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Java Coding Series Guide for Beginners

May 4, 2025

Java Coding Series Overview

Introduction

  • Series includes 15 hands-on projects
  • Final project: functioning alarm clock with music
  • Suitable for beginners
  • Aim: start coding with Java from scratch

Getting Started with Java

Requirements

  • Java Development Kit (JDK): Contains a compiler to convert source code into byte code.
  • Integrated Development Environment (IDE): Recommended IDE is IntelliJ for writing Java code.

Installation Steps

  1. Download JDK: Search for "jdk download" and choose Oracle's version.
    • Download the latest version, e.g., JDK 23.
    • Install the JDK by following the installer prompts.
  2. Download IntelliJ: Search for "IntelliJ download."
    • Choose the Community Edition for free access.
    • Follow installer prompts, create a desktop shortcut.
    • Optional: Update path variable if running Java code from Command Prompt/Terminal.

Setting Up a Java Project in IntelliJ

  1. Create a New Project: Name it, select JDK version, and uncheck "add sample code."
  2. Create Main Java File: Navigate to the 'src' folder.
  3. Customize Editor Settings: Adjust font size via settings for better readability.

Writing Your First Java Program

Main Method

  • Structure: public static void main(String[] args)
  • Required for code execution.

Printing to Console

  • Use System.out.print and System.out.println
  • End statements with a semicolon (;).
  • Example: System.out.println("I like pizza");

Comments

  • Single-line comments with //
  • Multi-line comments with /* ... */

Modifying Console Output

  • Println vs Print: println prints and moves to the next line; print stays on the same line.
  • Escape Sequences: Use \n for a new line.

Java Variables and Data Types

Basics

  • Variables: Containers for data values.
  • Primitive Data Types: int, double, char, boolean
  • Reference Data Types: String, arrays, objects

Integer Variables

  • Declaration: int age;
  • Initialization: age = 21;
  • Example Usage: System.out.println(age);

Double Variables

  • Use for decimals: double price = 19.99;

Char and Boolean

  • char grade = 'A';
  • boolean isStudent = true;

String Operations

  • Concatenation: Combine strings with +
  • Methods: length(), indexOf(), isEmpty(), etc.

Accepting User Input

Scanner Class

  • Import: import java.util.Scanner;
  • Usage: Scanner scanner = new Scanner(System.in);
  • Methods: nextLine(), nextInt(), nextDouble(), nextBoolean()

Arithmetic Operations

Operators

  • Addition: +
  • Subtraction: -
  • Multiplication: *
  • Division: /
  • Modulus: %*

Augmented Assignment

  • Example: x += y; is equivalent to x = x + y;

Increment/Decrement

  • Increment: x++
  • Decrement: x--

Order of Operations

  • Follow: PEMDAS (Parentheses, Exponents, Multiplication/Division, Addition/Subtraction)
  • Example: 3 + 4 * (7 - 5) / 2*

Conditional Statements

If-Else

  • Basic structure to perform actions based on conditions.
  • Example: if (age >= 18) { System.out.println("You are an adult."); } else { System.out.println("You are not an adult."); }

Switch Statements

  • Efficient alternative for handling multiple conditions.

Looping Structures

While and Do-While Loops

  • While Loop: Repeats code while a condition is true.
  • Do-While Loop: Executes code block at least once before checking the condition.

For Loop

  • Used for a specific number of iterations.
  • Syntax: for (int i = 0; i < count; i++)

Arrays

Basics

  • Collection of elements of the same data type.
  • Declaration: int[] numbers = new int[5];

Operations

  • Access with index: numbers[0]
  • Methods: length, sort, fill

Advanced Topics

Object-Oriented Programming

  • Classes and Objects: Blueprints and instances.
  • Inheritance: Class hierarchy and extending classes.
  • Polymorphism: Ability of objects to take on many forms.
  • Interfaces and Abstract Classes: Define methods that must be implemented.

Handling Exceptions

  • Try-Catch Blocks: Handle potential errors without crashing the program.

Working with Files

  • Reading and Writing: Use FileWriter and BufferedReader for file operations.

Generics and Collections

  • ArrayList: Dynamic arrays for storing objects.
  • HashMap: Store key-value pairs with unique keys.
  • Enums: Special class for constants.

Final Project Overview: Alarm Clock

  • Combines multiple Java concepts: scanner, threading, file handling, and more.
  • Allows setting an alarm time and playing an audio file when the alarm goes off.

This summary captures the key teachings and project outlines from the Java coding series, providing a structured overview of Java concepts and practical application projects.