if you want to solve the Rubik's
Cube in less than 30 seconds it's not to much about how much knowledge you have but more about applying what you
already know in the best way possible although there are a few prerequisites
before we get to the 10 tips first of all you need to know
the basics of the CFOP method now I have an entire playlist that
goes over how to solve the cross the first two layers and then OLL and PLL but the tips in this video apply to
whatever level you are using the CFOP method secondly you need to know some basic finger tricks which means wrist turns for for R or L moves index finger turns for the U layer thumb for F moves and then ring finger for D moves but most importantly R U turns
like this and L U turns like that and then lastly, once again, you
cannot be sub 30 using a cube like this so it is really time right now
to get yourself a Speed Cube you can get any sort of Speed
Cube starting from just $8 but whatever Speed Cube you buy make sure to go to thecubicle.com and use discount
code "CUBEHEAD" for a huuuuuuuuuge discount thank you so much (ft. typo) now using the CFOP method I suggest
aiming for these splits which are 4 seconds for the cross 16 seconds for f2l or 4 seconds for each pair and then a total of 10 seconds for the last layer tip 1: try to plan as much
of your cross as possible even during competitions you have 15 seconds of
inspection time so use those seconds really well you're only solving four pieces and
the main goal here is to just know what you're going to do before you actually do it so whenever you start to do a cross let's
first look at where the pieces currently are which are here here here and here and then try to visualize yourself solving it so I know this green piece is solved
so let's hold that one at the back so we have an overview of all the remaining
cross pieces and where we need to solve them I know I can insert the red one just by one turn then align the orange one which
will put the blue one right here so finally after inserting the orange one I
can just align the blue one and solve that one okay let's close our eyes and this is a way you can
predict your entire cross but even if you cannot predict the
entire cross you should always try to have an idea of where the pieces will end up tip 2: develop muscle memory
by doing a lot of solves to understand muscle memory try
to think of typing on your phone you don't think about how to place
your fingers for each and every letter you just do those things automatically
because you've done them so many times now the same thing is true for cubing if you've solved pairs a lot of times and with that I mean at least having
done like multiple solves you automatically do stuff
and you don't really think about it because you've done it so many times and this is because your subconscious mind
is way faster than your conscious mind once you don't have to think about stuff and automatically do them you
can solve pieces way faster now I'll plug a video at the end of
this video which goes in more detail but the fastest way to develop muscle memory
is to first understand what you really doing for example if we're solving
these two pieces right here I know I have to put the corner right here so I can hide it and move this
edge over to create a pair even if you do the movements and
do not understand what you're doing it will be harder for you
to develop muscle memories but if you really understand what you're doing and
understand what the goal is and how to achieve it building muscle memory will be way easier tip 3: avoid doing filler moves and I wish I knew this tip way
earlier because I still do them but it's really good to stop doing them early on now what are filler moves? so essentially any move you do that doesn't really have any benefit except for
looking around and tracking pieces those are filler moves for example if I'm at this position and
I cannot really find the pair right away doing a U right now or doing a U' is a filler move doing this is a filler move and even just doing a sexy move to just move pieces around to hopefully see
more pieces is a filler move so we don't want to do those things instead if you're at this position and your cross
is solved first look at what you can see I can see this edge right here and
I can see this corner right here so just by doing this and
just looking around a bit I already found two pieces without
having to do any filler moves tip 4: know how to do easy inserts from the back even further down your cubing
career you will always try to set up to easier cases like this one right here and you'll start to understand that you do not always want to solve into the front
right like we've been doing so far so this is the perfect time to try to understand
how to do these easy inserts from the back so R U R' like this one right here we can
do from this side as well by doing L U L' now these are the exact same
moves but just from the other side so try to visualize what you're doing again so we bring the corner to the edge and we can slide it in the slot and then
realign the cross like that let's try to do the same for this pair right here so normally we would put it
on the side and then insert it try to visualize what you're
doing from the back right now so we bring it to that side, open its slot,
insert the pair and then close the slot again and you should be able to do
the same stuff from the other side so if I use my left hand for this side right here I would use my right hand for this side right here and the last example this three mover like that we would do using the right hand just like that if I were building F2L and
a pair like this shows up instead of doing this and then inserting
the pair in the front like that try to do it from the back because I know that blue and orange
