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Evolution and Mechanics of Fighting Games

Feb 5, 2025

Fighting Game Lecture Notes

Introduction to 2xKO

  • Riot Games revealed gameplay trailer for 2xKO.
  • It was described as a Tekken-like by a Reddit user, causing frustration among fighting game fans.
  • Comparison of fighting games to other genres, such as music (e.g., rock genres).

Archetype of Fighting Games

  • Street Fighter II The World Warrior (1991) as the archetype for modern fighting games.
    • Inspired by earlier games like Karate Champ and YR Kung Fu.
    • SFII sold over 22 million copies.
  • Key gameplay features:
    • Character select screen.
    • Life bars depleting to indicate KO.
    • Versus mode as a defining characteristic.

Gameplay Mechanics of Street Fighter II

  • 2D Fighting Game Mechanics:
    • Side perspective with character movement.
    • Jumping mechanics (neutral, forward, back).
    • Blocking system based on directional input (hold back to block).
  • Introduction of concepts:
    • Cross-ups – misleading opponents on blocking direction.
    • Mix-ups – confusing the opponent on whether to block high or low.
    • Combos – chaining attacks after a knockdown.
    • Cancelling – starting a new attack before the previous one finishes.

Evolution of Fighting Games

  • Mortal Kombat (1992):
    • Different blocking mechanics (block button instead of directional).
    • Unique mix-up opportunities.
  • SNK Innovations:
    • Introduction of mechanics like dashing, super moves, and team battles with KOF series.
  • Anime Fighters:
    • Games like Guilty Gear introduced air dashing, double jumps, and combo-breaking mechanics.
    • More complex interactions and combo systems.

Distinguishing Genres

  • 3D Fighting Games:
    • Virtua Fighter as the first 3D fighting game, emphasizing realism and martial arts.
    • Introduced mid attacks and attack strings, changing the blocking dynamics.
  • Tag Fighters:
    • Marvel vs. Capcom series established tag mechanics allowing players to switch characters mid-fight.
  • Platform Fighters:
    • Super Smash Bros. deviated significantly from traditional fighting game mechanics with percentage-based elimination.

2xKO Specifics

  • 2xKO Mechanics:
    • Blends features of Versus and Anime style fighting games.
    • Tag fighter system requiring selection of two characters.
    • Various defensive and offensive mechanics, including dynamic saves and retreating guard.
    • Duo mode for cooperative play.
  • Designed to be accessible with simple mechanics and free-to-play structure.

Conclusion

  • Understanding the evolution of fighting games helps appreciate new titles like 2xKO.
  • Accessibility and complexity play significant roles in engaging players.
  • Overall fighting game culture is likened to the diversity in music genres.