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Understanding EVE Turret Mechanics and Strategies
Aug 22, 2024
Turret Mechanics in EVE: Tracking and Spiraling
Key Concepts
Turret Mechanics
: Based on chance to hit; better chance = more damage.
Two Main Factors
: Range and Tracking.
Range of Turrets
Determined by
:
Optimal Range
: Distance at which turret hits 100% of the time.
Accuracy Falloff
: Distance beyond optimal range where accuracy decreases.
Example of Range
Turret Example
:
Optimal Range: 20 km
Accuracy Falloff: 10 km
Hit Chances
:
Inside 20 km: 100% hit rate.
20-30 km: 50% hit rate.
Beyond 30 km: hits drop to 0.
Types of Turrets
Autocannons
: Short optimal range, long accuracy falloff; effective up close but flexible.
Pulse Lasers
: Long optimal range, short accuracy falloff; excellent damage at range but vulnerable outside that range.
Tracking Speed
Definition
: Attribute indicating how well a turret can track a moving target (in radians/second).
Comparison
:
Frigate-sized guns (e.g., 125mm autocannon): ~0.4 radians/second.
Battleship-sized guns (e.g., 800mm autocannon): ~0.04 radians/second.
Angular Velocity
Definition
: Speed at which a target moves around the turret (also in radians/second).
Example
: Different ships have different angular velocities depending on their speeds and distances.
Signature Radius
Definition
: Size of a ship treated as a sphere in mechanics; affects how quickly ships can lock and how much damage they take.
Comparison
:
Megathron Battleship: 400 m radius.
Tristan Frigate: 42 m radius.
Importance in PvP
: Smaller signature radius is generally better.
Increasing Signature Radius
Micro Warp Drive
: Increases signature radius by factor of 6 when active; a downside for small ships.
Signature Resolution
: Size of ship the gun is designed to effectively hit.
Effective Tracking Speed
Calculation
: Effective tracking speed = Base tracking speed × (Target's signature radius / Gun's signature resolution).
Hit Chances
:
100% hit chance: angle velocity = 0.
50% hit chance: angle velocity equals effective tracking speed.
Spiraling Approach
Purpose
: Method for small ships to approach larger targets without getting shot.
Key Point
: Maintain high angle velocity to minimize damage taken.
How to Execute Spiraling
Approach with an Angle
: Maintain some angle velocity while closing in.
Camera Position
: Align camera to look directly at the target to adjust approach angle.
Double Click Method
: Click halfway between the target and edge of the screen for a slight angle while moving towards the target.
Practice Tips
Avoiding Damage
: Keep adjusting angle to maintain speed without directly approaching the target.
Situational Awareness
: Adjust approach based on target type (e.g., missile users may not require spiral).
Orbiting
: Once in range, can continue to orbit using similar techniques.
Conclusion
Practice
: Recommended to practice spiraling skills in controlled environments.
Resources
: Visit Agony Unleashed for more information and videos.
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