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Introduction to Mad Mapper and Projection Mapping
Jul 12, 2024
Introduction to Mad Mapper and Projection Mapping
Overview
Project: Starting a new project in Mad Mapper.
Features: Disabling scenes and queues as they won't be used.
Viewing: Input and output are viewed side by side.
Introduction to Projection Mapping
Basic Concept
Input Shape
: Create an input shape called a quad.
Default Media
: Assign default media, e.g., a black and white checkerboard.
Fundamental Principle
: Positioning of input relative to media changes output appearance.
Steps and Tasks in Mad Mapper
Creating Input Shapes
Use formats (e.g., color patterns) to differentiate content on each quad.
Assign pre-designed video content to the quads.
Using Overlapping Quads
Hide overlapping quads by moving points to fit physical surfaces (e.g., boxes).
Example
: Projection mapping onto the front and top faces of a box. Each face can have different content.
Bringing in Content
Import images (e.g., orthographic reference images of your house).
Orthographic images don't contain perspective, which is crucial for accuracy.
Create quads for each surface of the house for precise mapping.
Manipulating Masks in Mad Mapper
Creating Masks
Define masks to exclude unwanted areas (e.g., roof parts).
Use the freehand tool to click out points and draw shapes.
Adjust masks by moving points, creating new points, or enabling Bezier handles.
Editing Masks
Masks can be copied and pasted between quads for efficiency.
Masks can be scaled and moved to fit new areas.
Masks can be inverted to show or hide content inside them.
Adjusting Masks
Refine initial shapes by editing points and lines.
Ensure masks fit properly to eliminate overlapping errors.
Setting Up Projectors
Display Setup
Ensure mirror displays are unchecked in system preferences (for Mac users).
Assign each projector its destination through the settings.
Use projector focus and positioning to cover the entire area.
Full-Screen Mode Output
Select output and enable full-screen mode to see checkers or content on projections.
Adjusting for Resolution
Maximize projector resolution by adjusting quads to fully use available pixels.
Move projectors and adjust for uniform coverage.
Use zoom lens adjustments on projectors as needed.
Precision Mapping
Matching Guide to Physical House
Match input guide to physical house features for accuracy.
Adjust points iteratively to ensure correct alignment.
Overlaying Projectors
Boost brightness by overlaying projectors.
Duplicate and position content across multiple projectors.
Final Adjustments
Perform final adjustments to ensure all projectors align perfectly.
Check exposure and focus settings.
Use high contrast content for precise alignment.
Bringing Show to Life
Replace the guide with the show content designed using the reference guide.
Scrub through animation for high contrast frames to check alignment.
Ensure audio settings are properly integrated.
Finalize and play the show.
Conclusion
Subscribe and check out additional tutorials to learn more about house mapping.
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