Jul 11, 2024
StaticBody2D and attach CollisionShape2DRectangleShape2D for collision shapeRigidBody2D and attach CollisionShape2D and SpriteControl node with buttons) for player movement (up and down)CharacterBody2D with CollisionShape2D and SpritePhysicsMaterial2D to enable bouncingenemy_or_player)VisibilityNotifier2D to detect when the ball exits the screen