threats effectively leads to player’s survival while delving into the mysteries.
Final scenes suggest that Awashima’s presence lingers beyond death and acceptance at school fades away.
Themes and Motifs
The psychological and supernatural aspects of fear
Connection to Japanese urban legends and horror fiction.
The impact on personal relationships through trauma and secrets.
Conclusion
Brando summarizes the game and encourages further exploration by viewers.
Themes of horror are deeply rooted in Japanese folklore, raising questions about identity and reality through game mechanics and storytelling.
📄
Full transcript