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Evolution and Mechanics of Fighting Games
Feb 5, 2025
Fighting Game Lecture Notes
Introduction to 2xKO
Riot Games revealed gameplay trailer for
2xKO
.
It was described as a
Tekken-like
by a Reddit user, causing frustration among fighting game fans.
Comparison of fighting games to other genres, such as music (e.g., rock genres).
Archetype of Fighting Games
Street Fighter II The World Warrior
(1991) as the archetype for modern fighting games.
Inspired by earlier games like
Karate Champ
and
YR Kung Fu
.
SFII sold over
22 million copies
.
Key gameplay features:
Character select screen.
Life bars depleting to indicate KO.
Versus mode as a defining characteristic.
Gameplay Mechanics of Street Fighter II
2D Fighting Game Mechanics
:
Side perspective with character movement.
Jumping mechanics (neutral, forward, back).
Blocking system based on directional input (hold back to block).
Introduction of concepts:
Cross-ups
– misleading opponents on blocking direction.
Mix-ups
– confusing the opponent on whether to block high or low.
Combos
– chaining attacks after a knockdown.
Cancelling
– starting a new attack before the previous one finishes.
Evolution of Fighting Games
Mortal Kombat (1992)
:
Different blocking mechanics (block button instead of directional).
Unique mix-up opportunities.
SNK Innovations
:
Introduction of mechanics like dashing, super moves, and team battles with KOF series.
Anime Fighters
:
Games like
Guilty Gear
introduced air dashing, double jumps, and combo-breaking mechanics.
More complex interactions and combo systems.
Distinguishing Genres
3D Fighting Games
:
Virtua Fighter
as the first 3D fighting game, emphasizing realism and martial arts.
Introduced mid attacks and attack strings, changing the blocking dynamics.
Tag Fighters
:
Marvel vs. Capcom
series established tag mechanics allowing players to switch characters mid-fight.
Platform Fighters
:
Super Smash Bros.
deviated significantly from traditional fighting game mechanics with percentage-based elimination.
2xKO Specifics
2xKO Mechanics
:
Blends features of
Versus
and
Anime
style fighting games.
Tag fighter system requiring selection of two characters.
Various defensive and offensive mechanics, including dynamic saves and retreating guard.
Duo mode for cooperative play.
Designed to be accessible with simple mechanics and free-to-play structure.
Conclusion
Understanding the evolution of fighting games helps appreciate new titles like
2xKO
.
Accessibility and complexity play significant roles in engaging players.
Overall fighting game culture is likened to the diversity in music genres.
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