Lecture on Software Engineering History and Insights by Grady Booch
Introduction
- Software engineering history involves rising levels of abstraction.
- Current decisions involve cloud services, messaging systems, and platforms.
- Economic decisions now integral to software decisions.
- Role of architects evolving toward systemic rather than just software problems.
About Grady Booch
- Pioneer in software engineering.
- Built first computer at age 12, co-author of UML.
- Originated object-oriented analysis and design.
- IBM and ACM fellow, author of six books and over 100 technical papers.
Key Topics Covered
- Golden Ages of Software Engineering:
- First golden age with algorithmic languages like Fortran, COBOL.
- Second golden age involved distributed systems and object-oriented methods.
- Legacy Systems:
- All code becomes legacy; financial sectors run old code from 1960s.
- Challenges with updating old systems, e.g., IRS using IBM 360 assembly language.
Software Development Evolution
- Impact of Distributed Systems:
- Shift from monoliths to distributed systems in defense sector.
- Rise of mini and microcomputers, ARPANET as a precursor to the Internet.
- Role of Architecture:
- Early systems were monolithic, focused on algorithms.
- Evolution to object-oriented programming (OOP) and methodologies like the Booch method.
- Booch method emphasized classes, objects, and a shift from algorithm-focused design.
UML Creation and Use
- Development of UML:
- Booch, Rumbaugh, and Jacobson combined methods to form UML.
- UML designed to help visualize, specify, and document systems.
- Initial intent not as a programming language, but evolved to include code generation.
- UML 1.0 had significant industry penetration but later perceived as too complex.
Modern Software Architecture
- Changes in Software Architecture:
- Rise of frameworks and platforms simplify architectural decisions.
- Shift towards systemic concerns in architecture.
Large Language Models and AI
- Views on AI and LLMs:
- LLMs are revolutionary but have limitations, e.g., lack of reasoning.
- AI development compared to rise of distributed systems, GPUs, etc.
- Emphasis on combining LLMs with other architectures for more robust AI systems.
Conclusion and Advice
- Advice for New Software Engineers:
- Learn broadly and deeply, explore new domains.
- Have fun and take advantage of computational resources.
- Current Projects:
- Writing books on software architecture and computing's impact on humanity.
Additional Notes
- Grady Booch declined a position as Chief Architect at Microsoft due to company culture issues.
- Continued focus on studying human brain architecture to inform AI development.
Note: This lecture provides comprehensive insights into the history and future of software engineering, highlighting the evolution of technology, methodologies, and the role of architects in an increasingly complex landscape.