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Comprehensive Warframe Damage Types Overview

Aug 24, 2024

Warframe Damage Types Guide

Introduction

  • Warframe offers a variety of damage types compared to most games which only include physical and elemental damage.
  • Warframe has 3 physical damage types: Impact, Puncture, Slash.
  • 4 base elements: Cold, Electricity, Toxin, Heat.
  • 6 combined elements: Gas, Corrosive, Radiation, Blast, Magnetic, Viral.
  • Special damage types: Void and True.

Understanding Damage Types and Status Effects

  • Each damage type has a corresponding status effect, e.g., Cold damage freezes enemies.
  • Weapons always deal their elemental damage, regardless of status effect application.
  • Status effect chances are shown in weapon stats; higher chance by using specific mods.

Physical Damage Types

  • Impact: Causes enemies to stagger, but generally considered weak.
  • Puncture: Reduces enemy damage output, minor crit chance increase.
  • Slash: Deals bleed damage ignoring enemy armor, very strong against armored enemies.

Base Elements

  • Cold: Slows enemies, with 10 procs completely freezing them, adds crit damage bonus.
  • Toxin: Deals damage over time, bypasses shields but not armor.
  • Electricity: Stuns enemies, deals damage over time within AOE.
  • Heat: Reduces enemy armor, deals damage over time with stacking potential.

Combined Elements

  • Corrosive: Reduces enemy armor significantly, very effective against high-armor enemies.
  • Magnetic: Increased damage to shields, niche use against shield-heavy units.
  • Blast: Creates damage explosions, useful in crowd control.
  • Radiation: Causes enemies to attack each other, reducing incoming fire.
  • Viral: Increases damage taken to health, very effective universally.
  • Gas: Creates damage AOE cloud, effective against grouped enemies.

Special Damage Types

  • Void Damage: Effective against overguard, limited application for players.
  • Tow Damage: Exclusively used by specific enemies.
  • True Damage: Ignores buffs and weaknesses, limited use in abilities.

Strategic Use of Damage Types

  • Viral: Universally effective for increasing damage vulnerability.
  • Slash: Ideal against armored enemies due to armor ignorance.
  • Cold: Useful for survival due to slowing effect.
  • Corrosive: Always good to reduce armor.
  • Radiation: Causes enemy disarray, useful regardless of enemy type.
  • Blast: Effective in scenarios with grouped enemies.

Enemy Specific Recommendations

  • Grineer: Use Corrosive or Slash for their armor.
  • Corpus: Toxin or Magnetic due to shield presence.
  • Corrupted: Viral universally, with a secondary for armor reduction.
  • Infested: Heat or Slash for star chart, Gas or Blast for Cambion Drift.
  • Murmur: Armor strip with Radiation, or Slash to bypass armor.

Final Tips

  • Use mods to maximize damage over time effects.
  • Status damage mods enhance DOT effects significantly.
  • Viral and armor-stripping setups are generally strong in all situations.

Conclusion

  • Review specific enemy weaknesses and strengths to optimize weapon builds.
  • Utilize effective status effects for maximal damage output.
  • Consider enemy types and situations when selecting damage types to ensure optimal efficiency.