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Understanding Coordinate System Conversion
Sep 17, 2024
Lecture on Coordinate System Conversion
Introduction
Continuation from previous lecture on coordinate systems.
Focus on conversion formulas between different coordinate systems.
Rectangular to Cylindrical Coordinate Conversion
Vector Representation:
Vector ( \vec{a} ) in rectangular coordinates: ( a_x \hat{i}, a_y \hat{j}, a_z \hat{k} )
Convert to cylindrical coordinates: ( a_\rho \hat{\rho}, a_\phi \hat{\phi}, a_z \hat{k} )
Conversion Concepts:
No change in the z-component.
Changes occur in ( \rho ) and ( \phi ) directions.
Calculating Components
( a_\rho ):
Dot product with ( \hat{\rho} ) unit vector: ( \vec{a} \cdot \hat{\rho} )
Components: ( a_x \cdot \hat{\rho}, a_y \cdot \hat{\rho}, a_z \cdot \hat{\rho} ) (az component is zero)
( a_\phi ):
Dot product with ( \hat{\phi} ) unit vector: ( \vec{a} \cdot \hat{\phi} )
Components: ( a_x \cdot \hat{\phi}, a_y \cdot \hat{\phi}, a_z \cdot \hat{\phi} ) (az component is zero)
Conversion Table
Coordinate System Setup:
x, y, z directions with unit vectors ( \hat{i}, \hat{j}, \hat{k} )
Rho and Phi perpendicular to Z, ( \hat{\rho} ) and ( \hat{\phi} ) perpendicular
Dot Products for Conversion:
( a_x \cdot \hat{\rho} = \cos \phi ), ( a_y \cdot \hat{\rho} = \sin \phi )
( a_x \cdot \hat{\phi} = -\sin \phi ), ( a_y \cdot \hat{\phi} = \cos \phi )
Azimuth component remains zero.
Example Conversion:
Vector ( \vec{b} = y\hat{i} - x\hat{j} + z\hat{k} )
Substitute and compute using conversion formulas.
Rectangular to Spherical Coordinate Conversion
Basic Approach:
Similar to cylindrical conversion, but involves more angles and trigonometry.
Conversion Steps:
Identify vector components ( B_r, B_\theta, B_\phi )
Use dot product approach with respective unit vectors ( \hat{r}, \hat{\theta}, \hat{\phi} )
Coordinate System Setup:
Dot products: ( a_z \cdot \hat{r} = \cos \theta )
Projections for x, y components: ( r \sin \theta \cos \phi, r \sin \theta \sin \phi )
Conversion table setup as per angles.
Example Conversion
Convert vector ( \vec{g} = xz/ya \hat{i} ) to spherical.
Calculate each component using dot products and conversion formulas.
Conclusion
Methods to convert between coordinate systems using dot products and trigonometric relations.
Importance of conversion tables for efficient calculation.
Refer to previous lectures for foundational concepts.
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