is in the back left right here I can insert it just like that if you start doing it initially it's going to be pretty difficult but you'll
get the hang of it in no time tip 5: intuitively set up or preserve pairs for example right here if you want to solve these two pieces in my video I said to put
the corner this side and then do R U R' which gives us these two pieces right here but if you go back there's already a pair formed but once I do this I break up the pair so the question now becomes how do I take
out this pair without ruining both pieces if I would just do an R move the pair
is put in the TOP* layer like this but but I want to realign the cross so if I just
do a U' and move the pair out of the way I can close the cross again and this
pair right now is put into the top layer which we can just insert, from the back this time just like that whenever you see something that you think mmmmmmmmmmmmmmmmmmmmmmmmmmmmhhhhhhhhhhhhhhhhhhhhhhhhhhh maybe I can work with this try to do so for example right here this
piece and this piece right here to get them both into the top layer separate I told you to move the edge
right here and then do R U R' which gives us this pair right here but instead I can notice something if I just do an R move: orange goes into the top so if the edge would be right
here we would actually form a pair so doing that again but
putting the edge right here if I now do R U R' we actually put the pair
into the top layer right away if you can notice stuff like this
yourself that's really impressive and that can really help you shave off
some seconds from your solving time tip 6: Master your last layer algorithms if I see headlights right now I know I have to do a T- Perm now initially we probably
had to think about it like okay doing a sexy move doing a sledgehammer then keeping track of the pair right here but you don't want to do
this sort of thinking at all if I say do a T- Perm you'll be like okay and do
a T- Perm just like that what I sometimes do by myself and I also
advise you to do whenever you're chilling to develop better muscle memory for algorithms is to just have a solved cube
and do a bunch of algorithms so for example let me do two T- Perms right now bam
cube is solved again let's try to do that faster * GOD SPEED * but just doing this one enough
because you also want to train yourself to see headlights and then do a T- Perm this is also called the recall of the algorithm but the only way to get to that
point is just to do a lot of solves so you create a lot of opportunities of having to
train muscle memory and recalling the algorithm tip 7: know which cases you are solving you might have noticed this yourself during solves
but whenever you get a T- shaped OLL like here and you have headlights right there if you do the line algorithm
from this side so F sexy F' you would build OLL in one step for the hook case right here we
want to get this D-shaped right here with a full line like that if we then do the algorithm
we will get OLL in one step for the dot case we want to have a full
line right here, a line here and a line here if we then hold the full line
to the left and do our algorithm which is F sexy F' into this hook case we would do OLL in one step and then onto a T- Perm if you have headlights right here and you have a bar here as well as here so two bars opposite of each other if we have this case and we do a T-
Perm we would solve PLL in one step and then finally if you do not have any
headlights but you have a bar here and here hold one bar in the front and one to the right and if we then do a Y- perm we did PLL in one step next up I'm going to show you
two more OLL cases that you actually already know because you know the Y-Perm the first one is here so we have a T right now but instead of
headlights right here we have a bar here and here if you have that hold the T just like this do a sexy move and a sledge this solves OLL in one step and the reason I said that
you actually already know this algorithm because this
is the end part of a Y-Perm but the next OLL I'm showing you which is when you have a square
right here a dot right here and a bar here plus here you hold it just like this with a bar
in the front and a bar to the right and now you can just do the
beginning part of the Y- Perm which goes like this which solves OLL in one step and then the last tip for the last layer is
to also avoid doing filler moves right here for example if we get to PLL right
now and I want to look for headlights don't start doing stuff like this and then oH hErE tHeY aRe and then put them to the left like that and then do the algorithm t hen start doing this by doing this you'll just waste a lot of
moves and also you'll create really bad habits tip 10: practice by using a cube timer and this is the first time I actually
get to announce something pretty exciting but I'm actually working on my own
timer together with a little team and I will announce more of that really soon it's going to be super
exciting guys (understatement) but in the meantime you can
use timers like cstimer.net or cubedesk.io which I both really like and the benefit of that is first of all you get
a scramble so you get to practice Cube notation and you also have legit scrambles that you can try to do again later if you want to
analyze some of the mistakes you made or just want to redo a really interesting scramble secondly you'll get to keep an overview of
your times so whenever you start improving you can kind of see the
curve go down you'll be like Oh I'm getting faster and faster once you can understand all
of the tips in this video maybe it's time to get to
the intermediate CFOP course where we will learn the optimal way to solve the cross and F2L pairs and we will
learn algs for each OLL and PLL case as well cover some more speed cubing fundamentals I'm really excited to be
your mentor on this journey and I'll see you soon