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OOP from Zero to Advanced

Jun 27, 2024

OOP from Zero to Advanced

Introduction

  • Welcome to the college lecture.
  • Today's focus: Cover OOP from zero to advanced level.
  • Applicable for interviews (placements, internships) and college exams.
  • Importance: Strong understanding of OOP for technical interviews, improving programming understanding, and its frequent implementation in companies.

Agenda

  • Theory concepts
  • Examples
  • Important definitions
  • Practical coding examples in C++
  • 30 MCQ questions at the end of the session

Object-Oriented Programming (OOP) Overview

  • What is OOP?
    • A better way to write code thatтАЩs reusable and reflects real-world entities.
    • Major OOP Concepts: Class and Object
  • Class vs. Object
    • Class: Blueprint for objects. Defines properties (attributes) and methods (functions).
    • Object: Instance of a class with unique values.

Practical Example

  1. Class Teacher
    • Properties: Name, Department, Subject, Salary
    • Methods: ChangeDepartment (to change the teacher's department)
    • Access modifier: Public and Private members

Access Modifiers

  • Private: Accessible only within the class. (default)
  • Public: Accessible from outside the class.
  • Protected: Accessible within the class and derived classes.

Encapsulation

  • Definition: Wrapping data and methods into a single unit (class).
  • Implementation: Using access modifiers to ensure data hiding.
  • Example: Teacher class with private properties and public methods.

Constructor

  • Special method called automatically at the creation of an object.
  • Types:
    • Default (Non-parameterized) Constructor
    • Parameterized Constructor
    • Copy Constructor: Copies properties from one object to another.
  • Example:
    • Teacher class with multiple constructors demonstrating overloading.

Destructor

  • Opposite of Constructor, called automatically when an object goes out of scope.
  • Purpose: Free allocated memory.
  • Destructor Example: ~Teacher() { // Cleanup code }

Inheritance

  • Definition: Mechanism where one class inherits properties and behavior from another.
  • **Types: **
    • Single Inheritance: One parent, one child
    • Multi-level Inheritance: Chain of classes
    • Hierarchical Inheritance: Multiple children, one parent
    • Multiple Inheritance: One child, multiple parents
  • Access Modifiers Roles in Inheritance
  • Practical Example:
    • Person, Student, and Teacher classes demonstrating different inheritance types.

Polymorphism

  • Definition: Ability of different objects to respond uniquely to the same function.
  • Types:
    • Compile-time Polymorphism: Function/Constructor overloading
    • Run-time Polymorphism: Function overriding, virtual functions
  • Examples:
    • Function Overloading: Multiple functions with the same name but different parameters.
    • Function Overriding: Child class overrides the parent class function.

Abstract Class

  • Definition: A class that cannot be instantiated. Meant for other classes to derive from.
  • Uses: Provides a base for subclasses to enforce a contract.
  • Pure Virtual Function: Implement with virtual keyword and =0 virtual void draw() = 0;
  • Example: Abstract Shape class with Circle and Square derived classes.

Static Keyword

  • Use with variables and methods.
  • Static Variables: Retain value throughout the program.
    • Static Member Example: Shared by all instances of a class.
    static int count;
  • Static Methods: Can be called on the class itself rather than instances.

Conclusion

  • Review: Understanding key OOP concepts: Encapsulation, Inheritance, Polymorphism, Abstract Classes, Static Keyword.
  • Preparation: Focus on theory but also enhance understanding through coding examples and solving MCQs.
  • Practical Implementation: Keep practicing and reviewing key concepts for internships and placements.

All the best for your interviews and exams! Keep learning and keep hustling.