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Perfect Horror Game for Autumn Spooks
Jul 11, 2024
Perfect Horror Game for Autumn Spooks
Introduction
Speaker
: Bacon
Topic
: Transforming Subnautica into a horror game using mods
Occasion
: Halloween
Objective
: Make Subnautica as scary as possible with the use of mods
Key Mods Utilized
Life Pod Unleashed Mod
Effect
: Randomizes life pod spawn locations
Impact
: Creates unpredictability and makes the game scarier
Creature Mods
Return of the Ancients
: Introduces new ancient creatures
Size Randomizer Mod
: Randomizes creature sizes; can be up to 300% larger
Migrate Mod
Effect
: Makes creatures more realistic in behavior
Features
:
Predators hunt primarily at night
Increased aggressiveness
Creatures migrate biomes
Alters the original placement of creatures
Custom Water Level
Effect
: Increases the water level to 10,000 meters
Impact
: Allows larger creatures to come to shallower areas
Combined with Size Randomizer
: Creatures can be up to 400% larger
Gameplay Experience
Loading Screen
: Designed to be terrifying
Life Pod Unleashed Mod
: Changes the initial experience by randomly spawning the life pod
Creature Encounters
: Unpredictable and terrifying due to random sizes and new creatures
Biomes
: More dangerous with migrating and larger creatures
Night Time
: Dark and extremely horrifying with filmic color grading
Visual Enhancements
Shader Recommendation
: Filmic preset for better visual horror
Final Thoughts
Overall Experience
: Successfully transformed Subnautica into a terrifying horror game using a combination of mods
Halloween Message
: Wishing viewers a spooky Halloween
Call to Action
: Encourages viewers to like, comment, and subscribe
Mod Availability
: Mods are listed in the video description for those who dare to try them
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Full transcript