Monster Hunter Mechanics: Understanding Damage
Presenter: JW
Overview
- Explanation of how damage works in Monster Hunter, focusing on raw and element damage.
- Aim to keep the explanation simple and understandable.
Key Concepts
Damage Components
- Raw Damage: The main physical damage dealt by weapons.
- Element Damage: Additional damage type related to elements (e.g., fire, ice).
- Total Damage: Combination of raw damage and element damage.
Hit Zone Values (HZV)
- Found in Hunter's notes, showing physiology for each monster.
- Indicates percentage of damage dealt to different monster body parts.
- Example: 75% HZV means 75% of damage is applied.
- Important for both raw and element damage.
- Element Hit Zone Value of zero means no element damage applied.
Raw Damage Mechanics
Motion Value
- Modifier that determines the damage each attack will do.
- Stronger attacks have higher motion values.
Sharpness
- Levels of sharpness have multipliers affecting damage.
- No effect on bows or bowguns.
Affinity
- Affects critical hits, increasing damage by 25%.
- Can be increased further by crit boost skills.
Additional Factors
- Damage can be modified by armor skills, weapon mechanics, and Dango buffs.
Element Damage Mechanics
Element Modifiers
- Similar to motion value but specifically for element damage.
Sharpness and Element
- Sharpness affects element damage similarly, with different modifiers.
Critical Hits and Element
- Normally do not affect element damage unless using the critical element skill.
Element Hit Zone
- Same concept as raw hit zones but specific to element damage.
Element Vs. Raw
Frequency of Attacks
- Element damage is efficient with weapons that attack frequently.
- Element modifiers don’t scale like motion values.
- Multi-hit attacks apply a higher percentage of element damage.
Example Calculation
- Example provided shows how raw damage (370) works with hit zones (100% raw hit zone).
- Demonstrates how all factors combine for final damage output.
Conclusion
- Clear understanding of how both raw and element damages are calculated.
- Importance of hit zones and attack modifiers in optimizing damage.
- Encouragement to utilize this knowledge in gameplay for better performance.
Note: The explanation is a general guide and might have variations depending on specific game updates or versions like "Rise."