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Introduction to Mad Mapper and Projection Mapping

Jul 12, 2024

Introduction to Mad Mapper and Projection Mapping

Overview

  • Project: Starting a new project in Mad Mapper.
  • Features: Disabling scenes and queues as they won't be used.
  • Viewing: Input and output are viewed side by side.

Introduction to Projection Mapping

Basic Concept

  • Input Shape: Create an input shape called a quad.
  • Default Media: Assign default media, e.g., a black and white checkerboard.
  • Fundamental Principle: Positioning of input relative to media changes output appearance.

Steps and Tasks in Mad Mapper

Creating Input Shapes

  • Use formats (e.g., color patterns) to differentiate content on each quad.
  • Assign pre-designed video content to the quads.

Using Overlapping Quads

  • Hide overlapping quads by moving points to fit physical surfaces (e.g., boxes).
  • Example: Projection mapping onto the front and top faces of a box. Each face can have different content.

Bringing in Content

  • Import images (e.g., orthographic reference images of your house).
  • Orthographic images don't contain perspective, which is crucial for accuracy.
  • Create quads for each surface of the house for precise mapping.

Manipulating Masks in Mad Mapper

Creating Masks

  • Define masks to exclude unwanted areas (e.g., roof parts).
  • Use the freehand tool to click out points and draw shapes.
  • Adjust masks by moving points, creating new points, or enabling Bezier handles.

Editing Masks

  • Masks can be copied and pasted between quads for efficiency.
  • Masks can be scaled and moved to fit new areas.
  • Masks can be inverted to show or hide content inside them.

Adjusting Masks

  • Refine initial shapes by editing points and lines.
  • Ensure masks fit properly to eliminate overlapping errors.

Setting Up Projectors

Display Setup

  • Ensure mirror displays are unchecked in system preferences (for Mac users).
  • Assign each projector its destination through the settings.
  • Use projector focus and positioning to cover the entire area.

Full-Screen Mode Output

  • Select output and enable full-screen mode to see checkers or content on projections.

Adjusting for Resolution

  • Maximize projector resolution by adjusting quads to fully use available pixels.
  • Move projectors and adjust for uniform coverage.
  • Use zoom lens adjustments on projectors as needed.

Precision Mapping

Matching Guide to Physical House

  • Match input guide to physical house features for accuracy.
  • Adjust points iteratively to ensure correct alignment.

Overlaying Projectors

  • Boost brightness by overlaying projectors.
  • Duplicate and position content across multiple projectors.

Final Adjustments

  • Perform final adjustments to ensure all projectors align perfectly.
  • Check exposure and focus settings.
  • Use high contrast content for precise alignment.

Bringing Show to Life

  • Replace the guide with the show content designed using the reference guide.
  • Scrub through animation for high contrast frames to check alignment.
  • Ensure audio settings are properly integrated.
  • Finalize and play the show.

Conclusion

  • Subscribe and check out additional tutorials to learn more about house mapping.