Notes on Seijun Drop Gameplay by Brando

Jul 26, 2024

Notes on Seijun Drop Gameplay by Brando

Introduction

  • Game: Seijun Drop
  • Genre: Horror, Japanese Game
  • Requested by viewer on Instagram: Nyonge Shibuya
  • Starting with an intro and viewer roll call

Game Overview

  • Players take on the role of Sugumi Yoneda, a high school student.
  • Summer break is coming to an end, and there's a rumor about a haunted building.
  • New student introduced: Yuiko Awashima.
  • Awashima's brother, Yuta, goes missing in an old, haunted apartment building.

Game Mechanics

  • Aim to explore the horror-themed environment.
  • Witness scary 2D graphics reminiscent of PS2 games.
  • Stamina mechanic: Players have limited stamina for running and exploring.

Main Plot Points

  • Exploration of the eerie apartment building begins.
  • Discovering locks, keys, and newspapers pointing to local legends about the Yakuza (gangsters) and ghosts.
  • Encounter with various characters including Awashima, who has her own secrets.
  • Gameplay features puzzles and exploration to find items and unlock doors.

Key Characters

  • Sugumi Yoneda - Protagonist.
  • Yuiko Awashima - New student connected to the missing brother.
  • Other classmates involved in the plot.

Gameplay Highlights

  • Encountering elements of horror as characters explore through the building.
  • Horror elements include strange noises and ghostly figures appearing.
  • The narrative reveals deeper storylines involving ancient Japanese spirits like Teke-teke (a woman who became a ghost).

Ending Scenarios

  • Two major endings explored:
    • Bad Ending: Killing Awashima leads to horrifying revelations.
    • Good Ending: Not responding to threats effectively leads to player’s survival while delving into the mysteries.
  • Final scenes suggest that Awashima’s presence lingers beyond death and acceptance at school fades away.

Themes and Motifs

  • The psychological and supernatural aspects of fear
  • Connection to Japanese urban legends and horror fiction.
  • The impact on personal relationships through trauma and secrets.

Conclusion

  • Brando summarizes the game and encourages further exploration by viewers.
  • Themes of horror are deeply rooted in Japanese folklore, raising questions about identity and reality through game mechanics and storytelling.