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Overview of Software Engineering Principles
Aug 8, 2024
Introduction to Software Engineering
Instructor:
Dr. Bharati, Professor, Department of Computer Science and Engineering, Satyabhama Institute of Science and Technology
Session Focus:
Introduction to the world of Software Engineering
Understanding Software Engineering
Definition of Engineering:
A field of science and technology involving construction of machines, structures, and tech in an optimized way.
What is Software?
A set of programs;
A program is typically 50-500 lines of code.
Software is a collection of programs, data structures, and documentation.
Difference Between Programmer and Software Engineer:
A software engineer applies systematic and organized techniques to software development.
Types of Software
System Software:
Examples: Operating systems, compilers, interpreters.
Real-Time Software:
Used for monitoring real-world activities (e.g., smartphone applications).
Business Software:
Customized software for businesses (e.g., ERP, CRM).
Engineering and Scientific Software:
For algorithm and number crunching.
Embedded Software:
Found in smart technology.
Artificial Intelligence Software:
Simulates human capabilities (e.g., AI applications).
Definition of Software Engineering
Definition:
Software engineering is the application of a systematic, disciplined, and quantifiable approach to software development.
Process Overview:
Requirements Gathering and Analysis
Planning and Specifications
Design
Development
Testing
Maintenance
Phases of Software Engineering
1. Requirements Gathering and Analysis
Importance of understanding the problem is emphasized.
Methods:
Surveys, interviews, focus groups, observations, and use case analysis.
Challenges:
Customers may not clearly understand their own requirements.
Requirements gathering can take up 40% of the software life cycle.
2. Planning the Solution
Break down the problem into smaller sub-problems (modularization).
Important Keywords:
Cohesion:
How tightly the elements are bound in a module.
Coupling:
Degree of dependence between modules.
3. Designing the Software
Architectural Design:
Overall structure decisions (e.g., distributed systems).
Detailed Design:
Incorporates cohesion, coupling, and modularization principles.
Prototyping:
Creating dummy forms to demonstrate functionality to the customer.
4. Development (Coding)
Follow industry coding standards and practices.
Importance of clear naming conventions.
5. Testing
Aim: To find and fix errors (bug fixing).
Types of Testing:
Unit Testing: Tests individual units of code.
Integration Testing: Tests combined units for correct interaction.
Testing Methods:
White Box Testing:
Testing internal logic and structure.
Black Box Testing:
Testing based on input/output without considering internal workings.
6. Maintenance
Involves deployment and support after customer acceptance testing.
Continuous support for as long as the software is in use.
Conclusion
Building software is complex and requires careful planning and execution.
Transition from programmer to software engineer involves understanding problems, planning solutions, and applying engineering principles.
Future sessions will cover each phase in detail.
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Full transcript